So looking at a preview for MH4U on Kotaku. The guy is pretty much praising the game up to this point.
Quote:
Bad – G is Unforgiving
The high-level multi-player quests – the G-rank quests – are one of the big selling points of 4 Ultimate. That's where you get to take on the really powerful monsters with your friends for the really good/rare resources to make the best badass gear – all which would be really awesome if the G-rank quests weren't diabolically punishing.
Generally, monsters will have a moment of weakness during their onslaught where you can get in a good hit or two, but with the G-rank monsters, many will have no detectable moments of weakness, or the window of opportunity will be so small that by the time you've approached them to strike, they've recovered and are already dishing out a hit that will knock off over half your health in one blow.
There were times where I felt that I wasn't fighting the monster I was hunting, but fighting against the programmers of the game who were deliberately unbalancing the game to give it the illusion of challenge.
I had to laugh. This guy must think Demon/Dark Souls is the worst game series ever.