Absorb - XXX

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Absorb - XXX
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 Phoenix.Ryaan
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By Phoenix.Ryaan 2012-03-04 15:55:11  
Does dark magic skill affect the amount of str/dex/etc drained when using these spells? and is there any armor that increases that? all i know of is armor that increases the duration.
 Asura.Tot
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By Asura.Tot 2012-03-04 16:16:17  
i believe the amount is a fixed number, dark magic effects resist rate only, no boost to how much of the stat you take. as for gear boosting the number i dont know
 Bahamut.Itze
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By Bahamut.Itze 2012-03-04 16:23:51  
I thought we were absorbing porn :(
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 Odin.Sheelay
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By Odin.Sheelay 2012-03-04 16:48:23  
Plastron armor set enhances duration. So do vicious mufflers. Pavor gauntlets have a +10% increase to the absorb, and Liberator raises the cap to the value that can be absorbed. Idk if there's anything else that enhances absorb spells, but 99.9% of the time you are better off not using them and just meleeing anyways.
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By Asura.Leonlionheart 2012-03-04 17:37:23  
Ragnarok.Sasiki said: »
Odin.Sheelay said: »
Idk if there's anything else that enhances absorb spells, but 99.9% of the time you are better off not using them and just meleeing anyways.
you should have leveled SAM or WAR.
/endrant

ftfy
 Fenrir.Minjo
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By Fenrir.Minjo 2012-03-04 17:40:59  
Ragnarok.Sasiki said: »
Odin.Sheelay said: »
Idk if there's anything else that enhances absorb spells, but 99.9% of the time you are better off not using them and just meleeing anyways.

There are plenty of instances where a DRK should be using absorb spells, and if you're just auto attack spamming WS 99.9% of the time, chances are, you should have leveled SAM or WAR.

Dark Seal + Nether Void paired with Absorb-MND/INT are severely underrated and quite useful spells in the case of mobs that like to resist certain types of magic (i.e: Botulus Rex). Depending on gear sets you can Absorb about 15-30 points of any stat.

Absorb-TP is also quite useful when you're left to a party without much support apart from temps, and in an extreme case of many higher level mobs (VW T6/"endgame") Absorb-ACC can help bridge the gap when eating meat.

Absorb-Attri seems to have a somewhat constrained use, but the point is that you're not always just meleeing something to death.

/endrant

Yeah, no. I'm sorry if it interferes with your job lore. DRK should be casting anywhere from seldom to never.
 Lakshmi.Byrth
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By Lakshmi.Byrth 2012-03-04 17:42:53  
Here is how they work, I think:
http://wiki.bluegartr.com/bg/Category:Absorb_Spell
 Ragnarok.Chronosphere
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By Ragnarok.Chronosphere 2012-03-04 18:07:51  
Using Absorb spells
  • I need to pull that mob

  • I need to proc that mob

  • I'm solo (lol)

 Fenrir.Jinjo
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By Fenrir.Jinjo 2012-03-04 18:09:04  
But, the only time they are useful is when you can't be in range.
 Fenrir.Skarwind
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By Fenrir.Skarwind 2012-03-04 18:11:22  
Ragnarok.Sasiki said: »
Odin.Sheelay said: »
Idk if there's anything else that enhances absorb spells, but 99.9% of the time you are better off not using them and just meleeing anyways.

There are plenty of instances where a DRK should be using absorb spells, and if you're just auto attack spamming WS 99.9% of the time, chances are, you should have leveled SAM or WAR.

Dark Seal + Nether Void paired with Absorb-MND/INT are severely underrated and quite useful spells in the case of mobs that like to resist certain types of magic (i.e: Botulus Rex). Depending on gear sets you can Absorb about 15-30 points of any stat.

Absorb-TP is also quite useful when you're left to a party without much support apart from temps, and in an extreme case of many higher level mobs (VW T6/"endgame") Absorb-ACC can help bridge the gap when eating meat.

Absorb-Attri seems to have a somewhat constrained use, but the point is that you're not always just meleeing something to death.

