Hi. can anyone post here a rule for gs lua that allows casting enspells in max skill gear? and maybe a rule as Long as spells arent updated, if they ever get again, that makes gs cast distract/frazzle III and Addle II in enfeebling gear?
I figgured that at least for me gs didnt consider spells like haste II and refresh II as spells that should be casted in Duration gear. with this rules it works:
function job_post_midcast(spell, action, spellMap, eventArgs)
if spell.skill == 'Enfeebling Magic' and state.Buff.Saboteur then
equip(sets.buff.Saboteur)
elseif spell.skill == 'Enhancing Magic' then
if no_skill_spells_list[spell.english] or spell.english:startswith('Haste') or spell.english:startswith('Refresh')
or spell.english:startswith('Regen') or spell.english:startswith('Stoneskin') or spell.english:endswith('Spikes') then
equip(sets.midcast.EnhancingDuration)
end
if spell.english:startswith('Refresh') then
equip(sets.midcast.Refresh)
end
if spell.english:startswith('Regen') then
equip(sets.midcast.Regen)
end
if spell.english:startswith('Stoneskin') then
equip(sets.midcast.Stoneskin)
end
if buffactive.composure and spell.target.type == 'PLAYER' then
equip(sets.buff.ComposureOther)
end
elseif spellMap == 'Cure' and spell.target.type == 'SELF' then
equip(sets.midcast.CureSelf)
end
end
Brocovich wrote this for me, so all thanks to him if anyone ever wondered why their haste II or refresh II never lastet as Long as they should.
at enhancing Magic skill 577 enspells do 85 additional damage (max Job Points), at 581 skill its still the same amount, can not try 584 yet.