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Ambuscade Volume 1 - September 2017
Bismarck.Nickeny
サーバ: Bismarck
Game: FFXI
Posts: 2001
By Bismarck.Nickeny 2017-09-18 12:06:50
Prolly pop manifestation and let it sit for a bit for recasts timer
Asura.Saevel
サーバ: Asura
Game: FFXI
Posts: 9759
By Asura.Saevel 2017-09-18 13:04:53
You gotta be a super brave RDM to go /SCH to this, only one AoE sleep per 2min is risky as hell. Currently my sleepga lasts 120 seconds with my regular Sleep II lasting 165 seconds so what I like to do is open with sleepga and then overwrite with regular sleep II's.
Bismarck.Indigla
サーバ: Bismarck
Game: FFXI
Posts: 328
By Bismarck.Indigla 2017-09-18 13:13:37
You gotta be a super brave RDM to go /SCH to this, only one AoE sleep per 2min is risky as hell. Currently my sleepga lasts 120 seconds with my regular Sleep II lasting 165 seconds so what I like to do is open with sleepga and then overwrite with regular sleep II's.
I prefer to start agro with sleepga > sleepga when they wake and start advancing, then overwrite with sleep 2 from there on (we've been killing boss first). Staggering their wakes just feels a bit safer since they seem to have regain. I get paranoid they'd do multiple HP steal on the tank or something and kill them before I could resleep. Sleepga is good to have too in case a mine accidentally goes off where with /SCH you might have a no charge situation.
By BlaTheTaru 2017-09-20 01:07:52
So maybe I'm just a garbage day rdm(probably tbh), but I can't seem to hold hate on the NM while I'm using gravity and bind. Even tossing every debuff I can at it as fast as I can won't hold hate against the whm curing the DD while killing adds.
Bismarck.Indigla
サーバ: Bismarck
Game: FFXI
Posts: 328
By Bismarck.Indigla 2017-09-20 01:48:26
There any trick to having the tank live through HP steal on VD? Seems like every so often one of the mobs will get lucky and just steal for more than is survivable. Can Arise through it, but it tends to slow things down and having DDs with hate when tank is down they're liable to die too sometimes. So far been able to clear most VDs with multi step skill chains or even just purely spamming ws, but it always seems like someone dies and the fight ends up slowing down a lot.
Asura.Saevel
サーバ: Asura
Game: FFXI
Posts: 9759
By Asura.Saevel 2017-09-20 07:21:40
There any trick to having the tank live through HP steal on VD? Seems like every so often one of the mobs will get lucky and just steal for more than is survivable. Can Arise through it, but it tends to slow things down and having DDs with hate when tank is down they're liable to die too sometimes. So far been able to clear most VDs with multi step skill chains or even just purely spamming ws, but it always seems like someone dies and the fight ends up slowing down a lot.
HP Theft is -50% of max HP regardless of current HP. It the target has less then 50% of their max HP remaining then they just die. There is no way that I can find to reduce this value.
So "avoiding" means not having less then 50% of max HP remaining.
By clearlyamule 2017-09-20 10:17:34
So maybe I'm just a garbage day rdm(probably tbh), but I can't seem to hold hate on the NM while I'm using gravity and bind. Even tossing every debuff I can at it as fast as I can won't hold hate against the whm curing the DD while killing adds. Most debuffs haven't given hardly any hate since SE nuked them down in response to things like rdm and drk /nin tanking. Plus hate in legion area is kind of wonky to begin with
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By BlaTheTaru 2017-09-20 11:57:27
Thanks for the reply. I had pretty much chocked it up to legion mechanics/missing a crucial part on rdm to hold hate. Debuffs were landing without fail. Was under the impression that stacking them would keep his attention on me.
Bismarck.Indigla
サーバ: Bismarck
Game: FFXI
Posts: 328
By Bismarck.Indigla 2017-09-20 17:57:18
HP Theft is -50% of max HP regardless of current HP. It the target has less then 50% of their max HP remaining then they just die. There is no way that I can find to reduce this value.
So "avoiding" means not having less then 50% of max HP remaining.
Ah, so it's just Kibosh or a quick back to back TP move without heal killing the tank sometimes. Thanks.
Leviathan.Katriina
サーバ: Leviathan
Game: FFXI
Posts: 860
By Leviathan.Katriina 2017-09-23 19:14:57
Greetings everyone,
I would like to share our strategy for this month ambuscade on [D]:
Disclaimer: All Said Jobs had REMA, so clear times may vary!
Steps:
1.All DDs sub SAM to utilize (Third Eye and other Jas) except for one BLU.
