Code
<spellcast>
<config
showgearswaps="false"
/>
<sets>
<group name="Default" default="yes">
<set name="Idle">
</set>
</group>
</sets>
<variables>
<var name="Auto">0</var>
<var name="Percent">15</var>
<var name="Ready">1</var>
</variables>
<rules>
<if spell="Flare II">
<if advanced='"$Auto" = "0"'>
<var cmd="set Auto 1" />
<command>input /ma "Flood II" <t<</command>
<addtochat>Automator Enabled</addtochat>
</if>
<else>
<var cmd="set Auto 0" />
<addtochat>Automator Disabled</addtochat>
</else>
<cancelspell />
<return />
</if>
<if spell="Flood II">
<if advanced='"$Auto" = "1"'>
<if advanced='"$Ready" = "1"' targetHPPLT="$Percent">
<command>input /ma "Paralyze" <t></command>
<var cmd="set Ready 0" />
<command>wait 5; input /ma "Flood II" <t></command>
</if>
<else>
<if targetHPPGT="$Percent"><var cmd="set Ready 1" /></if>
<command>wait 1; input /ma "Flood II" <t></command>
</else>
</if>
<cancelspell />
<return />
</if>
</rules>
</spellcast>
save as xml, or include the variables and rules in your own
typing /ma Flare2 once turns it on, second time turns it off, etc..
it'll cast paralyze whenever your target hits below 15%, once per mob, you can change the percent variable at the top to change trigger %