XIV "Alpha 2" Participants Picked + More

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XIV "Alpha 2" Participants Picked + more
 Asura.Kowen
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サーバ: Asura
Game: FFXI
user: Kowen
Posts: 470
By Asura.Kowen 2010-05-26 02:34:08  
http://www.andriasang.com/e/blog/2010/05/26/flying_get/

Quote:
Famitsu has an interview with team Final Fantasy XIV this week. Here's a summary of the bullet points that were listed at Game Jouhou:

-The Beta version will see some system changes that will make it so that you can more easily string together your attacks.
-The alpha test had bad tempo with insufficient explanations. They've made some revisions to the beta, resulting in a completely different system.
-It will be easier to save up Gil.
-You remember that amazing comparison shot showing how much better the beta looks compared to the alpha? It seems that the beta uses a different technique for its shadows. The alpha version used something called "Project Shadows" while the beta version uses "Depth Buffer Shadows."
-The city of Limsa Lominsa will have two levels.
-There will be a robust log filter in place. This is something that wasn't finished in time for the alpha.
-They're readying something large scale for your home, which functions like FFXI's Mog House.
-They'll soon be adding alpha testers as part of the new "alpha 2" phase. They've already selected the participants via drawing!
-As you play the game, you'll be able to freely change the god that you select during character making.
-Vehicles for FFXIV include Chocobo, horse driven carriage, boat, and air ship.
-You'll be able to select different colors for your equipment.

Good luck to everyone.