2.This BLU should have BLM sub and great MAAC Set to land [Dream Flower] if you are able to land sleep over and over without BLM then go for it.
3. Essential Buffs:
WHM Buffs: Boost STR, BarFira, BarParalyzra, Auspice, FireStorm, Regen, Stoneskin.
4. BLU/BLM goes in agro everything and use Dream Flower.
5. Attack Boss and first DRG uses Angon~
6. Keep Third Eye up and utilize multi-skill chain order aiming for Darkness/Umbra.
7. We were assisting WAR so auto attack off.
8. Terror does bypass Third Eye but should be okay with a competent WHM.
9. The moment you see a bomb, it must be destroyed right away.
10. Once Boss is Dead it's a smooth fight from there and the only downtime is PD on adds.
11. Remember to make a cycle of Angon/Tomahawks so that each add gets one and they don't overwrite each other timers (for Angons).
12. Food Used (Sublime Sushi).
Enjoy your Grind and Good Luck~
Edit:There is another trick that can be used: All gather at Moogle and WHM can switch to COR use Naturalist's Roll, Switch SCH use AoE Regen with max duration, Use AoE Stoneskin, AoE Aquaveil, AoE Blink Then switch to WHM and use Pro/Shell.
Siren.Kyte
サーバ: Siren
Game: FFXI
Posts: 3331
By Siren.Kyte 2017-09-23 19:21:07
Do they actually have damage resistance? Angon and Tomahawk don't do the same thing (and I think they stack).
Leviathan.Katriina
サーバ: Leviathan
Game: FFXI
Posts: 860
By Leviathan.Katriina 2017-09-23 19:27:57
Do they actually have damage resistance? Angon and Tomahawk don't do the same thing (and I think they stack). They overwrite each other and operate differently!
Also timers on them is an issue thats why we cycle them so that each mob gets one!
Angon fully merited give 25% defense down on target for 90 second~
サーバ: Shiva
Game: FFXI
Posts: 1052
By Shiva.Arislan 2017-09-23 19:46:07
DRG is great this month. Angon def down, Stardiver and Drakesbane setting the table for Rudra/Torcleaver/Savage, and quick TP if the first WS fails to kill the bomb.
Siren.Kyte
サーバ: Siren
Game: FFXI
Posts: 3331
By Siren.Kyte 2017-09-23 19:53:24
I think when I did it, Dream Flower and Tenebral were both landing fine on D without /BLM goofiness.
Leviathan.Katriina
サーバ: Leviathan
Game: FFXI
Posts: 860
By Leviathan.Katriina 2017-09-23 19:54:30
Sure it can be, but they do build resistance over time.
Asura.Saevel
サーバ: Asura
Game: FFXI
Posts: 9759
By Asura.Saevel 2017-09-23 20:19:06
Leviathan.Katriina said: »They overwrite each other and operate differently!
They don't overwrite each other, they are completely different effects.
Angon is just defense down, the same as Tenebral Crush, Armor Break and Ageha. Tomahawk is -SDT and doesn't do anything for defense.
Leviathan.Stamos
サーバ: Leviathan
Game: FFXI
Posts: 1239
By Leviathan.Stamos 2017-09-23 20:22:37
Leviathan.Katriina said: »Greetings everyone,
I would like to share our strategy for this month ambuscade on [D]:
Disclaimer: All Said Jobs had REMA, so clear times may vary!
Steps:
1.All DDs sub SAM to utilize (Third Eye and other Jas) except for one BLU.
2.This BLU should have BLM sub and great MAAC Set to land [Dream Flower].
3. Essential Buffs:
WHM Buffs: Boost STR, BarFira, BarParalyzra, Auspice, FireStorm, Regen, Stoneskin.
4. BLU/BLM goes in agro everything and use Dream Flower.
5. Attack Boss and first DRG uses Angon~
6. Keep Third Eye up and utilize multi-skill chain order aiming for Darkness/Umbra.
7. We were assisting WAR so auto attack off.
8. Terror does bypass Third Eye but should be okay with a competent WHM.
9. The moment you see a bomb, it must be destroyed right away.
10. Once Boss is Dead it's a smooth fight from there and the only downtime is PD on adds.
11. Remember to make a cycle of Angon/Tomahawks so that each add gets one and they don't overwrite each other.
12. Food Used (Sublime Sushi).
Enjoy your Grind and Good Luck~
Edit:There is another trick that can be used: All gather at Moogle and WHM can switch to COR use Naturalist's Roll, Switch SCH use AoE Regen with max duration, Use AoE Stoneskin, AoE Aquaveil, AoE Blink Then switch to WHM and use Pro/Shell.
