What.
Bahamut.Paulus said:
As RDMs we can already do much of what this ability does.
Unless this ability doesn't increase potency or duration past the normal cap for each spell (hint: it will), no we can't already do what it does.
Bahamut.Paulus said:
As for paralyze II I've been able to make it proc more by using death blossom and using Shamshir with with magic evasion down to get it to proc more too.
No, you haven't. If you can show that you did, I'd like to see it.
Bahamut.Paulus said:
Saboteur is definitely going to make us more balanced as it won't be necessary to use death blossom, special weapons or even stack nearly 400 enfeebling magic skill to increase potency and duration respectively.
No. Magic evasion down will make it easier to land spells (and by extension in
some circumstances, improve average duration by reducing resists), not improve potency. But the problem is on any monster high level enough to NEED magic evasion down to land an enfeeble, you aren't going to be able to melee effectively.
Bismarck.Enzoe said:
Sab seems like it will be usefull for people with underskilled enfeebling to land one like the way elemental seal works.
That's not how it works
Bahamut.Paulus said:
The chances of a RDM with 307 skill and 371 skill having the same duration is scary.
The thing is, you don't need 371 skill to land spells on the vast majority of content in this game
Once again; Potency has nothing to do with the stick rate of enfeebles (ie. magic accuracy)