Several New Blu Spells

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Several new blu spells
 Asura.Karbuncle
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By Asura.Karbuncle 2010-09-08 14:00:23  
Final Sting [Vermin-Physical]
Deals damage proportional to HP. Reduces HP to 1 after use. Damage varies with TP.
HP-20 AGI+5
Lv81 MP:88 SetPoints:1

Goblin Rush [Beastmen-Physical]
Delivers a threefold attack. Accuracy varies with TP.
HP+10 DEX+2 MND-3
Lv81 MP:76 SetPoints:3

Vanity Dive [Empty-Physical]
Damage varies with TP.
AGI+3 CHR-2
Lv82 MP:58 SetPoints:2

Magic Barrier [Demons - Magical]
Grants a Magic Shield effect.
MP+7 INT+2
Lv82 MP:29 SetPoints:3

Whirl of Rage [Arcana - Physical]
Delivers an area attack that stuns enemies. Damage varies with TP.
STR+2 DEX+2
Lv83 MP:73 SetPoints:2

Benthic Typhoon [Vorageans - Physical]
Lowers target's defense and magic defense. Damage varies with TP.
STR+2 VIT+2 DEX-1 AGI-1
Lv83 MP:56 SetPoints:4

Auroral Drape [Empty - Magical]
Silences and blinds enemies within range.
INT+3 CHR-2
Lv84 MP:51 SetPoints:4

Osmosis [Vorageans - Magical]
Steals an enemy's HP and one beneficial status effect. Ineffective against undead.
MND+3 CHR-2
Lv84 MP:47 SetPoints:5

Quad. Continuum [Empty - Physical]
Delivers a fourfold attack. Damage varies with TP.
DEX+3 CHR-2
Lv85 MP:91 SetPoints:4

Fantod [Birds - Magical]
Enhances attack and magic attack.
HP-10 DEX+2 AGI+2
Lv85 MP:12 SetPoints:1
 Gilgamesh.Cardinalgate
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By Gilgamesh.Cardinalgate 2010-09-08 14:15:02  
"Final Sting [Vermin-Physical]
Deals damage proportional to HP. Reduces HP to 1 after use. Damage varies with TP."

anyone crazy enough to use this?
 Caitsith.Mahayaya
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By Caitsith.Mahayaya 2010-09-08 14:15:29  
Asura.Karbuncle said:
Final Sting [Vermin-Physical]
Deals damage proportional to HP. Reduces HP to 1 after use. Damage varies with TP.
HP-20 AGI+5
Lv81 MP:88 SetPoints:1

Goblin Rush [Beastmen-Physical]
Delivers a threefold attack. Accuracy varies with TP.
HP+10 DEX+2 MND-3
Lv81 MP:76 SetPoints:3

Vanity Dive [Empty-Physical]
Damage varies with TP.
AGI+3 CHR-2
Lv82 MP:58 SetPoints:2

Magic Barrier [Demons - Magical]
Grants a Magic Shield effect.
MP+7 INT+2
Lv82 MP:29 SetPoints:3

Whirl of Rage [Arcana - Physical]
Delivers an area attack that stuns enemies. Damage varies with TP.
STR+2 DEX+2
Lv83 MP:73 SetPoints:2

Benthic Typhoon [Vorageans - Physical]
Lowers target's defense and magic defense. Damage varies with TP.
STR+2 VIT+2 DEX-1 AGI-1
Lv83 MP:56 SetPoints:4

Auroral Drape [Empty - Magical]
Silences and blinds enemies within range.
INT+3 CHR-2
Lv84 MP:51 SetPoints:4

Osmosis [Vorageans - Magical]
Steals an enemy's HP and one beneficial status effect. Ineffective against undead.
MND+3 CHR-2
Lv84 MP:47 SetPoints:5

Quad. Continuum [Empty - Physical]
Delivers a fourfold attack. Damage varies with TP.
DEX+3 CHR-2
Lv85 MP:91 SetPoints:4

Fantod [Birds - Magical]
Enhances attack and magic attack.
HP-10 DEX+2 AGI+2
Lv85 MP:12 SetPoints:1

I'm kind of liking these set points. Was worried everything would be 3-5, but two 1s and two 2s. Osmosis looks like Voracious Trunk with HP drain, probably similar casting time :/.

I'm guessing Quadratic Continuum and Goblin Rush will be our new power hitters as long as they don't end up like Asuran Claws.

For 12 MP and 1 set point, I can't imagine Fantod 1. lasting long 2. being a large boost. Maybe SE is giving us something badass though. Like our own buff that we should be keeping on ourselves as much as possible.

Cheaper set point Fry Pan is exciting to see. Not to mention the stat bonuses it gives.

AoE Silence instead of having to face a monster is also something to look forward to.
 Asura.Dameshi
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By Asura.Dameshi 2010-09-08 14:16:04  
Gilgamesh.Cardinalgate said:
"Final Sting [Vermin-Physical]
Deals damage proportional to HP. Reduces HP to 1 after use. Damage varies with TP."

anyone crazy enough to use this?
I've used self-destruct in dynamis, sure why not!
 Asura.Karbuncle
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By Asura.Karbuncle 2010-09-08 14:16:37  
Maybe Fantod's Boost will be like MNK? Can stack itself a few times before using a Spell?