Oh, I was just /blm for warps after. No reason to be /blm lol. Didn't have Tenebral Crush set. No problem sleeping them over and over. Only issue was the sometimes the far left QQ would run out of range since we had no tank. So, the sleeps would be on different timers.
[+]
Leviathan.Katriina
サーバ: Leviathan
Game: FFXI
Posts: 860
By Leviathan.Katriina 2017-09-23 20:43:14
Leviathan.Katriina said: »They overwrite each other and operate differently!
They don't overwrite each other, they are completely different effects.
Angon is just defense down, the same as Tenebral Crush, Armor Break and Ageha. Tomahawk is -SDT and doesn't do anything for defense. Was under the impression that they don't stack to begin with (hence the overwrite idea came to be) and we defiantly don't want to waste Angon timers on the same mob.
I will change the info there to use Tomahawk then for enmity purposes on WAR.
Although, not sure what it did on that add but it did die quickly, maybe adds have a certain resist that we are not aware of, Will keep an eye on it!
Asura.Saevel
サーバ: Asura
Game: FFXI
Posts: 9759
By Asura.Saevel 2017-09-23 20:54:27
Leviathan.Katriina said: »Leviathan.Katriina said: »They overwrite each other and operate differently!
They don't overwrite each other, they are completely different effects.
Angon is just defense down, the same as Tenebral Crush, Armor Break and Ageha. Tomahawk is -SDT and doesn't do anything for defense. Was under the impression that they don't stack to begin with and we defiantly don't want to waste Angon timers on the same mob.
I will change the info there to use Tomahawk then for enmity purposes when provoke is down on WAR.
They have nothing to do with each other, Tomahawk isn't defense down and will have no effect if the target doesn't have SDT / PDT (SE has been inconsistent with mechanical implementation).
Take ghosts for example, they have -50% SDT for Blunt damage and -25% for Slashing. A WAR with 5/5 merits using Tomahawk with relic will reduce that by 30%.
-50 * .7 = -35% Blunt SDT
-25 * .7 = -17.5% Slashing SDT.
If there was a NM with -95% PDT (Big bird from a few months ago) then it's -95 * .7 = -66.5% PDT.
Angon is -25% Defense down, the same as Armor Break and Tachi: Ageha. Angon will always land while those other two have two resist states and used to be hard to land, though Flamma +1 largely fixes that problem now.
Leviathan.Stamos
サーバ: Leviathan
Game: FFXI
Posts: 1239
By Leviathan.Stamos 2017-09-23 20:54:55
The adds can be slept over and over on difficult with BLU. Haven't tried VD yet, but I assume it would be iffy. This is one of the easier months of Ambuscade. Should take advantage of it.
[+]
Leviathan.Katriina
サーバ: Leviathan
Game: FFXI
Posts: 860
By Leviathan.Katriina 2017-09-23 21:08:10
Leviathan.Katriina said: »Leviathan.Katriina said: »They overwrite each other and operate differently!
They don't overwrite each other, they are completely different effects.
Angon is just defense down, the same as Tenebral Crush, Armor Break and Ageha. Tomahawk is -SDT and doesn't do anything for defense. Was under the impression that they don't stack to begin with and we defiantly don't want to waste Angon timers on the same mob.
I will change the info there to use Tomahawk then for enmity purposes when provoke is down on WAR.
They have nothing to do with each other, Tomahawk isn't defense down and will have no effect if the target doesn't have SDT / PDT (SE has been inconsistent with mechanical implementation).
Take ghosts for example, they have -50% SDT for Blunt damage and -25% for Slashing. A WAR with 5/5 merits using Tomahawk with relic will reduce that by 30%.
-50 * .7 = -35% Blunt SDT
-25 * .7 = -17.5% Slashing SDT.
If there was a NM with -95% PDT (Big bird from a few months ago) then it's -95 * .7 = -66.5% PDT.
Angon is -25% Defense down, the same as Armor Break and Tachi: Ageha. Angon will always land while those other two have two resist states and used to be hard to land, though Flamma +1 largely fixes that problem now.
Thanks for the info, I did mention that they are different to one another. The only issue we were questioning if they actually stack or overwrite each other and we clearly don't want Angon effect to wear off to that, Tomahawk is still great for enmity when things become chaotic.
On BG it doesn't state if they do stack or cancel each other out.
Asura.Saevel
サーバ: Asura
Game: FFXI
Posts: 9759
By Asura.Saevel 2017-09-23 21:39:16
Leviathan.Katriina said: »On BG it doesn't state if they do stack or cancel each other out.
