COR Merits

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フォーラム » FFXI » Jobs » Corsair » COR merits
COR merits
 Remora.Dubont
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By Remora.Dubont 2009-03-09 20:14:09  
i have 1 in fold and 1 in snake eye. Any suggestions on what else to put a few in?
 Garuda.Wooooodum
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By Garuda.Wooooodum 2009-03-09 20:42:24  
Loaded Deck is an absolute must. It really does make Random Deal actually worth the bother, since providing more than one ability is awaiting recast (Two-hours do apply to this calculation, though they will never be reset) it will always work, no other strings attached whatsoever. When combined with the Commodore Frac, this has a chance to reset two abilities rather than one.

The rest is really personal preference to your playing style, or what you use your Corsair for. With regards to group one merits, there is really no "right or wrong" combination; in given circumstances, they're all acceptable and useful. Here's my opinions:

Group One
Phantom Roll Recast:

Useful when you need to get rolls up as quickly as possible (arriving to an HNM holding party, something like that), but really lets you down when you're in more long term events. For everyday use, don't really see this being worth it. I upgraded this to 5/5 because of how often I play Corsair. I believe it just lets me function more efficiently. This one is certainly personal preference, though.

Quick Draw Recast:

An absolute must. Quick Draw remains one of the one things that makes COR so unique and practical; even if you're just spamming elemental shots for damage, it's practical and helpful to your party or linkshell's situation. This was the first thing I capped in Corsair merits and I've never regretted it. It really is the "ultimate" upgrade anyone can make, in my opinion.

Quick Draw Accuracy:

Obviously has its uses. This is also very helpful if you're a Quick Draw spamming Corsair, since the more accurate they are, the more damage they do or the more they'll stick. Elemental Quick Draws don't miss, though, so this really only directly affects Light Shot. More accuracy will mean your elemental quick draws will hit top damage more often, but I don't consider five accuracy that significant. At 75, stacking the Agility on is pretty straight forward. Light Shots should not be missing much, and if it's missing continuously, you're probably in a situation where you shouldn't be relying on it anyway.

Really accurate Light Shots are fantastic, they will save your life. I've even slept Behemoth before with Light Shot upon claim. This will generally help your overall DPS with elemental draws as well, since it will allow you to hit the top end of damage more often.

Random Deal Recast:

Not really worth it in my opinion. Even when stacked with Loaded Deck, I don't really consider this worth it. The only time I "rely" on Random Deal is to reset Convert in merit parties. Outside of this, I just use it when I have it and never really rely on it for any reason.

Bust Duration:

Anyone busting a lot is playing the job wrong. The important rolls should not be doubled up on 6 or above if you need the rolls up (Magus's Roll on Ultima, for example). I believe this makes this category a waste of merits. If you have Fold, which you do, it makes it even more pointless. More than one bust every five minutes would be pretty bad luck if you're careful with rolling.

Group Two
Snake Eye:

An absolute must for any Corsair. Whether it's rolling off of an unlucky number, rolling up to eleven or rolling the lucky number, Snake Eye is fantastic. I didn't personally go 5/5 on this, though I would've done if I had more upgrades available. Since I got Loaded Deck and Fold as well, I didn't have space to upgrade this to full and Winning Streak;

Fold:

Very useful, but not worth merriting off of level one in my opinion. Busts should not be common enough to make spending further merits on this worthwhile.

Winning Streak:

I went 5/5 on this and I don't regret it whatsoever. Possibly the best part of Corsair merits I upgraded. Fully upgraded, it makes rolls last for 6 minutes 40 seconds; this is fantastic when you roll an 11 and want to milk it as much as possible. Also exceptionally useful if you're doing a long term event where people aren't always stationary. On the rare occasion they are in a group, making the roll count is essential. The extended duration is really, truly fantastic. I can say that as somebody who's been COR to just about everything; Dynamis, HNM, Sea, Limbus, Einherjar, Salvage, etc.

Loaded Deck:

Level one is essential. It means that if more than one ability is waiting on recast, it will never fail to rest an ability. More than level one isn't worth it in my opinion; if 5/5 disabled the chance of failure (when only one ability is waiting on recast), I'd probably have gone for it. Sadly, it doesn't, so I left this at level 1 just for the two or more ability guarantee.

--

As I said, it's really about preference. What works for me might not work for everyone else. I more or less live on Corsair, however, and I'm very happy with my merit choices.
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 Siren.Enternius
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By Siren.Enternius 2009-03-09 21:19:55  
Of course Wooooodum is in the thread pertaining to COR. You're a COR, we get it already.
 Garuda.Wooooodum
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By Garuda.Wooooodum 2009-03-09 21:34:33  
Enternius said:
Of course Wooooodum is in the thread pertaining to COR. You're a COR, we get it already.


