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By Asura.Vyre on 2025-12-14 14:10:32
Now in the same boat that Nickeny was in a few months back. My life belongs to multiple layers of RNGesus.

I roll my dice and hope they come out right, and watch everybody else actually do ze work.
By Felgarr on 2025-12-14 13:17:53
MelioraXI said: »
Bosworth said: »
why isn't the front page of ffxiah updating to latest news anymore? something break there?

As other said, the RSS feed is bork but shameless plug for one of my projects: https://vana-time.com where I do have the latest posts from playonline.

What's meant by the Weekly Bonus, saying Volte Haubert?
By Rairin on 2025-12-14 13:06:20
MelioraXI said: »
I pulled up Pyogenes the other day to check something and was thinking, "I'm a little surprised nothing better has come along." Turns out, it had! Clean look, wide feature spread. Nice job on it.
By Byrthnoth on 2025-12-14 12:26:50
Speaking of Monstrosity, you get 10% of your xp as Gladiator Prestige when you have the writ of summons and go to one of the three PvM zones. That means you need to farm 500k xp to cap, which is about 2k kills.

BLM isn't doing it for me. I see two paths:
1. PUP
2. Use a mule to farm Infamy, then kill it to convert to prestige
By NynJa on 2025-12-14 12:23:24
Ragnarok.Martel said: »
Carbuncle.Nynja said: »
Ragnarok.Martel said: »
Well, bug report submitted. Whether SE does anything about it is another matter. But... the attempt was made.
Dont know if you're aware, but it got moved to insufficient information lol

Not "unable to verify" or "working as intended" either
I saw it, but.. I dunno wtf to do about it. I thought I was pretty detailed, and followed the template. Maybe I should have written out idiot level instructions. What specific pieces of gear to swap, etc? I dunno. If they can't see something as blindingly obvious as taking damage instead of not with a fresh sentinel up... I'm not sure I can help them.

This isn't some esoteric arcane mystery like the 99k Mijins were.(Even to the very end, we didn't figure out part of the trigger conditions.) It's consistent, easily observable, and easily reproduced.

EDIT: I dunno, maybe I should have broken each factor into its own report? Pain in the *** though. SE makes reporting issues.. extremely annoying. And for all I know, these could all be aspect of the same issue. It's all related to physical damage.
You have to find a Japanese player to make the report on the JP side.
By Radiuz on 2025-12-14 12:05:48
The monstrosity shops tell you which jobs you beat maat for real? that's interesting
By Pantafernando on 2025-12-14 12:02:21
Back to the beginning.

YouTube Video Placeholder
By Felgarr on 2025-12-14 11:26:51
Dodik said: »
Felgarr said: »
was trading a Rolanberry to Kupipi for a Portal Charm

Were you already at max fame in that area? If yes then repeat quests should also give a rank increase, presumably at a low rate.

Things like millioncorn and the Norg fame repeat quests are good things to test this out with.

Yes, capped fame in Windurst.
By Lutia on 2025-12-14 11:05:28
By Kasaioni on 2025-12-14 10:57:07
Last time I saw that much death in a single area was probably some early Mireu fights and before they changed spike flail in DI. Was also giving me some early Beseiged vibes. Tractoring and raising on WHM was fun.
By Mischief on 2025-12-14 10:52:12
Ultima Forerunner:

This took us 4 hours on Bahamut, with over 250 players there at the end. Omega took less than half that time for us. Prepare for a VERY long fight and to die multiple times in the process, this fight makes Omega look like a cakewalk.