Because they are entirely different effects, like Sleep and Silence. Tomahawk is actually a similar effect to RUN's Gambit.
サーバ: Asura
Game: FFXI
Posts: 1462
By Asura.Carrotchan 2017-09-23 23:53:53
Leviathan.Katriina said: »
On BG it doesn't state if they do stack or cancel each other out.
This was just fixed on all the defense down spell and ability pages
Testing would be required to see if the change SE applied to gungnir, etc and angon applies to all defense down abilities and spells or just the relic polearm/other weapons/bolts
Gungnir and other defense down additional effect weapons/bolts stopped overwriting angon as of february 2014, but does angon overwrite them? Do stronger effects overwrite weaker ones?
This should be a quick test via sweeping gouge and tenebral crush for example in ballista
Asura.Saevel
サーバ: Asura
Game: FFXI
Posts: 9759
By Asura.Saevel 2017-09-24 00:20:25
Leviathan.Katriina said: »
On BG it doesn't state if they do stack or cancel each other out.
This was just fixed on all the defense down spell and ability pages
Testing would be required to see if the change SE applied to gungnir, etc and angon applies to all defense down abilities and spells or just the relic polearm/other weapons/bolts
Gungnir and other defense down additional effect weapons/bolts stopped overwriting angon as of february 2014, but does angon overwrite them? Do stronger effects overwrite weaker ones?
This should be a quick test via sweeping gouge and tenebral crush for example in ballista
Tomahawk isn't defense down....
サーバ: Asura
Game: FFXI
Posts: 1462
By Asura.Carrotchan 2017-09-24 00:35:32
Leviathan.Katriina said: »
On BG it doesn't state if they do stack or cancel each other out.
This was just fixed on all the defense down spell and ability pages
Testing would be required to see if the change SE applied to gungnir, etc and angon applies to all defense down abilities and spells or just the relic polearm/other weapons/bolts
Gungnir and other defense down additional effect weapons/bolts stopped overwriting angon as of february 2014, but does angon overwrite them? Do stronger effects overwrite weaker ones?
This should be a quick test via sweeping gouge and tenebral crush for example in ballista
Tomahawk isn't defense down....
I didn't say anything about tomahawk...
The conversation had been about defense down effects stacking (angon vs tenebral is common this month) as well as tomahawk. I was not talking about tomahawk. I wanted to know if a 25% angon will overwrite a 20% tenebral and if all weaker effects work that way
Asura.Saevel
サーバ: Asura
Game: FFXI
Posts: 9759
By Asura.Saevel 2017-09-24 09:30:27
Leviathan.Katriina said: »
On BG it doesn't state if they do stack or cancel each other out.
This was just fixed on all the defense down spell and ability pages
Testing would be required to see if the change SE applied to gungnir, etc and angon applies to all defense down abilities and spells or just the relic polearm/other weapons/bolts
Gungnir and other defense down additional effect weapons/bolts stopped overwriting angon as of february 2014, but does angon overwrite them? Do stronger effects overwrite weaker ones?
This should be a quick test via sweeping gouge and tenebral crush for example in ballista
Tomahawk isn't defense down....
I didn't say anything about tomahawk...
The conversation had been about defense down effects stacking (angon vs tenebral is common this month) as well as tomahawk. I was not talking about tomahawk. I wanted to know if a 25% angon will overwrite a 20% tenebral and if all weaker effects work that way
The topic of that comment you replied to was about Angon, Tomahawk and if they overwrote each other.
Leviathan.Katriina said: »Thanks for the info, I did mention that they are different to one another. The only issue we were questioning if they actually stack or overwrite each other and we clearly don't want Angon effect to wear off to that, Tomahawk is still great for enmity when things become chaotic.
Made your entry kinda confusing.
Leviathan.Katriina
サーバ: Leviathan
Game: FFXI
Posts: 860
By Leviathan.Katriina 2017-09-24 10:55:39
No one mentioned that they are the same!
Not even a single comment from anyone...
Nevertheless, original post was modified~
[+]
Asura.Saevel
サーバ: Asura
Game: FFXI
Posts: 9759
By Asura.Saevel 2017-09-24 12:12:22
Leviathan.Katriina said: »No one mentioned that they are the same!
Not even a single comment from anyone...
Nevertheless, original post was modified~
Why on earth would you possible think they overwrote each other, why would you question about BG not listing them, and why would you treat them both as defense down.
People editing their posts after they've been caught is exactly why I use quotes on everything now.
Leviathan.Katriina
サーバ: Leviathan
Game: FFXI
Posts: 860
By Leviathan.Katriina 2017-09-24 12:22:22
Never once I treated them both as defense down (read the post) ...
