So I've been collectively checking around and doing some work in FFXIcalc, and before i even finish what I'm saying I'm well aware that you WAR and MNK's can kiss my ass you bastards lol.
Anyways as i was thinking, I attempted to create some alternative ideas based on current gear sets and calculations using new 90 gear released on this past update.
How do these two look and if there are any objections which i could see there being,
please state why instead of a Leonardo DiCaprio jpeg.
TP (5-hit)
Bear with me on this one, i know some people might look at the
Unkai Domaru+2 kind of cockeyed but the Store TP+10 as well as the upped stats that made haubergeon good for years makes it a good logical choice. Doing this allows you to also use Justice torque again instead of the Unkai Nodowa.
Everything else seems to tie in with what was previously used. This should equal out to 21.2 TP per swing using Carbonara (5-hit) with 34% Haste with Hasso (4.8 Seconds per swing).
WS (Attack+94, STR+60, TP Bonus+75-150)
The
Unkai Kote+2 also would typically be a WTF, however recent tests on BG using the +1 show that the Enhances Sekkaonki effect acts as a TP bonus similar to Hagun. The +2 will probably have a stronger effect on top of the STR+10 (leaving only -3 STR as the drawback if you compare to Heafoc mitts which are fine if sekk is not up).
The
Moonshade Earring from beating WOTG would also be augmented with TP bonus+25 and Attack+4 to stack on top of the TP bonus from the hands+2. I can only assume this would do more than STR+2/3
The
breeze belt is placed there as well as the assumption it will act as the neck gorget.
The WS set has Attack+94 and STR+60 as Fudo is similar to Kaiten where attack reigns supreme.
Anyways any ideas or things to add? thoughts?