Here's what I came up with on my own. Adaberk isn't augmented since I haven't played the game for a year and just by looking at new items as they come out I came up with this. So please if there's anything you think I should change let me know lol
Here's what I came up with on my own. Adaberk isn't augmented since I haven't played the game for a year and just by looking at new items as they come out I came up with this. So please if there's anything you think I should change let me know lol TP:
Tactical is never a good idea over atheling unless you MUST. You're trying to kill the statistical advantage you get from apoc aftermath by losing that 35 attack, and thats just assessing one slot.
Then where would I make up the 6 STP? In an augmented Armadaberk only? And I only put Ogier's for the STP and decent STR on it to maintain the 5hit after ws.
Then where would I make up the 6 STP? In an augmented Armadaberk only? And I only put Ogier's for the STP and decent STR on it to maintain the 5hit after ws.
You included a blurpleberk in one of your sets. I assumed you had one.
I have gotten toci's 3 times now and I'd trade all of them for the boots. I have amazing luck in VW, as long as it's the item's I want least. Kaggen? 0/200+ on body. Akvan? 1/8
I have gotten toci's 3 times now and I'd trade all of them for the boots. I have amazing luck in VW, as long as it's the item's I want least. Kaggen? 0/200+ on body. Akvan? 1/8
0/200 ish on Kaggen too, i've seen dozens of terrible gimps get it, VW loot is very annoying.
That's about what I was calculating a few minutes ago except aftermath down would be 20.7/8 depending on 5 or 6 stp on berk meaning if you have nq or hq. Also this allows for some play with wearing a combo of ebody, goading or 6 haste belt and rheic dirs +3 depending on what you have available to you for non aftermath set
that 17.3 for ws is what I was going for using only rajas, rose and brutal as only stp on ws.
And aftermath being this set hits 20.8 tp per swing
I change my sets somewhat and now have TP No aftermath at 20.9tp/hit Catastrophe at 17.3 tp and TP w/ aftermath 21.1tp/hit
That's about what I was calculating a few minutes ago except aftermath down would be 20.7/8 depending on 5 or 6 stp on berk meaning if you have nq or hq. Also this allows for some play with wearing a combo of ebody, goading or 6 haste belt and rheic dirs +3 depending on what you have available to you for non aftermath set that 17.3 for ws is what I was going for using only rajas, rose and brutal as only stp on ws. And aftermath being this set hits 20.8 tp per swing
If you have access to the neck, i'm thinking it might work out better overall than what i'd guess your using for aftermath set now. Now as I'm missing the stp neck, ogier's gauntlets, and rheic dirs +3 so I can't actually see how it is. Edit: Fixed a couple of thoughts that made no sense in my 3 am ramblings.
You do realize you just put together a gear set with only 29acc and 16 dex?
I change my sets somewhat and now have TP No aftermath at 20.9tp/hit Catastrophe at 17.3 tp and TP w/ aftermath 21.1tp/hit
That's about what I was calculating a few minutes ago except aftermath down would be 20.7/8 depending on 5 or 6 stp on berk meaning if you have nq or hq. Also this allows for some play with wearing a combo of ebody, goading or 6 haste belt and rheic dirs +3 depending on what you have available to you for non aftermath set that 17.3 for ws is what I was going for using only rajas, rose and brutal as only stp on ws. And aftermath being this set hits 20.8 tp per swing
If you have access to the neck, i'm thinking it might work out better overall than what i'd guess your using for aftermath set now. Now as I'm missing the stp neck, ogier's gauntlets, and rheic dirs +3 so I can't actually see how it is. Edit: Fixed a couple of thoughts that made no sense in my 3 am ramblings.
You do realize you just put together a gear set with only 29acc and 16 dex?
Wtf kind of mobs do you plan on fighting?
Maybe they noticed that monsters where accuracy actually matters, they will be using great sword lol. And doesn't 16 dex = 12 acc?
Was under the impression 95 apoc gave 40 acc. But still...the dex nullifies the acc down so you should still be at 41 acc eh? And the scythe skill.
Its just funny watching people make Fodder TP sets stacked with TA/QA that will be useful on mobs that won't live long enough for TA/QA to ever matter.
Tis true though. I seriously have never seen good numbers from an apoc dark in voidwatch yet. I am very impressed with ragnarok users though.
I didn't realise that you were implying that all Apoc owners also have Ragnarok by default. I was also thinking that the aftermath on apoc allows user to stack more acc/attack/stats in tp gear. Then there is the problem of dark knight capping higher in scythe than great sword.
Well GS in general. It just seems like if your aiming to do damage, stick with GS. It really boils down to playstyle though lol. Apoc aftermath goes toward gear cap?
Wow thats kinda nice. Why do i see apoc drk in their regular TP sets after catastrophe then lol? -.-
Equipment Haste: Various Equipment, Atma, Catastrophe (~10%)Magic Haste: Haste (~15%), Refueling, Hastega (~15%), Victory March (~11.5%), Advancing March (~9%), Animating Wail, Embrava (~29.17%)
Job Ability Haste: Hasso (~10%), Haste Samba (~10%), Last Resort w/ Desperate Blows (~5% per merit level)
Dual Wield: Traits, Equipment
Martial Arts: Traits, Equipment, Hundred Fists
Damage per second goes to infinity as Delay goes to 0, so Square has placed several caps on the Haste categories.
Equipment haste has its own cap of 25% (256/1024).
Magic haste caps at 43.3% (~444/1024).
Job abilities haste is the third and final category, and it also caps at 25% (256/1024).
In addition to this, there is a general 80% Delay reduction cap that was added to the game as delay-reducing options became more readily available. Before this, it was possible to attain Haste values up to 93.3%, as can be seen in the UNCTGTG's video below. All types of Delay Reduction fall under this cap, from Sword Strap to Martial Arts to Dual Wield. In order to calculate your current delay reduction (and how close you are to the cap), you need to determine your % delay by multiplying all your Delay reductions together.
Could just carry TP wings for everything you do and just carry aftermath and ws gear lol. If SE ever removed the medicated effect on those the game would truly be broken not to mention the price would sky rocket haha.