/endrant


Chances are I am gaining TP/Spamming Resolution too fast to bother casting useless spells which would hurt my TP gain. If it isn't a proc in VoidWatch I am not even going to bother. The only time I use absorb spells is for very situational things. The only Dark Magic I bother casting more then others is stun. As for endark I cast it at the start of a fight.

Drains? Lucid Potions
Aspir? Lucid Ethers
Absorb Stats? Braver's Drink Hai
Absorb TP? Should have Haste/Misers Roll/Atmacites. Between Meditate /SAM and Jumps /DRG coupled with desperate blows why would you waste time casting this?
Absorb Atri- Mages get your crap together (Though some mobs are worth it I guess... Carabosse's regain, or a nightmare dahmel's berserk)
Absorb Acc- Use Stalwarts/Diabolic Eye/Pizza+1 or Adjust your gear. You should know what you'll be fighting ahead of time. Sub WAR for aggressor if it is going to be that bad..
 Fenrir.Jinjo
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By Fenrir.Jinjo 2012-03-04 18:11:27  
ikariiiii said: »
All aboard the DRK bandwagon? I think we're a little beyond the days of approaching every melee situation as if we were in a colibri merit party.

Is adjusting your gear based on buffs and doing as much damage as you can while staying alive not something to aim for now?
 Fenrir.Minjo
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By Fenrir.Minjo 2012-03-04 18:11:52  
ikariiiii said: »
All aboard the DRK bandwagon? I think we're a little beyond the days of approaching every melee situation as if we were in a colibri merit party.

Alright snowflake. Keep playing the way the job is intended to be played, everyone else will deal damage.
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 Phoenix.Urteil
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By Phoenix.Urteil 2012-03-04 18:13:38  
Magic has its uses, however the efficiency of Dark Knight spell casting scales downward, in direct correlation to the size of your group, the larger the alliance the more specialized your focus as a melee becomes.


However Dark Knight's that do not use their magic in situations that warrant it, and don't have their magics capped or go through the effort to get things to maximize their magic sets: Avesta Bangles etc.

Are piss poor no matter the gear they have, and need to get trampled by the very wagon they are attempting to hop on.




Sadly in large alliance-esque events, the more haste/buffs you have, the less magic you should be casting even stun may become suspect.

The job becomes very brainless and the entirety of it tedious.
 Fenrir.Minjo
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By Fenrir.Minjo 2012-03-04 18:15:39  
Welcome to playing the game correctly, where everything is monotonous, but things die quickly and efficiently.

I do find it ironic that that style of play is what you'd call "brainless". Most of the people who try to break from the mold and play tactfully with their magic are complete morons.
 Phoenix.Urteil
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By Phoenix.Urteil 2012-03-04 18:17:04  
Fenrir.Minjo said: »
Welcome to playing the game correctly, where everything is monotonous, but things die quickly and efficiently.

I've been there for quite a long, unfortunate time.
 Fenrir.Minjo
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By Fenrir.Minjo 2012-03-04 18:17:39  
That wasn't really directed at you, more of a supplementary summary for snowflake.
 Phoenix.Urteil
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By Phoenix.Urteil 2012-03-04 18:20:25  
Fenrir.Minjo said: »
That wasn't really directed at you, more of a supplementary summary for snowflake.

It is quite fine.




For the DRK that means well:

(Alliancy Things)
It is as such -

You won't see:

Me using Alacrity -> Thunder III, AbsorbMND -> Slow in VW or on ADL.
Or taking a monster's INT/CHR as I do players, to resist Break/Bind/Gravity.

(Alliancy Things)
You will see:

/SAM /WAR (maybe) and me spinning like a top, making the parse go woop!






By the same token:

You won't see -
Me being HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE and using /SAM in PvP/Solo/Whatever.

You're going to see weird fantastical things, like /RDM /SCH and maybe /PLD for niche.


Time and place, time and place!
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By GraddHelian 2012-03-04 18:25:13  
If you are casting absorb spells you need to hang yourself.

Thanks.

