Magic Accuracy And Enfeebling Ninjutsu

Eorzea Time
 
 
 
言語: JP EN FR DE
日本語版のFFXIVPRO利用したい場合は、上記の"JP"を設定して、又はjp.ffxivpro.comを直接に利用してもいいです
users online
フォーラム » FFXI » Jobs » Ninja » Magic Accuracy and Enfeebling Ninjutsu
Magic Accuracy and Enfeebling Ninjutsu
 Fenrir.Bricent
Offline
サーバ: Fenrir
Game: FFXI
Posts: 64
By Fenrir.Bricent 2011-11-19 13:08:27  
Just a question looking at the Koga sash Magic Acc yet ninjutsu is not magic? Int affects ninjutsu spells and is used in calculations for magic acc so I would think magic acc does affect ninjutsu.
 Ramuh.Austar
Offline
サーバ: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2011-11-19 13:09:38  
Ninjutsu is affected by magic acc.
Offline
Posts: 199
By KothoftheHammer 2011-11-19 13:17:28  
Ramuh.Austar said: »
Ninjutsu is affected by magic acc.
 
Offline
Posts:
By 2011-11-19 13:27:45
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 Ragnarok.Sekundes
Offline
サーバ: Ragnarok
Game: FFXI
user: Sekundes
Posts: 4197
By Ragnarok.Sekundes 2011-11-19 13:31:34  
How are either of those not magic? They are under the magic menu.
 
Offline
Posts:
By 2011-11-19 13:33:20
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 Ragnarok.Sekundes
Offline
サーバ: Ragnarok
Game: FFXI
user: Sekundes
Posts: 4197
By Ragnarok.Sekundes 2011-11-19 14:07:23  
Fair enough, just curious.
 Fenrir.Minjo
Offline
サーバ: Fenrir
Game: FFXI
user: Tsuko
Posts: 1326
By Fenrir.Minjo 2011-11-19 14:13:48  
I think what he meant by that is that the game, solely based on lore, doesn't classify either as "magic". Singing is something of a psychological benefit/detriment, and ninjutsu is the manipulation of tools to create a reaction. These two types also aren't subject to arcane aggression.
 Bahamut.Eorphere
Offline
サーバ: Bahamut
Game: FFXI
user: eorphere
Posts: 386
By Bahamut.Eorphere 2011-11-19 14:27:25  
But like Sekundes said, they are in the "magic" menu in the game... so, I would say that clearly the game recognizes them as "magic."
 Fenrir.Minjo
Offline
サーバ: Fenrir
Game: FFXI
user: Tsuko
Posts: 1326
By Fenrir.Minjo 2011-11-19 14:29:25  
Fenrir.Minjo said: »
...solely based on lore...
 Bahamut.Feisei
Offline
サーバ: Bahamut
Game: FFXI
user: feifei
Posts: 956
By Bahamut.Feisei 2011-11-19 14:30:33  
If you gotta fight something or use something to learn it, its magic!
 Bahamut.Eorphere
Offline
サーバ: Bahamut
Game: FFXI
user: eorphere
Posts: 386
By Bahamut.Eorphere 2011-11-19 14:33:53  
Right, but what is the context here? We could go with your "lore." And that is fine, but for all realistic purposes in this game; or more specifically, Magic Accuracy in this game (given the OP), shouldn't we go with a thumbs up on it being magic?

I understand the idea of semantics... but when the context is FFXI and, furthermore, something even more specific, then I am not even sure what is meant by semantics... Yes, they are magic.
 Fenrir.Minjo
Offline
サーバ: Fenrir
Game: FFXI
user: Tsuko
Posts: 1326
By Fenrir.Minjo 2011-11-19 14:36:02  
Basic functions of gameplay =/= lore

One tosses the two into the magic category, one doesn't. Don't know how to be more clear.
 Bahamut.Eorphere
Offline
サーバ: Bahamut
Game: FFXI
user: eorphere
Posts: 386
By Bahamut.Eorphere 2011-11-19 14:40:22  
I am not arguing that... I see your point, and no need to argue against it. Just saying that the question was about Magic Accuracy. The game is very clear in how it sees that, that is all.
 
Offline
Posts:
By 2011-11-19 14:47:10
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 Bahamut.Gimpness
Offline
サーバ: Bahamut
Game: FFXI
user: Gimpness
Posts: 550
By Bahamut.Gimpness 2011-11-19 15:12:51  
Bahamut.Feisei said: »
If you gotta fight something or use something to learn it, its magic!

pfft! wsnms! those aren't magic!