Quote:
[dev1239] Job Adjustments
Beastmaster
New familiars summonable with the Call Beast command will be added.
Redolent Candi (Plantoid/Snapweed)
Blackbeard Randy (Beast/Tiger)
Threestar Lynn (Vermin/Ladybug)
Headsmasher Ken (Vermin/Fly)
A new job ability, Beastial Loyalty, will be added.
Bestial Loyalty (BST Lv.23, Recast time: 20 min.)
Summons a beast without consuming the contents of the jug.
The job ability Ready will undergo the following adjustments.
Familiars will be able to use special abilities if they have enough charge regardless of whether or not their TP is over 1,000.
* This adjustment affects only those special abilities whose effects were dependent on TP values.
Beastmaster
New familiars summonable with the Call Beast command will be added.
Redolent Candi (Plantoid/Snapweed)
Blackbeard Randy (Beast/Tiger)
Threestar Lynn (Vermin/Ladybug)
Headsmasher Ken (Vermin/Fly)
A new job ability, Beastial Loyalty, will be added.
Bestial Loyalty (BST Lv.23, Recast time: 20 min.)
Summons a beast without consuming the contents of the jug.
The job ability Ready will undergo the following adjustments.
Familiars will be able to use special abilities if they have enough charge regardless of whether or not their TP is over 1,000.
* This adjustment affects only those special abilities whose effects were dependent on TP values.
Job updates
The return of our DPS machine and TH/Evasion pet.
Beastial Loyalty seems like a nice convenience skill. Makes having the crafted ilvl 119 pets worth carrying around.
Not sure what to make of Ready adjustments. Seems like they reversed how it should have been where charges should have been eliminated and skill activation rely on getting TP. I can see some use out of it where your pet's accuracy is poor but seems like a missed opportunity.