08-10-2011 08:14 AM
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| Hi-ya monks! (get it? It's a pun.) Can I get a yeah buddy? Because I have a bunch of responses from the development team as follow-ups to all the feedback we have received about monk job adjustments Quote: Make it so you generate TP upon a successful counterattack. Quote: Abolish the TP that is given to enemies upon a monk’s successful counter. Quote: Make it so the rate of guard activation and the amount of damage that is reduced increases the higher the monk’s guard skill is. Quote: Add an ability that increases the guard rate and damage reduction. Quote: Make it so magic casting cannot be interrupted when you guard. Quote: Adjust Boost so the attack power is stronger. Quote: Add Regen, Stoneskin, or some other type of support-related effect to Chakra. Quote: Add a stun ability. Quote: Will there be any new stance abilities like Footwork? Quote: We would like special abilities that can only be used while Footwork is active. Quote: Add items that can be equipped in the sub equipment slot while using hand-to-hand weapons. |