Should I Redo Acp Body ?

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フォーラム » FFXI » Jobs » Warrior » Should i redo acp body ?
Should i redo acp body ?
 Phoenix.Gaiarorshack
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By Phoenix.Gaiarorshack 2011-09-17 07:35:58  
in thinking about redoing acp with double attack 2% and store tp 4 for tp'ing instead of crti rate 3% double attack 2% for ws'ing

her is my current set ws set



and my tp set


With the DA2% and STP4 i can keep my 6 hit build
 Cerberus.Kvazz
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By Cerberus.Kvazz 2011-09-17 07:39:23  
Why not just get an Askar Korazin? <_>
[+]
 Phoenix.Gaiarorshack
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By Phoenix.Gaiarorshack 2011-09-17 07:45:04  
ermm cause i forgot about that one >.< that acutally looks nice
store tp 5 str+5 and attack probably better than acp body

chanings some dexx for attack does nto sound bad insided abyssea
 Bismarck.Altar
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By Bismarck.Altar 2011-09-17 07:47:38  
Not related to the topic question, but you're overvaluing DA instead of crit.
Trade in your pole grip for a claymore, and TP in rancor over war neck (assuming you have your rancor capped)
Redoing your acp is kind of minimal returns. I agree with kvazz, try and get an askar body, nyzul is easy now. Also, wala + timarli hands > dusk + veloce I think.
If you're inside abyssea, TP in ravager's orb, not bomblet...replace the dex ring with str ring...
 Phoenix.Gaiarorshack
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By Phoenix.Gaiarorshack 2011-09-17 08:49:14  
nyzul floor 100 before abyssea. just never god a armor drop on the run :-(

and i havent go timirla hands im just waiting to get the 8 haste head so i can tp in ravagers hands ( with blitz ring)

im not tp'ing in rancor due to the added dmg, but i might reconsider that and yes its capped

regarding claymore my crit hit rate is already pretty high

Crit rate TP
merrits 5%
atma RR 30%
dDEX 20%
rage 20%
75%

Double attack TP
ability 10%
merrits 5%
gear 16%
atma VV 5%
36%

so a 2% increase in da is around 138/136= 1.014 more hits (and more crit hits unless you can't crit on at da swing)


A 3% critrate increase is 178/175= 1.017

so bassically im change to get around 0.3% more crit hits but less normalt swings and less tp feed ?

im not saying you are wrong i just don't see losing 1.4% more swings to attain 0.3% more crit rate during tp phase looks good unless crit rate has a hell of a high dmg multiplier (i dont know it if you have the info i would love it)


ima throw some math at it

polegrib
1000 TP swings * 1.38 da = 1380 swings
1380 swings * 75% crirate = 1035 crits swing

claymore
1000 TP swing * 1.36 = 1360 swings
1360 swing * 78% critrate = 1076.4

hmm seems more vial now loing 20 normal swing to get 30 more crithits

but im also ws'ing around 1,16% less now ( 1.4% less tp swing reduce withthe 16.6% chance of those hitting last swing in a 6hitbuild so it ovefeeds)


lets say crithit deals dbl dmg
thats +30% from atma and +10% from af3+2 feet

so basically 2.4 increase in dmg with a crithit


polegrib from above
normal hits is (1380 - 1035) 345
crit hits is 1035
dmg wise its 345 + (1035 * 2.4) = 2829 swings of dmg

claymoregrip form above
normalhits is (1360-1076,4) 283.6
crit hits is 1076.4
dmg wise it is 283.6 + (1076.4 * 2.4) = 2866,96 swings of dmg

so 1,0134181689642983386355602686462 dmg increse during tp phase for claymore

i believe da does very little during ws since extra swings does only have a ftp mod of 1.0
im not entirely into thews calcc but i might believe you aer right if crithit does around dbl dmg


anyone have more info on this ?



sidenote
i like my tp gear being geared for outside abyssea content too, hence why the high acc build but i should probably make inside/outside sets just a bit lazy atm
 Phoenix.Gaiarorshack
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By Phoenix.Gaiarorshack 2011-09-17 08:57:21  
hmm hold on i forgot the lost of ws soeed

so bassically sofar it narrows down to

1.34181689642983386355602686462% dmg increase during tp phase
ws
1.16% faster ws hits ?

crithit grib is not going to help at all with ws
because of caped crithit rate

above 75% + ukon 20% +head 3% +body 3% = 101% crirate making a ritrate grib give nothing for ws comapred to the (little) gaing from pole ?

feedback appreciated

hmm maybe i shouldn't ws in rancor at all if i allready cap crithitrate ?

did i mis something in the math ?
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2011-09-17 09:05:30  
You missed using SS instead of GH I think.

EDIT: and the fact that the value of crits is not static.
 Phoenix.Gaiarorshack
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By Phoenix.Gaiarorshack 2011-09-17 09:10:10  
GDI i couldn't let ti go

im thinking og brave grib instead of claymore
because critdmg is bassically

crithit * critdmg

we all know that its more powerful to increase the lesser factor as the increase is comparable higher

claymore grib
critrate 0.78 * 2.4 dmg = 1.872 average dmg increase

brave grib
critrate 0.75 * 2.43 dmg = 1,8225 avergae dmg increse


now put in ranco in tp phase
claymore grib
critrate 0.88 * 2.4 dmg = 2.112 average dmg increase

brave grib
critrate 0.85 * 2.43 dmg = 2,0655 avergae dmg increse


hmmm
that was pretty easy

crithate grib beats critdmg during tp phase of critdmg is bassaiclly dbl dmg
 Carbuncle.Blazer
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By Carbuncle.Blazer 2011-09-17 09:13:40  
color me noob, but as someone who doesn't play heavy DD jobs, isn't there a cap on crit hit rate%? I know they pushed the crit hit dmg cap up to 100%, but wasn't sure about the hit rate.
 Phoenix.Gaiarorshack
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By Phoenix.Gaiarorshack 2011-09-17 09:14:13  
Fenrir.Nightfyre said: »
You missed using SS instead of GH I think.

EDIT: and the fact that the value of crits is not static.

didn't use any of the atma's in my calc

only rr and vv
offcause usng apoc atma (im genenraly using vv rr and apoc as i havent gotten SS yet. yes shame on me) 15% ta is gonnan reduce the effectivenes of da during tp phase


and yes crit is not static but it does have an average
 Phoenix.Gaiarorshack
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By Phoenix.Gaiarorshack 2011-09-17 09:31:52  
Carbuncle.Blazer said: »
color me noob, but as someone who doesn't play heavy DD jobs, isn't there a cap on crit hit rate%? I know they pushed the crit hit dmg cap up to 100%, but wasn't sure about the hit rate.

i believe its 95-100%

and 50% on atma's alone
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2011-09-17 17:40:49  
100%, no seperate cap from atmas.

Quote:
and yes crit is not static but it does have an average
What values are going in to this "average"?