Axes

Eorzea Time
 
 
 
言語: JP EN FR DE
日本語版のFFXIVPRO利用したい場合は、上記の"JP"を設定して、又はjp.ffxivpro.comを直接に利用してもいいです
users online
Axes
First Page 2 3
Offline
Posts: 429
By Jacaut 2011-10-09 21:01:27  
Which axe would be better for tp, the Double attack +10 or the Occ Atk. 2-4? for the instances farming where you PDT/eva axes dont matter and you wanna spam rampage as much as you can.

Speaking inside and outside abyssea, mostly outside though.

*edit* speaking for offhand only not gonna dual wield one of each or X2
 Asura.Mekaider
Offline
サーバ: Asura
Game: FFXI
user: Jynxy
Posts: 339
By Asura.Mekaider 2011-10-09 21:06:12  
Occassionally attacks 2-4 times, easily.
 Asura.Kaisuko
Offline
サーバ: Asura
Game: FFXI
user: Kaisuko
Posts: 996
By Asura.Kaisuko 2011-10-09 21:11:52  
I'd go with double attack. I never hear anything good about the OAX weapons. lol
Offline
Posts: 429
By Jacaut 2011-10-09 21:13:23  
Asura.Kaisuko said: »
I'd go with double attack. I never hear anything good about the OAX weapons. lol

See I'd assume 2-4 would be better tp cause youre attacking more, but ive seem to have read the same thing about double attack+10 being better so wanted some input @ 1/1 so far lol
 Ramuh.Austar
Offline
サーバ: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2011-10-09 21:17:23  
DA easy.
 Asura.Kaisuko
Offline
サーバ: Asura
Game: FFXI
user: Kaisuko
Posts: 996
By Asura.Kaisuko 2011-10-09 21:18:29  
Okay, well, 2-4 would be better for tp -only-, but I'm hoping you're worried about more than just that. The double attack +10 is gunna help you out more overall.

Edit: you could also probably just hop over to one of the other OAX weapon threads and get reasons why.
 Leviathan.Hohenheim
Offline
サーバ: Leviathan
Game: FFXI
user: Hohenheim
Posts: 3351
By Leviathan.Hohenheim 2011-10-09 21:21:07  
Would it be worth it to offhand kraken club over +10da one if you have it? I don't melee so I don't know how the low dot on kclub and higher ws frequency+mob tp gain would compare to just the straight da.
 Asura.Mekaider
Offline
サーバ: Asura
Game: FFXI
user: Jynxy
Posts: 339
By Asura.Mekaider 2011-10-09 21:21:18  
Ramuh.Austar said: »
DA easy.

Really? I'm presuming DA+10 means a flat 10% increase.

I have a mate who uses the 2-4 and it procs very often.

My other logic aside from proc rate is also it's not only an additional attack there's also a chance of 4 at once which would provide more tp overall? Granted, much less DMG.
 Fenrir.Skadoosh
Offline
サーバ: Fenrir
Game: FFXI
Posts: 825
By Fenrir.Skadoosh 2011-10-09 21:22:31  
Jacaut said: »
Asura.Kaisuko said: »
I'd go with double attack. I never hear anything good about the OAX weapons. lol

See I'd assume 2-4 would be better tp cause youre attacking more, but ive seem to have read the same thing about double attack+10 being better so wanted some input @ 1/1 so far lol

I don't know... on almost any other dual wielder I would be inclined to say DA, but as you well know, TPing on BST does very ***damage, so it's not like there is much to sacrifice.. and it takes a while to get 100% TP. I'm not sure what most BST TP/WS damage ratio is but for me it's prolly 40%/60%. What I don't know though, is if its more profitable for a BST to weapon skill more, or TP for better amounts. I'd say oa2-4 because if I'm not rampaging, HP ain't moving :S
 Ramuh.Austar
Offline
サーバ: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2011-10-09 21:22:58  
The % increase depends on your DA before you add the axe in, but the hit distribution and base damage on OA2-4 is so shitty you'll do more harm than good to you and your pet.
[+]
 Asura.Kaisuko
Offline
サーバ: Asura
Game: FFXI
user: Kaisuko
Posts: 996
By Asura.Kaisuko 2011-10-09 21:23:42  
Asura.Mekaider said: »
Ramuh.Austar said: »
DA easy.

Really? I'm presuming DA+10 means a flat 10% increase.

I have a mate who uses the 2-4 and it procs very often.

