Code
<if buffActive="Hasso"> <equip when="idle|engaged|resting|precast|midcast|aftercast"> <legs>Unkai Haidate +2</legs> </equip> </if> <if BuffActive="Seigan"> <equip when="idle|engaged|resting|precast|midcast| aftercast"> <head>Unkai Kabuto +2</head> <legs>phorcys Dirs</legs> </equip>
the full code i have is
Code
<!-- This Spellcast file is for Samurai to cover as much as possible with the gear sets i have --> <!-- these sets are currently built around a 2 Great Katana delay's, these delay's are:- --> <!-- * 437 Delay - Masamune/Amanomurakumo/Ame-no-ohabari --> <!-- * 450 Delay - Mythic/Other 450 delay weapons --> <!-- * 464 Delay - Kantonotati (TP Bonus +100) --> <!-- * 480 Delay - Kikugosaku/Ishikirimaru --> <!-- Credits go to: Lightvision as the author of this file --> <!-- PLEASE NOTE: * addtochat plugin is required for this XML to work properly --> <!-- * Sets do not use Bullwhip belt as i perfer not to use it, if you prefer to --> <!-- use Bullwhip Belt then Find "Phasmida" and Replace with "Bullwhip" --> <spellcast xmlns:xi = "http://www/w3.org/2001/XInclude"> <config RequireVersion="2.3" Debug="true" HideErrors="false" ShowGearSwaps="false" /> <sets> <group default="yes" name="Main TP"> <!-- This is the base TP/Idle gear set --> <!-- to be used with all delay weapons --> <set name="Main" load="yes"> <sub>Pole Grip</sub> <ammo>Black Tathlum</ammo> <head>Unkai Kabuto +2</head> <neck>Ganesha's mala</neck> <lear>Brutal Earring</lear> <rear>Bushinomimi</rear> <body>ace's mail</body> <hands>ogier's Gauntlets</hands> <lring>Rajas Ring</lring> <rring>Tyrant's Ring</rring> <waist>Phasmida Belt</waist> <legs>Unkai Haidate +2</legs> <feet>Ace's Leggings</feet> </set> <!-- These items are used for TP set if you have your --> <!-- specified 437 delay Weapon equipped --> <set name="437_Norm" Baseset="Main"> <sub>Pole Grip</sub> <back>Misuuchi Kappa</back> <feet>Ace's Leggings</feet> </set> <set name="MDT"> <ammo>Demonry Stone</ammo> <head>Ogier's Helm</head> <neck>Twilight Torque</neck> <lear>Merman's Earring</lear> <rear>Merman's Earring</rear> <body>Mekira Meikogai</body> <lring>Minerva's Ring</lring> <rring>Shadow Ring</rring> <back>Lamia Mantle +1</back> <waist>Resolute Belt</waist> <feet>Ogier's Leggings</feet> </set> <!--Physical damage--> <set name="PDT"> <head>Ogier's Helm</head> <neck>wiglen gorget</neck> <body>Mekira Meikogai</body> <lring>Dark Ring</lring> <rring>Dark Ring</rring> <back>Shadow Mantle</back> <legs>Ogier's Breeches</legs> <feet>Phorcys Schuhs</feet> </set> <!-- This is the base Weapon Skill gear set --> <!-- to be used with all Weapon skills --> <set name="WS"> <ammo>Thew Bomblet</ammo> <head>Karieyh morion</head> <lear>Brutal Earring</lear> <rear>Bushinomimi</rear> <body>Karieyh Haubert</body> <hands>Mustela Gloves</hands> <lring>Rajas Ring</lring> <rring>Spiral Ring</rring> <back>Atheling Mantle</back> <legs>Karieyh Brayettes</legs> <feet>Karieyh Sollerets</feet> <waist>windbuffet belt</waist> <back>atheling Mantle</back> </set> <!-- These items are used for Shoha and Rana with the set named "WS" --> <!-- this was made as a set since it Shoha and Rani are multi hit --> <!-- and both share the same elemental Gorget and Belt --> <set name = "Multihit" baseset="WS"> <neck>Ganesha"s mala</neck> <hands>Mustela Gloves</hands> <waist>windbuffet belt</waist> </set> <!