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NIN TP set/s
Bismarck.Sylow
サーバ: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-02-27 05:12:36
I was joking, don't pay any heed to that last part.
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サーバ: Cerberus
Game: FFXI
Posts: 229
By Cerberus.Heavendragon 2012-02-27 05:17:49
Ah btw i am just 2 % over haste cap with my set. You need to have 26% on Haste i heared to capp it. So will Koga +2 legs still better than AF3 +2 Legs?
Fenrir.Jinjo
VIP
サーバ: Fenrir
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Posts: 2269
By Fenrir.Jinjo 2012-02-27 05:19:02
I think you need Crit+4% and STP+2 minimum on Byakko's Haidate for it to be better without marches. Don't quote me on that, I haven't done the math fully.
If you're using it, Usukane Sune-ate would be better though.
Fenrir.Jinjo
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サーバ: Fenrir
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By Fenrir.Jinjo 2012-02-27 05:19:27
Cerberus.Heavendragon said: »Ah btw i am just 2 % over haste cap with my set. You need to have 26% on Haste i heared to capp it. So will Koga +2 legs still better than AF3 +2 Legs?
Yes.
Bismarck.Sylow
サーバ: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-02-27 05:28:38
I think you need Crit+4% and STP+2 minimum on Byakko's Haidate for it to be better without marches. Don't quote me on that, I haven't done the math fully.
If you're using it, Usukane Sune-ate would be better though.
Shouldn't it also depend on your dDEX? If the 15 dDEX shoots you into the last part of the dDEX <-> Crit Rate function, it could be worth up to 6% crit rate.
I mean, obviously you can't prepare for that, but it's worth considering I'd think.
By Domonous 2012-02-27 11:49:18
Don't use Hasty Pinion. And you're much better off using Rancor or even a Wivre Gorget with +2 Crit. rate if that's an option, at least on higher level content.
And the reason the cap of the "Haste + DW delay reduction is higher than 80%" is because it's (1- Haste)*(1- DW) >= .20. No addition. <.<
I wasnt trying to say addition lol. I meant The combination of the two not that it was the forumla. Additionally, i have found that when i am parsing against other melee me weakness comes from how long it takes me to get to 100 tp vs them. So explain to me why increasing the crit damage on my melee swings is better then my delay going from like 170 to 150 something with 2 more haste? Note: I do have as much crit as possible for ws.. not dumb enough to ignore that side....
Phoenix.Kirana
サーバ: Phoenix
Game: FFXI
Posts: 2025
By Phoenix.Kirana 2012-02-27 18:57:05
I've recently come back from a long break (since the 99 update came out). My TP set is looking like:
Hi set:
What upgrades should I be looking for? I'm working on relic+2 hands/feet currently. What would be the best offhand to work towards to upgrade from oiran/kamome?
サーバ: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2012-02-27 19:09:15
Atheling Mantle, Koga Tekko +2, Koga Hakama +2 (barring high haste buffs) for TP; Atheling Mantle, Koga Kyahan +2, Ocelomeh Headpiece/+1 for WS with the eventual possibility of Athos's Tabard + Boots. STR Arisui (99 version of Sekka).
I wasnt trying to say addition lol. I meant The combination of the two not that it was the forumla. Additionally, i have found that when i am parsing against other melee me weakness comes from how long it takes me to get to 100 tp vs them. So explain to me why increasing the crit damage on my melee swings is better then my delay going from like 170 to 150 something with 2 more haste? Note: I do have as much crit as possible for ws.. not dumb enough to ignore that side.... STP-5 and critrate-5% might have something to do with it too.
サーバ: Phoenix
Game: FFXI
Posts: 1285
By Phoenix.Dramatica 2012-02-27 19:11:09
Atheling mantle for tp/ws, Koga tekko +2, koga hakama +2 whenever not capping delay reduction, ocelomeh headpiece/+1(Perfect shura +1 augments are better if you are gaining nothing from the dex I believe), as well as koga kyahan +2.