All I said if there is some sort of resist with adds or boss Tomahawk seemed to affect it somehow and more testing is needed.
And we did use it to gain more enmity on WAR when things become chaotic.
Also the point of the question was to save timers of Angons and to check if indeed Tomahawk does something to them and this question was as old as I can remember if Angon and Tomahawk overwrite each other due to the way they operate and if for example some mobs had resistance to piercing and Tomahawk lowered it what will Angon do? will it stack or will it overwrite?
A Quick look at BG shows no correlation between the two but forum discussions did bring this up and there was no answer, so we played it safe... then modified the use after discussion!
Asura.Saevel
サーバ: Asura
Game: FFXI
Posts: 9759
By Asura.Saevel 2017-09-24 12:35:30
Leviathan.Katriina said: »Never once I treated them both as defense down (read the post) ...
All I said if there is some sort of resist with adds or boss Tomahawk seemed to affect it somehow and more testing is needed.
And we did use it to gain more enmity on WAR when things become chaotic.
Also the point of the question was to save timers of Angons and to check if indeed Tomahawk does something to them and this question was as old as I can remember if Angon and Tomahawk overwrite each other due to the way they operate and if for example some mobs had resistance to piercing and Tomahawk lowered it what will Angon do? will it stack or will it overwrite?
A Quick look at BG shows no correlation between the two but forum discussions did bring this up and there was no answer, so we played it safe... then modified the use after discussion!
You had no idea how Tomahawk worked and just assumed it was another form of defense down, and even said as much originally. The enmity from Tomahawk is small even with a enmity build. Warcry and Bloodrage would produce far more enmity and Provoke absolute crush's it and is on a 30s timer. Even now your asking the equivalent of if Silence and Sleep stack or overwrite. BG doesn't list Berserk and Hasso or Last Resort as stacking or overwriting, yet the answer should be very obvious.
It's ok not to know things in this game, that's what discussion and growth is all about. Just don't get butt hurt when shits different then what you thought and never edit a post to change the context of a statement without putting an edit note with the original statement.
Please post your findings for Intense Ambuscade here. I will edit this post with cliff notes to make the basic fight strat easier to find.
Boss(es):
Qiqirn: Bozzetto Pilferer x1 x5 (on VD) - Uses Blood Weapon, Hundred Fists, Perfect Dodge (multiple times)
Adds:
Bozzetto Scoundrel, Bozzetto Mine
VE=0, E=1, N=3, VD=5(!!)
Immunities/Resistances:
Adds are immune to NT Horde Lullaby and Stun, Sleepga works. Dream Flower works.
Immune to Break
Immune to all debuffing Geomancy, and buffing Geomancy will reset the boss's HP.
Builds resistance to sleep and bind quickly (6 casts on normal), gravity II can land w/ Stymie. Especially resistant to Slow.
Gimmick:
NM levels up according to Essence Steal use. Triggered by Songs, Rolls, Geomancy Bubbles, and Avatar's favor. NM regains all HP and resets hate. This is a fight deliberately designed to force you to not use "superbuffing" jobs and just grind through.
JP Quote Testimonial:
Quote: From this month one chapter seems to be advantageous. Faces [Trusts] are Ark EV, Celtus, Lilyz II, Yolan Oran, Colmol. Easy, one boss and one accompaniment. The feature of Kikirun [Qiqirn] here is that if there is support such as sphere effect and roll, it will be stolen and upgraded LV, so I think whether face will be better without entering support system
Translation: Player used above mentioned trusts, on Easy, 1 add. Trusts that have support effects (songs rolls sphere) will trigger the steal ability and the NM will level up. Better off using trusts that don't use any of the trigger buffs.
Findings:
Pet jobs are a workable strategy, though slower than standard DD. Don't use rolls, favors, trusts that uses songs, geomancy support bubbles, etc. BLUs + RDMs help cap haste and provide sufficient DoT for an average group. Dia/Distract helps to close the gap lost buffs. SMN can provide auxiliary buffs that won't trigger Essence Steal. Any DD that can lower stats are helpful. Shooting range strat works also rng/cor.
Camps for KI:
Einherjar HP has Qiqirns.
Alzadaal Undersea Ruins (15min respawn timer)
Arrapago Island HP 1 - Daytime 4:00-20:00 6 spawns, 3min repop
Aydeewa Subterrane, scattered through zone (check znm/vw warps)
Assaults:
1. Lebros Caverns, Private 2nd Class Assault "Excavation Duty"
2. Lebros Caverns, Chief Sergeant Assault "Egg Conservation"
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