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Alright , so i just did a quick test to get a general idea on increases breath for the drg 2 hour. I went as 99 drg/sam. Wearing absolutally no gear at all, except for my 85 Rhong, this is what I found:
Restoring Breath(Pet command that triggers healing breath)
w/o Rouse Wyvern(The drg 2 hour ability name): 376 hp healed
with Rouse Wyvern active:
1st - 664 hp healed This is a 76.6 % increase
2nd - 650 hp healed This is a 72.2% increase
Now for breath attacks.
Frost Breath
w/o Rouse Wyvern: 275 damage
w Rouse Wyvern: 520 damage This is a 89% increase
Now obviously extensive testing will be needed, but I'll leave that up to the pros that know what there doing. This was just for a general idea. It seems "Rouse Wyvern" increase breath healing/damage from anywhere between 72-90%. Neither of the Healing breaths took me up to full hp, so capping didnt effect the amount healed. Also, the Frost breath was used on the same exact mob.
It seems it's a pretty nice increase though, and i'm sure it is factored in after gear/deep breathing, but that will also need to be tested. Although, its a nice increase, it's still useless as healing for 72-90% more for 30 seconds(thats how long 2 hour seemed to last) every 2 hours is almost never going to help you. It also doesnt come close to touching drgs old 2 hour. I hope the devs completely change this 2 hour and give us something differnt. At this point, no matter the situation, I would never chose new over old.
Restoring Breath(Pet command that triggers healing breath)
w/o Rouse Wyvern(The drg 2 hour ability name): 376 hp healed
with Rouse Wyvern active:
1st - 664 hp healed This is a 76.6 % increase
2nd - 650 hp healed This is a 72.2% increase
Now for breath attacks.
Frost Breath
w/o Rouse Wyvern: 275 damage
w Rouse Wyvern: 520 damage This is a 89% increase
Now obviously extensive testing will be needed, but I'll leave that up to the pros that know what there doing. This was just for a general idea. It seems "Rouse Wyvern" increase breath healing/damage from anywhere between 72-90%. Neither of the Healing breaths took me up to full hp, so capping didnt effect the amount healed. Also, the Frost breath was used on the same exact mob.
It seems it's a pretty nice increase though, and i'm sure it is factored in after gear/deep breathing, but that will also need to be tested. Although, its a nice increase, it's still useless as healing for 72-90% more for 30 seconds(thats how long 2 hour seemed to last) every 2 hours is almost never going to help you. It also doesnt come close to touching drgs old 2 hour. I hope the devs completely change this 2 hour and give us something differnt. At this point, no matter the situation, I would never chose new over old.
So, what do fellow drgs think? Is anyone running tests on this atm? I'm back to school this week, so i don't have the hours to put in to test this correctly. If your not happy with it, like me, please go to the General Board and into new 2 hours topic and tell the devs what you think. This might be our only chance to change it. They've already looked at several 2 hours people were complaining about, but seem to be ignoring drg. We need to get some attention on this, if we want it to change.