-Uses all Ultima TP moves except for Citadel Siege. Dissipation was only used 3-4 times throughout the 4 hour fight, and might be % based. Gains Energy Screen and Mana Screen under 50%, and can't have both up at once.
-Auto attacks hit for around the same as Omega, but he CAN Double Attack.
-Conal elemental TP moves deal around 2500 unresisted. Auto attack -> conal TP move combo can 100-0 even tanks, shadow tanking is HEAVILY encouraged.
-Citadel Buster usually one-shots everyone in range without Scherzo or some form of light damage mitigation like Valiance, but it's only used once every 5-10 minutes.
-Equalizer's damage seems to be random, but it can do over 3k. Antimatter and Wire Cutter are negligible to a RUN/NIN or PLD/NIN, and Chemical Bomb can be erased easily. Armor Buster is fairly weak, but remove the Gravity effect as soon as possible!

-Nuclear Waste is by FAR the most dangerous TP move. Upon using this TP move, six Ultima's Zisurru (fetters) spawn on random players in the area. These fetters are like those from Aita or Gartell, except they have a 30' AoE range, attack through all terrain including walls, attack immediately on spawn, deal ~500 damage per hit, and their damage cannot be resisted. Ultima uses this roughly every 3-6% HP.
-The Fetters despawn about 30-60 seconds before Ultima uses Nuclear Waste again. Do not bother attacking them unless you have no other choice.
-Pretty much the only way to survive the fetter bomb is to pick a direction as a party and run the moment Nuclear Waste is used, stopping periodically for a WHM to cast Curaga V/IV on cooldown. If you're unprepared or affected by Gravity from Armor Buster, you're likely just dead. If you're solo...idk, go /THF for Flee and pray?
-The person with hate on Ultima at the time of Nuclear Waste is liable to getting smacked with a conal TP move while running, which is usually fatal when combined with fetters going off. Full Cure cureskin can save them, at the risk of everyone else dying thanks to the WHM being out of MP.
-Be very, very careful about pulling Ultima to the entrance, Fetter spawns can easily choke it off and prevent anyone from getting through. They will NOT despawn if Ultima goes idle! Keeping him on the North side of the area is probably best and is what we ended up doing.

TL;DR IDK bring shadow tanks and prepare to die to fetters a lot, I'm rather doubtful this fight will remain in its current state. Those fetters are unnecessarily brutal.
By MelioraXI on 2025-12-14 10:51:44
Bosworth said: »
why isn't the front page of ffxiah updating to latest news anymore? something break there?

As other said, the RSS feed is bork but shameless plug for one of my projects: https://vana-time.com where I do have the latest posts from playonline.
By Vyrerus on 2025-12-14 10:30:08
As far as I know they give you the better chest at lower light values if you killed / had hate on the mob. Not sure the exact threshold, but the one with the amber ones is pretty obvious. You can start getting large ambers having all those with pretty low amber.
By Areaden on 2025-12-14 10:25:04
Make a full acc/ws acc for them no MAB. Less dmg sure hit
By Shinzaku on 2025-12-14 10:21:09
True - however usually when I see that kind of "trade-up" in games there's a tax. So you may have augment +20 on your +1, then finally get a +2. Sacrifice the +1 and then it drops it to just augment +10 on the +2. Better than nothing but still hurts.

We'll see once it's released
By Nariont on 2025-12-14 10:13:11
Pups been "nerfed" for awhile just by virtue of enfeebs and having comparatively weaker hate gain to really any tank imo
By SimonSes on 2025-12-14 10:12:45
The chance for empy bonus proc to happen is so low even with 5/5, that you would never build around it.

The new set is very good for RNG as both melee TP set and two pieces are good for white damage ranged build.

Lili said: »
Heck, I match parse while spamming Coronach against my friend that has a stage 5 Gae Buide, there's clearly something wrong with that.