My other logic aside from proc rate is also it's not only an additional attack there's also a chance of 4 at once which would provide more tp overall? Granted, much less DMG.
Eye-balling?
 Asura.Mekaider
Offline
サーバ: Asura
Game: FFXI
user: Jynxy
Posts: 339
By Asura.Mekaider 2011-10-09 21:26:09  
Asura.Kaisuko said: »
Asura.Mekaider said: »
Ramuh.Austar said: »
DA easy.

Really? I'm presuming DA+10 means a flat 10% increase.

I have a mate who uses the 2-4 and it procs very often.

My other logic aside from proc rate is also it's not only an additional attack there's also a chance of 4 at once which would provide more tp overall? Granted, much less DMG.
Eye-balling?

Yeah... I'm a 360 player, i can't parse or w/e. But i was seriously impressed with his... I been working on a sword version too for my RDM and BLU and asking people they all said the proc rate was decent, can only presume they're the same proc rate ratios.
 Ramuh.Austar
Offline
サーバ: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2011-10-09 21:28:26  
Essentially buyers remorse, decent is way too nice for those weapons. The only good OA2-4 is the GK, and only if you have Yoichi.
 Asura.Kaisuko
Offline
サーバ: Asura
Game: FFXI
user: Kaisuko
Posts: 996
By Asura.Kaisuko 2011-10-09 21:28:57  
Asura.Mekaider said: »
Asura.Kaisuko said: »
Asura.Mekaider said: »
Ramuh.Austar said: »
DA easy.

Really? I'm presuming DA+10 means a flat 10% increase.

I have a mate who uses the 2-4 and it procs very often.

My other logic aside from proc rate is also it's not only an additional attack there's also a chance of 4 at once which would provide more tp overall? Granted, much less DMG.
Eye-balling?

Yeah... I'm a 360 player, i can't parse or w/e. But i was seriously impressed with his... I been working on a sword version too for my RDM and BLU and asking people they all said the proc rate was decent, can only presume they're the same proc rate ratios.
I'd sooner believe all the math people here and on bg than some friends/randoms that just say "decent".
 Asura.Mekaider
Offline
サーバ: Asura
Game: FFXI
user: Jynxy
Posts: 339
By Asura.Mekaider 2011-10-09 21:30:58  
Ramuh.Austar said: »
Essentially buyers remorse, decent is way too nice for those weapons. The only good OA2-4 is the GK, and only if you have Yoichi.

I'm not sure i understand you. I understand that using OA2-4 will severely gimp damage but he wasn't really asking about DMG. I think that's why you mentioned a Yoichi SAM. He was asking about tp though? Something along the lines of spamming rampage. Or is the GK actually different proc ratios?
 Asura.Kaisuko
Offline
サーバ: Asura
Game: FFXI
user: Kaisuko
Posts: 996
By Asura.Kaisuko 2011-10-09 21:32:06  
OAX axe would beat DA+10 for TP gain only, but he'd be losing so much in other areas it wouldn't be worth it.
 Ramuh.Austar
Offline
サーバ: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2011-10-09 21:32:23  
No I read his question, and I understand it. I'm saying all the OA2-4 are crap, and the only reason the GK is worth anything is if you have Yoichi to spam Namas arrow.
 Odin.Sheelay
Offline
サーバ: Odin
Game: FFXI
user: Sheelay
Posts: 2821
By Odin.Sheelay 2011-10-09 21:32:39  
The issue with the Magian OAX weapons is their low proc rate.

Not only is it pretty bad compared with the R/Ex OAX weapons available, but in some scenarios, attacking multiple times (feeding the mob/NM more tp and therefore allowing it to use dangerous TP moves) for such low damage is detrimental to your overall performance, whereas with a higher damage Axe, yet with good augments such as +10 DA (which not only affects your attacks per swing but also your WS damage) you can "even" out the TP feed VS your TP gain and WS frequency.

I'd say go with a +DA Axe. Less TP per attack round fed to the mob, higher Damage per swing and potentially higher WS Damage.

Edit: took too long posting, but w/e /shrugs
 Fenrir.Skadoosh
Offline
サーバ: Fenrir
Game: FFXI
Posts: 825
By Fenrir.Skadoosh 2011-10-09 21:34:51  
someone said in the NIN thread earlier that activation is 40/30/15/5... if thats the case...thats pretty awful for 3x and 4x... for 34 damage and 312 delay. but if anyone could get good use out of it, BST dmg seems skewed towards WS and TP feeding is really irrelevant. looks like a toy mostly though
 Bismarck.Magnuss
Offline
サーバ: Bismarck
Game: FFXI
Posts: 28615
By Bismarck.Magnuss 2011-10-09 21:44:45  