It's an excellent job, it's fun to play and it's practical to any situation where you play with other people. Always glad to offer my experiences with fellow Corsairs, as merit choices were very daunting since there's so much to choose from. Almost like a kid in a candy store, if you will.
 Ifrit.Haseyo
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By Ifrit.Haseyo 2009-03-09 21:39:10
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Just...too damn expensive ; ;
 Garuda.Wooooodum
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By Garuda.Wooooodum 2009-03-09 21:40:04  
So is any job if you put your all into it. The only difference with Corsair is it's expensive even if you don't...
 Ifrit.Haseyo
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By Ifrit.Haseyo 2009-03-09 21:42:45
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Of course every job is expensive.
But Cor/Nin/Rng are those -constantly- expensive. You could buy the highest AH/Bazaar gear ever, and you'll still be constantly draining gil.

If I had the best Blu gear ever...most I'd pay for is constantly...Shihei? D;
What's that like, 30k for 2~3 weeks of shadows? :P
 Garuda.Wooooodum
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By Garuda.Wooooodum 2009-03-09 21:44:19  
The Dice are the real killer, but they're a sound investment.

Even PLD roll.

Yup. I said it. Even PLD roll.
 Ifrit.Haseyo
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By Ifrit.Haseyo 2009-03-09 21:45:40
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The hell does that do, increase shield proc rate by like 20% on a lucky roll? ;o
 Garuda.Wooooodum
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By Garuda.Wooooodum 2009-03-09 21:47:05  
It's basically Reprisal / Dread Spikes.
 Ifrit.Haseyo
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By Ifrit.Haseyo 2009-03-09 21:48:47
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Hrrm, guess I learn something new every day~
 Odin.Blazza
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By Odin.Blazza 2009-03-09 22:06:31  
Haseyo said:
Of course every job is expensive.
But Cor/Nin/Rng are those -constantly- expensive. You could buy the highest AH/Bazaar gear ever, and you'll still be constantly draining gil.

If I had the best Blu gear ever...most I'd pay for is constantly...Shihei? D;
What's that like, 30k for 2~3 weeks of shadows? :P

Pretty much, I've got nothing left I can buy off AH to improve my blu (except fragrach and white tathlum, but let's no go there) so my only real costs are shihei, sushi and echo drops.
 Shiva.Artemicion
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By Shiva.Artemicion 2009-03-09 22:08:11
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The way I would do it is:

5/5 Phantom Roll Recast: The only major downside in BRD vs COR is COR cannot overwrite their buffs with the same ones, and there is a 1 minute delay between them. To lower this even by only a handful of seconds would get everyone fully buffed much faster and as a result gives you more time to focus on DDing and whatnot.

5/5 Quick Draw Accuracy: I would have normally done recast however, the double charge update quickly changed my mind. It's nice that QD is dependent on only two individual stats for both DMG & accuracy, however assuring you get through resistances is key. Being able to do 366 unresisted wind shots on Kirin makes me smile ^^

5/5 Winning Streak: 80 second longer buff durations, do I really need to explain why this is awesome? :3

1/5 Fold: For those times when you get doubles sixes or just rotten luck, it's really nice to have just in case, being short of one buff can be quite a handicap when keeping a merit chain going and even for the scary HNM stuff too.

1/5 Loaded Deck: Loaded Deck has a horrific success rate and even just one merit in this vastly improves it's chances of not missing. Although I don't use this JA frequently enough for this to really really matter, but it helps nonetheless. If you want long and successful roles, you can sacrifice this for 4/5 Snake Eye

3 or 4/5 Snake Eye: This is perhaps the most useful JA of all. I can't count how many times i'm just shy of lucky and because unlucky is always 4 above lucky and alot of the most commonly used buffs are dangerously on edge to a bust, this JA will help assure your buff is at highest capacity possible. Not to mention rolling a ten = insta 11.
 Fairy.Nephilym
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By Fairy.Nephilym 2009-03-09 22:19:36  
i would say merit:
-Group 1-
Quick Draw Recast 5/5
Quick Draw Acc 5/5
-Group 2-
Snake Eye 5/5
Fold 4/5
Loaded Deck 1/5

the only other option imo is something similar to what Wooooodum posted, which is more for faster and longer rolls shitty rolls. I think this setup is better though, because the times you need a longer roll are very limited to some specific NMs and some events. Fold and Snake eye together give you the power to give your pt great rolls a very high percentage of the time while winning streak is just extending a roll for a little longer, most of the time just a decent roll. quick draw recast and acc are 100% 5/5 imo. really nothing else even looks tempting in group 1. with a snake eye/fold setup you'll want to be rolling less often b/c you'll be rolling better numbers so PR recast is out and bust duration and RD recast are just horrible...so those are my thoughts on cor merits