Anecdotal. It shouldn't be possible in normal scenario. Unless its with 25/25 Hover stacks.
RNG can match parse with DRG with Savage Naegling/Kraken though. At least when Warcry/Hoxne is not present, because Diarmuid is pretty meh at 1000TP, so DRG without Warcry from WAR needs to TP to 1700+ and Hoxne is Hoxne.
By Warpy on 2025-12-14 08:59:04
Server: Asura
Floor: NE #4
Location: Not far from the Exit
By Paulu on 2025-12-14 08:39:17
The 4 Jinpu is also how I do it. I like the added bonus of closing that with Shoha for a Gravitation kill. Depending on buffs/gear you may also consider locking gearswaping to gimp WS DMG intentionally.
By waffle on 2025-12-14 08:34:58
Quetzalcoatl.Mithlas said: »
So the combo of this being crafted gear, so hunting down/crafting HQ2 plus the time gated materials for augments. I don't think I'd even waste augment mats on NQ.
Oof.
For what it's worth, from the update notes, it seems like as long as you have the +1 or +2 of the exact same piece from the same set you can sacrifice the lower quality one to transfer the augment to the higher quality one.
By Dodik on 2025-12-14 07:52:29
Lili said: »
sad because RNG didn't get anything new to play with

QFT.

I'll take your word for it but that hasn't been my experience with Rng dps. To me it seems deliberately under powered compared to top tier dps jobs. Not a bad thing as such, it's a ranged job that can stay out of aoe range after all. Unlike a certain other "ranged" job that doesn't.
By Lili on 2025-12-14 07:35:29
Dodik said: »
Rng is screwed out of new armor

RNG right now is absolutely overpowered and can easily top any parse easily against any other DD, to the point of it being impossible for absolutely any tank to hold hate against it. It does not need faster TP speed and it doesn't need higher DPS. Heck, I match parse while spamming Coronach against my friend that has a stage 5 Gae Buide, there's clearly something wrong with that.

SE has made many mistakes along the years when making new gear, but not giving RNG any new toy right now is not one - it's the same as when BLU was incredibly OP and it was left out of Omen gear, PLD was useless compared to RUN so RUN was left out of a few upgrades (notably being put on Agwu gear), etc. It's always been the way that SE rebalances jobs, by giving some jobs bigger boons than others.

Now, it is not perfect and thus you get NIN being forgotten and RDM being completely broken, but none of that means that RNG was "screwed", really.

Now, none of this means that you can't be sad because RNG didn't get anything new to play with, of course, so let's join all the SMN and NIN in the Pouting Room and share a muffin together.
By Shinzaku on 2025-12-14 07:31:35
So the combo of this being crafted gear, so hunting down/crafting HQ2 plus the time gated materials for augments. I don't think I'd even waste augment mats on NQ.
Oof.
By Dodik on 2025-12-14 07:28:35
Doesn't matter. How about them new armor have we decided what colour it is yet.
By maletaru on 2025-12-14 07:27:07
Dodik said: »
I'm aware. I was saying ranger needs "some" rapid shot in midshot to work with empy set bonus.

Idk the cutoff for crit rate/storetp being a bigger dmg increase than empy set bonus though I'm sure someone will math it out.

Um...there's never a point at which it makes sense to put rapid shot in your midshot set...

Please explain why you think anyone would ever wear any rapid shot in their midshot set.
By LightningHelix on 2025-12-14 07:20:22
Unrelated: What do the abyssites (Kismet/Prosperity/Destiny) that say "bearer will experience greater fortune with [X type] of pyxis" actually do? They're not a buff to light upon zoning in (still entering with 0) - BG says "Certain Abyssites (listed in the above table) will occasionally cause a chest to be a stronger than it would be normally.", so is it just "tiering up" the chests (get more cruor on destroy / bigger effects / the big Amber Pyxis that can have NM pop KIs etc) in them, or is there more to it?
By Tenkey on 2025-12-14 07:16:28
Ultima livestream
YouTube Video Placeholder
By Dodik on 2025-12-14 07:12:37
I'm aware. I was saying ranger needs "some" rapid shot in midshot to work with empy set bonus.

Idk the cutoff for crit rate/storetp being a bigger dmg increase than empy set bonus though I'm sure someone will math it out.
By SimonSes on 2025-12-14 07:00:55
Rapid shot is in preshot, not midshot.
By Dodik on 2025-12-14 06:56:32
That's nice.
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