Let's do this.
[+]
 Fenrir.Skadoosh
Offline
サーバ: Fenrir
Game: FFXI
Posts: 825
By Fenrir.Skadoosh 2011-10-09 21:50:42  
I kinda wonder how the Add.eff.:Weakens Def.+15 axe is for BST. unlike the DA it will benefit your pet too. Kinda like a ghetto Aymur. eh?
 Bahamut.Alukat
Offline
サーバ: Bahamut
Game: FFXI
user: Alukat
Posts: 377
By Bahamut.Alukat 2011-10-09 21:56:54  
Fenrir.Skadoosh said: »
someone said in the NIN thread earlier that activation is 40/30/15/5... if thats the case...thats pretty awful for 3x and 4x... for 34 damage and 312 delay. but if anyone could get good use out of it, BST dmg seems skewed towards WS and TP feeding is really irrelevant. looks like a toy mostly though

OAX 2-4 Attacks 40/30/15/5 (not to mention that this is only 90% altogether)
DA+10% 90/10/0/0

for me it looks like the OAX wins tp-gain.
anyway, is it possible to self-sc solo with DA+10% axe?
with OAX axe i often missed the self-sc window by just 1 second.(inside abyss with Apoc atma)
 Ramuh.Austar
Offline
サーバ: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2011-10-09 21:57:48  
That's not how it works.

Also, what is everyone's fascination with self skillchaining?
[+]
 Asura.Kaisuko
Offline
サーバ: Asura
Game: FFXI
user: Kaisuko
Posts: 996
By Asura.Kaisuko 2011-10-09 22:00:28  
Bahamut.Alukat said: »
Fenrir.Skadoosh said: »
someone said in the NIN thread earlier that activation is 40/30/15/5... if thats the case...thats pretty awful for 3x and 4x... for 34 damage and 312 delay. but if anyone could get good use out of it, BST dmg seems skewed towards WS and TP feeding is really irrelevant. looks like a toy mostly though

OAX 2-4 Attacks 40/30/15/5 (not to mention that this is only 90% altogether)
DA+10% 90/10/0/0

for me it looks like the OAX wins tp-gain.
anyway, is it possible to self-sc solo with DA+10% axe?
with OAX axe i often missed the self-sc window by just 1 second.(inside abyss with Apoc atma)
The thing is the more DA you stack the more it will benefit the +10 axe(or any other axe), while DA with a OAX will decrease the value of the OAX %.
 Asura.Kaisuko
Offline
サーバ: Asura
Game: FFXI
user: Kaisuko
Posts: 996
By Asura.Kaisuko 2011-10-09 22:02:45  
Ramuh.Austar said: »
That's not how it works.

Also, what is everyone's fascination with self skillchaining?
/nin magic bursting. Why else?
[+]
 Ramuh.Austar
Offline
サーバ: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2011-10-09 22:04:12  
Back in my day, you had to be a SAM/DRG at level 30 and time your jump with a perfect meditate execution to do solo distortion.
 Bahamut.Alukat
Offline
サーバ: Bahamut
Game: FFXI
user: Alukat
Posts: 377
By Bahamut.Alukat 2011-10-09 22:17:28  
the max DA for BST is 26%, if you still want to have 25%haste

100 swings (26%DA):

Main hand 50 swings = 63 hits
Off-hand 50 swings = 63 hits
sum: 126 hits

100 swings (OAX):

Main hand 50 swings = 50 hits
off-hand 50 swings = 25(s) + 30(d) + 22,5(t) + 10(q) = 87 hits
sum: 137 hits

O.o
ic.
math done in a correct way? ^^

if there is a exponentional function for DA calculation, then tell the function to me pls or post the link.

Edit: calculation with 26% DA
thx Skadoosh ^^
 Fenrir.Skadoosh
Offline
サーバ: Fenrir
Game: FFXI
Posts: 825
By Fenrir.Skadoosh 2011-10-09 22:17:53  
nah even with 26% haste you can get 19 DA, not including axes
Haste:
Zelus 8
Dusk +1 4
Twilight belt 7
Pants+2 7
DA:
atheling 3
brutal 5
feet+2 3
twilight belt 2
eponas 3
a.hauberk 3

nvm you edited ; ; but with axe can get 29 i guess if im not missin something

wait i found 29! lol
 Bahamut.Alukat
Offline
サーバ: Bahamut
Game: FFXI
user: Alukat
Posts: 377
By Bahamut.Alukat 2011-10-09 22:32:10  
Fenrir.Skadoosh said: »
wait i found 29! lol

Damn,stop looking into it LOL

64 hits per axe and in sum 128 hits.
First Page 2 3