Shaolin Belt

Eorzea Time
 
 
 
言語: JP EN FR DE
日本語版のFFXIVPRO利用したい場合は、上記の"JP"を設定して、又はjp.ffxivpro.comを直接に利用してもいいです
users online
フォーラム » FFXI » Jobs » Puppet Master » shaolin belt
shaolin belt
 Bahamut.Serj
Offline
サーバ: Bahamut
Game: FFXI
user: Serj
Posts: 6179
By Bahamut.Serj 2010-08-21 22:48:43  
Ramuh.Dasva said:
Bahamut.Serj said:
All depends on how much hp it has I guess. Only issue with Yovra's are regen/charm, and this guy does neither. Maybe if it has some form of regain too.
Well yeah but did you read how much it reduces dmg at the end? I'd say that is better than the little regen others have over land


It's a lot more than a little regen o.o Well, I've been duoing them so they take forever for me to kill >_> 20-60+ mins to duo.

150/30 = 20% dmg. Not saying it's easy, but it seems a bit easier than normal Yovra's since charm won't wipe enmity on your tanks.
 Bahamut.Serj
Offline
サーバ: Bahamut
Game: FFXI
user: Serj
Posts: 6179
By Bahamut.Serj 2010-08-21 22:50:20  
Redundancy, it's just that cool.
 Bismarck.Nalien
Offline
サーバ: Bismarck
Game: FFXI
user: juro
Posts: 114
By Bismarck.Nalien 2010-08-21 22:53:26  
Uh, it is less than just a little regen... how you can duo them in longer than 10 Minutes is beyond me.

What jobs are you using that it takes you so long?
[+]
 Bahamut.Serj
Offline
サーバ: Bahamut
Game: FFXI
user: Serj
Posts: 6179
By Bahamut.Serj 2010-08-21 22:54:01  
I said it in the same post o.o mnk/nin and sch/whm
 Ramuh.Dasva
Offline
サーバ: Ramuh
Game: FFXI
user: dasva
Posts: 40469
By Ramuh.Dasva 2010-08-21 22:54:14  
Bahamut.Serj said:
Ramuh.Dasva said:
Bahamut.Serj said:
All depends on how much hp it has I guess. Only issue with Yovra's are regen/charm, and this guy does neither. Maybe if it has some form of regain too.
Well yeah but did you read how much it reduces dmg at the end? I'd say that is better than the little regen others have over land
It's a lot more than a little regen o.o Well, I've been duoing them so they take forever for me to kill >_> 20-60+ mins to duo. 150/30 = 20% dmg. Not saying it's easy, but it seems a bit easier than normal Yovra's since charm won't wipe enmity on your tanks.
Meh Yovra's are soloable even at 75. This one looks like you need to bring some serious dmg to kill it in time.

Is it a less frantic easier to deal with fight? Probably. But dealing enough dmg in time looks like a serious issue. Especially with no souleater/dread spikes and such on top of rediculous -DT and well raging.

Probably easiest fight but need a decent more DD.
 Bahamut.Serj
Offline
サーバ: Bahamut
Game: FFXI
user: Serj
Posts: 6179
By Bahamut.Serj 2010-08-21 22:54:41  
Bahamut.Serj said:
I said it in the same post o.o mnk/nin and sch/whm

I lied, I erased it and typed something else.
 Bahamut.Serj
Offline
サーバ: Bahamut
Game: FFXI
user: Serj
Posts: 6179
By Bahamut.Serj 2010-08-21 22:55:46  
Did I mention I've been duoing Om'yovra's and not Ul's? ._.
 Bismarck.Nalien
Offline
サーバ: Bismarck
Game: FFXI
user: juro
Posts: 114
By Bismarck.Nalien 2010-08-21 23:00:08  
I duo Om's in about 5 to 10 minutes when a friend needs them, slightly shorter with font, and slightly more if I get carried away cause of how boring those things get after a couple of years.
[+]
 Bahamut.Serj
Offline
サーバ: Bahamut
Game: FFXI
user: Serj
Posts: 6179
By Bahamut.Serj 2010-08-21 23:02:04  
With what jobs though? Mnk and sch duo, the sch can't DoT or grav/bind and needs to save mp for support and the mnk is the sole dmg output.
 Bismarck.Nalien
Offline
サーバ: Bismarck
Game: FFXI
user: juro
Posts: 114
By Bismarck.Nalien 2010-08-21 23:04:06  
BLM and/or SCH most of the time, or SAM RDM.
[+]
 Bahamut.Serj
Offline
サーバ: Bahamut
Game: FFXI
user: Serj
Posts: 6179
By Bahamut.Serj 2010-08-21 23:05:04  
Exactly >_>
 Ramuh.Dasva
Offline
サーバ: Ramuh
Game: FFXI
user: dasva
Posts: 40469
By Ramuh.Dasva 2010-08-21 23:10:46  
Bahamut.Serj said:
With what jobs though? Mnk and sch duo, the sch can't DoT or grav/bind and needs to save mp for support and the mnk is the sole dmg output.
A mnk shouldn't need that much support. Especially footworking mnks. Should hardly take any if any direct hits and the tp gained to given is rediculous.
 Bismarck.Nalien
Offline
サーバ: Bismarck
Game: FFXI
user: juro
Posts: 114
By Bismarck.Nalien 2010-08-21 23:10:55  
Well , the SCH should be nuking , and not exactly run out of MP by just curing and debuffing a bit
[+]