-- These items are used for Fudo with the set named "WS" --> <set name="FudoKaiten" baseset="WS"> <neck>Ganesha"s mala</neck> <hands>Mustela Gloves</hands> <waist>windbuffet belt</waist> </set> <!-- These items are used elemental WSs with the set named "WS" --> <!-- elemental gorgets and belts are started in the rules --> <set name="ElementWS" Baseset="WS"> <neck>Stoicheion Medal</neck> <lear>Moldavite Earring</lear> <rear>Hecate's Earring</rear> <lring>Demon's Ring</lring> </set> </group> </sets> <!--Variables--> <variables> <var name="empyrean">Masamune</var> <var name="relic">Amanomurakumo</var> <var name="437delay">Ame-no-ohabari</var> <var name="450delay">Kogarasumaru</var> <var name="464delay">Kantonotachi</var> <var name="480delay">Kikugosaku</var> </variables> <rules> <!-- Rules to stop parsing if you can't perform an action--> <if BuffActive="Sleep|Petrification|Stun|Terror"> <return/> </if> <elseif Type="*Magic|BardSong|Ninjutsu" BuffActive="Silence"> <return/> </elseif> <elseif Type="Weaponskill|JobAbility|PetCommand" BuffActive="Amnesia"> <cancelspell/> <return/> </elseif> <!-- START OF ENGAGED RULES --> <if status="engaged"> <!-- Masamune/Amanomurakumo --> <if EquipMain="$empyrean|437delay"> <action type="equip" when="engaged|aftercast" set="437_Norm" /> </if> <elseif EquipMain="$relic"> <if BuffActive="Aftermath"> <action type="equip" when="engaged|aftercast" set="Relic_AM" /> </if> <else> <action type="equip" when="engaged|aftercast" set="437_Norm" /> </else> </elseif> <!-- Mythic/Other 450 Delay weapons --> <elseif EquipMain="$450delay"> <action type="equip" when="engaged|aftercast" set="450" /> </elseif> <!-- Kantonotachi --> <elseif EquipMain="$464delay"> <action type="equip" when="engaged|aftercast" set="464" /> </elseif> <!-- Kantonotachi --> <elseif EquipMain="$480delay"> <action type="equip" when="engaged|aftercast" set="480" /> </elseif> </if> <!-- END OF ENGAGED RULES --> <!-- START OF IDLE RULES --> <if status="idle"> <!-- Masamune/Amanomurakumo Idle Set --> <if EquipMain="$empyrean|$relic|437delay"> <equip when="idle|aftercast" set="437_Norm"> <feet>Danzo Sune-ate</feet> <neck>Wiglen gorget</neck> <rring>Paguroidea Ring</rring> <lring>Sheltered ring</lring> <body>Kirin's Osode</body> <head>twilight Helm</head> </equip> </if> <!-- 450 Delay Weapons Idle Set --> <elseif EquipMain="$450delay"> <equip when="idle|aftercast" set="450"> <feet>Danzo Sune-ate</feet> </equip> </elseif> <!-- 464 Delay Weapons Idle Set --> <elseif EquipMain="$464delay"> <equip when="idle|aftercast" set="464"> <feet>Danzo Sune-ate</feet> </equip> </elseif> <!-- 480 Delay weapons Idle Set --> <elseif EquipMain="$464delay"> <equip when="idle|aftercast" set="480"> <feet>Danzo Sune-ate</feet> </equip> </elseif> </if> <!-- END OF IDLE RULES --> <!-- START OF WEAPONSKILL RULES --> <if type="WeaponSkill"> <!-- Stops weapon skill from happening if the target is greater than 5 yalms away --> <!-- This will prevent you loosing TP when you are "out of range" from the target --> <if SpellTargetDistanceGT="5"> <addtochat color="121">Target is too far away. Stopping Weapon Skill.</addtochat> <cancelspell /> <return /> </if> <!-- Shoha and Rana WS Rule --> <if spell="*Shoha|*Rana"> <action type="equip" when="precast" set="Multihit" /> </if> <!