Phoenix.Kirana
サーバ: Phoenix
Game: FFXI
Posts: 2025
By Phoenix.Kirana 2012-02-27 19:14:11
Atheling Mantle, Koga Tekko +2, Koga Hakama +2 (barring high haste buffs) for TP; Atheling Mantle, Koga Kyahan +2, Ocelomeh Headpiece/+1 for WS with the eventual possibility of Athos's Tabard + Boots. STR Arisui (99 version of Sekka).
I wasnt trying to say addition lol. I meant The combination of the two not that it was the forumla. Additionally, i have found that when i am parsing against other melee me weakness comes from how long it takes me to get to 100 tp vs them. So explain to me why increasing the crit damage on my melee swings is better then my delay going from like 170 to 150 something with 2 more haste? Note: I do have as much crit as possible for ws.. not dumb enough to ignore that side.... STP-5 and critrate-5% might have something to do with it too.
I'll get working on that str katana then. Would the hakama +2 be worth it even if I have near-perfect augment on byakkos (assuming I don't want to use a shinobi ring)?
サーバ: Phoenix
Game: FFXI
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By Phoenix.Dramatica 2012-02-27 19:17:03
Hakama +2 is still best even if not using shinobi ring, outside of high haste situations anyways.
サーバ: Valefor
Game: FFXI
Posts: 174
By Valefor.Neokenesis 2012-02-27 20:03:50
This is my current TP set. Where can I pick up some gain?
Bismarck.Rinomaru
サーバ: Bismarck
Game: FFXI
Posts: 2056
By Bismarck.Rinomaru 2012-02-27 20:10:55
Valefor.Neokenesis said: »This is my current TP set. Where can I pick up some gain?
Besides impossible to get Nyzul 100 armor that seems pretty good.
Fenrir.Curty
サーバ: Fenrir
Game: FFXI
Posts: 587
By Fenrir.Curty 2012-02-27 20:21:19
Valefor.Neokenesis said: »This is my current TP set. Where can I pick up some gain?
koga hakama+2, iga boots+2, shinobi ring as previous peeps have stated.
Bismarck.Rinomaru
サーバ: Bismarck
Game: FFXI
Posts: 2056
By Bismarck.Rinomaru 2012-02-27 21:34:48
Thoughts?
Offhand is DA+12% or whatever it is at 99, wiki sucks.
By Zeota 2012-02-27 21:45:07
Bismarck.Rinomaru said: »
Thoughts?
Offhand is DA+12% or whatever it is at 99, wiki sucks.
You're overshooting haste. Also ewww hasty pinion.
サーバ: Valefor
Game: FFXI
Posts: 174
By Valefor.Neokenesis 2012-02-27 22:11:34
Valefor.Neokenesis said: »This is my current TP set. Where can I pick up some gain?
koga hakama+2, iga boots+2, shinobi ring as previous peeps have stated.
I can't see how this will be better. Most of the time you will be w/o the rings haste. I am rarely at yellow HP. It's either red from a big hit or at 100% after a cure. By the time you have macro'd HP down and get back into attack gear the whm would have more than likely have already started casting cure. Thank you for the advise though.
サーバ: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2012-02-27 22:28:27
Bismarck.Rinomaru said: »Thoughts? The ***?
At above: read this page. Shinobi's a bonus. If your WHM can't fathom the idea of an HP latent, don't use the ring.
By mortontony1 2012-02-27 22:43:14
At above: read this page. Shinobi's a bonus. If your WHM can't fathom the idea of an HP latent, don't use the ring.
I love those whms that will buff themselves/cure themselves out of yellow hp as you're literally dying in front of them. Or as you're dying you see "player name starts casting Bio on the monster name"
By Gimp 2012-02-27 23:25:24
did someone have a set to go off of for shinobi ring?
only things I can think of replacing would be iga legs for augmented haidate and goading
edit: going off of neo's tp set
サーバ: Lakshmi
Game: FFXI
Posts: 79
By Lakshmi.Krazykozy 2012-02-28 00:15:21
This is my current tp set and atm it deffinetly out performs the toci set and af1 body (dw wise)... Only thing I can think of atm that could upgrade this further would be usu bewts..