-Gradd
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 Fenrir.Minjo
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By Fenrir.Minjo 2012-03-04 18:47:13  
If by situational you mean only when I'm procing, then sure, they're situational.

You don't need Miser's and double marches for casting absorbs to be a terrible decision.
 Phoenix.Urteil
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By Phoenix.Urteil 2012-03-04 18:49:05  
The ironic thing is I believe that everyone is now agreeing in a slightly different candy covered coating.

So its up to me to unite you all in hatred.



You all suck, and such.

Bwa-haha.

(Get along.)
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 Fenrir.Skarwind
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By Fenrir.Skarwind 2012-03-04 18:55:34  
Ragnarok.Sasiki said: »
@ "snowflake" : Cute way to mask your insults, but lets grow up and discuss things instead of being childish.

I'll agree that while in VW through procs and temps you'll mostly be winging or have enough TP from support, but that would be assuming you have those procs. My point was that yes, they're situational, but far from being useless in 99.9% of the time. Are you always in COR PT at every event? Are you always fully buffed and decked out with temps? Sure, this mostly applies to solo situations but I've found myself in group situations where your other members aren't as reliable as you'd like them to be (hello pick up groups), or failing to proc anything at all.

In VW, has it never been HV or EV dark black magic for you? Do you simply never see a resist in the midst of these procs? Ig-Alima being dark based seems to give many DRKs issues in procing when they're called on. Further, absorbs can help increase your whole group's magic accuracy on a mob by lowering stats, leading to less resists on enfeebles.

Entertaining the notion of DRK casting elemental magic is absurd, so lets not even go there.

Quote:
Are you always in COR PT at every event?
Yes, I damn well better be.

Quote:
Are you always fully buffed and decked out with temps?
It is a huge problem if I'm not. If procs are an issue every fight the group isn't worth wasting food/time on.

Quote:
In VW, has it never been HV or EV dark black magic for you?
It hasn't been very common lately. I'll do what is needed for procs and only procs as far as casting goes.

Quote:
Further, absorbs can help increase your whole group's magic accuracy on a mob by lowering stats, leading to less resists on enfeebles.

This is a BRD/COR's job. His/Her Debuffs do much more then Absorbs would do in this case. Quickdraw in regards to the affinity mages are trying to proc. While BRD has songs that can help with this.
 Bismarck.Sylow
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By Bismarck.Sylow 2012-03-04 19:03:56  
Fenrir.Skarwind said: »
Quickdraw in regards to the affinity mages are trying to proc.

What?
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 Fenrir.Skarwind
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By Fenrir.Skarwind 2012-03-04 19:08:29  
Bismarck.Sylow said: »
Fenrir.Skarwind said: »
Quickdraw in regards to the affinity mages are trying to proc.

What?


Is wiki wrong then? I haven't played COR in forever.

Actually nvm it's only a boost to enfeebling effects.

Quote:
Using the Elemental Shot corresponding to the element of an enfeebling effect will increase the potency of that enfeebling effect. For example, using Earth Shot after the spell Slow (an Earth-based spell) will enhance the Slow effect past its presumed cap. Quick Draw's augmentation effect occurs even if Quick Draw has been resisted. See below for a list of the effects.

That aside a BRD could do better, also Ninja like you said.
 Bismarck.Markas
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By Bismarck.Markas 2012-03-04 19:09:02  
Bahamut.Itze said: »
I thought we were absorbing porn :(
thread does not deliver
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 Fenrir.Minjo
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By Fenrir.Minjo 2012-03-04 19:10:42  
Keep your argument on track. You seem to be the only person here who's under the impression that I think you should stand around touching yourself when in a position where engaging isn't momentarily practical. It's entirely disingenuous to say things like "everything isn't a colibri party" when, yes, everything is a colibri party, and the kind of specific situation where your spellcasting is counted upon as is in the case of Voidwatch is entirely unprecedented and isolated.

Playing DRK properly is virtually indiscernible from playing SAM, WAR, and every other DD properly, and anyone who tells you otherwise is extraordinarily unfamiliar with game mechanics.
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