-- Since the rest are single hit WSs (except Jinpu) they require a change --> <!-- to the hands slot, if Sekkanoki is up then Unkai Kote +2 are equipt --> <!-- If Sekkanoki is not up then Heafoc Mitts are equipt --> <if BuffActive="Sekkanoki"> <if spell="*Fudo|*Kaiten"> <equip when="precast" set="FudoKaiten"> <hands>Unkai Kote +2</hands> </equip> </if> <if spell="*Gekko|*Hobaku|*Yukikaze"> <equip when="precast" set="WS"> <neck>Snow Gorget</neck> <hands>Unkai Kote +2</hands> <waist>Snow Belt</waist> </equip> </if> <if spell="*Kasha|*Enpi|*Goten"> <equip when="precast" set="WS"> <neck>Light Gorget</neck> <hands>Unkai Kote +2</hands> <waist>Light Belt</waist> </equip> </if> <if spell="*Koki"> <equip when="precast" set="ElementWS"> <hands>Unkai Kote +2</hands> <waist>Light Belt</waist> </equip> </if> <if spell="*Jinpu"> <equip when="precast" set="ElementWS"> <hands>Unkai Kote +2</hands> <waist>Shadow Belt</waist> </equip> </if> <if spell="*Ageha"> <equip when="precast" set="WS"> <head>Twilight Helm</head> <neck>Shadow Gorget</neck> <body>Twilight Mail</body> <hands>Unkai Kote +2</hands> <waist>Shadow Belt</waist> </equip> </if> </if> <elseif notbuffactive="Sekkanoki"> <if spell="*Fudo|*Kaiten"> <action type="equip" when="precast" set="FudoKaiten" /> </if> <if spell="*Kaiten"> <action type="equip" when="precast" set="FudoKaiten" /> <action type="equip" when="aftercast" set="Relic_AM" /> </if> <if spell="*Gekko|*Hobaku|*Yukikaze"> <equip when="precast" set="WS"> <neck>Snow Gorget</neck> <hands>Heafoc Mitts</hands> <waist>Shadow Belt</waist> </equip> </if> <if spell="*Kasha|*Enpi|*Goten"> <equip when="precast" set="WS"> <neck>Light Gorget</neck> <hands>Heafoc Mitts</hands> <waist>Light Belt</waist> </equip> </if> <if spell="*Koki"> <equip when="precast" set="ElementWS"> <hands>Unkai Kote +2</hands> <waist>Light Belt</waist> </equip> </if> <if spell="*Jinpu"> <equip when="precast" set="ElementWS"> <hands>Unkai Kote +2</hands> <waist>Shadow Belt</waist> </equip> </if> </elseif> </if> <!-- END OF WEAPONSKILL RULES --> <!-- START OF ABILITY RULES --> <if spell="Meditate"> <equip when="precast"> <head>Myochin Kabuto</head> <hands>Sao. Kote +2</hands> </equip> </if> <if spell="Warding Circle"> <equip when="precast"> <head>Myochin Kabuto</head> </equip> </if> <if spell="Sekkanoki"> <equip when="precast"> <hands>Unkai Kote +2</hands> </equip> </if> <if spell="Sengikori"> <equip when="precast"> <hands>Unkai Sune-ate +2</hands> </equip> </if> <elseif spell="Spectral Jig"> <command when="PreCast">cancel 71</command> </elseif> <!-- END OF ABILITY RULES --> <!-- Rules for when to equip twilight set at all times --> <if mode="OR" Target="Arch Dynamis Lord" HPPLT="40" BuffActive="Doom| Weakness"> <if NotBuffActive="Perfect Defence"> <equip when="all"> <head>Twilight Helm</head> <body>Twilight Mail</body> </equip> </if> <!-- Hasso/siegan rules --> <if buffActive="Hasso"> <equip when="idle|engaged|resting|precast| midcast|aftercast"> <legs>Unkai Haidate +2</legs> </equip> </if> <if BuffActive="Seigan"> <equip when="idle|engaged|resting|precast|midcast| aftercast"> <head>Unkai Kabuto +2</head> <legs>phorcys Dirs</legs> </equip> <return/> </if> </if> </rules> </spellcast>
i put the rules in at line 403, maybe need to relocate it?