Any other options that anyone can think of plz let me know lol
Bismarck.Rinomaru
サーバ: Bismarck
Game: FFXI
Posts: 2056
By Bismarck.Rinomaru 2012-02-28 00:38:52
You're overshooting haste. Also ewww hasty pinion.
Oh yes, I guess change the neck or ammo, im sure there's better necks than that, ammo are pretty lowkey.
Fixed, but that neck is somewhat out of reach for the commonfolk, including me lol.
But i'm aimin really high with it :/
サーバ: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2012-02-28 15:30:40
Lakshmi.Krazykozy said: »This is my current tp set and atm it deffinetly out performs the toci set and af1 body (dw wise)... Only thing I can think of atm that could upgrade this further would be usu bewts..
Any other options that anyone can think of plz let me know lol Nope. 3% DW < 5% DW and the other stats aren't enough to compensate.
Bismarck.Rinomaru said: »
You're overshooting haste. Also ewww hasty pinion.
Oh yes, I guess change the neck or ammo, im sure there's better necks than that, ammo are pretty lowkey.
Fixed, but that neck is somewhat out of reach for the commonfolk, including me lol.
But i'm aimin really high with it :/ You're giving up 5 STP, 3 attack, and 5 critdmg for 0.3% haste. What exactly makes you think this is a good idea? It's not even good for TP if you're getting the full 1%.
And you're still using the wrong offhand.
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Bismarck.Rinomaru
サーバ: Bismarck
Game: FFXI
Posts: 2056
By Bismarck.Rinomaru 2012-02-28 15:39:29
Sorry, when I see 1% haste i dont assume it to be .03% haste or whatever. Guess the game has some HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE *** mechanics.
Wrong offhand? for a double attack build?
サーバ: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2012-02-28 15:42:59
Gear haste caps at 256/1024, or a clean 25%. Most gear is slightly below the advertised % (items of 1% and 6%+ have slightly more), so 25% gear haste is usually in the 250-254/1024 range. So yeah, adding 1% to reach 26% only adds a fraction of a %. Still terrible regardless though as I said, so that's no excuse.
And yes, wrong offhand. For any build.
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Bismarck.Rinomaru
サーバ: Bismarck
Game: FFXI
Posts: 2056
By Bismarck.Rinomaru 2012-02-28 15:53:08
I think I'm done with gear forums.
Ramuh.Yarly
サーバ: Ramuh
Game: FFXI
Posts: 802
By Ramuh.Yarly 2012-02-28 15:56:33
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Phoenix.Kirana
サーバ: Phoenix
Game: FFXI
Posts: 2025
By Phoenix.Kirana 2012-02-28 15:57:16
Bismarck.Rinomaru said: »I think I'm done with gear forums. Because they are trying to help you?
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Bismarck.Rinomaru
サーバ: Bismarck
Game: FFXI
Posts: 2056
By Bismarck.Rinomaru 2012-02-28 16:01:03
Bismarck.Rinomaru said: »I think I'm done with gear forums. Because they are trying to help you? THATS WRONG
DOING IT WRONG
THere's more polite ways sayin ***, not trollin ***
inb4urNINsux
I have been trying to find sets listed for TP but the newest I could find from November/December, I only see items sets about Jin/Hi. I know not a ton has changed since then but there has/had been new findings on DW and now with the +2 sets I would think it could change things.
Goal?
First off I don't even know how much the set bonus from +2 for DW is. For Ammo I didn't even really know what to put so I stuck that in there, I can't afford the White Tathlum
1. Is it worth using the entire set to TP in sacrificing possible haste gear for HANDS and making up the haste in neck?
2. Or would it be better to use AF1 Chainmail + Dusk Gloves and then using something else in Neck?
3. In either case is suppa going to be marginally better or much a difference over Iga earring?
I have a long way to go still (prioritizing on getting Rajas when not busy with LS) but want to make sure I am aiming in the right direction. I also don't want to buy Tiercel if I would have been better off getting more haste out of another slot (would sure be cheaper) and not worrying about the DW bonus from the +2 set.
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