4 Hit Build On Ranger

Eorzea Time
 
 
 
言語: JP EN FR DE
日本語版のFFXIVPRO利用したい場合は、上記の"JP"を設定して、又はjp.ffxivpro.comを直接に利用してもいいです
users online
フォーラム » FFXI » Jobs » Ranger » 4 hit build on Ranger
4 hit build on Ranger
Offline
Posts: 43
By Azeran 2012-01-28 01:21:03  
Looking to work off a 4 Hit build. Sub SAM looking for any suggestion's on what to use and some 4 hit build set's, any help is good help.
 Leviathan.Hohenheim
Offline
サーバ: Leviathan
Game: FFXI
user: Hohenheim
Posts: 3351
By Leviathan.Hohenheim 2012-01-28 01:22:08  
well first of what wtf weapon are you using lol, second of all, you're prolly only going to 4 hit yoichi or annihilator and there's tp sets for both in the ranger forums.
Offline
Posts: 43
By Azeran 2012-01-28 01:26:12  
Currently i have a Gandiva and plan to work on annihilator, but i'm looking for, if not a 4 hit build, what i can do to get the most return on TP per arrow. Yes i understand it's hard to get a 4 hit without one of the two but i still want to find a way to optimize my TP return.
 Leviathan.Hohenheim
Offline
サーバ: Leviathan
Game: FFXI
user: Hohenheim
Posts: 3351
By Leviathan.Hohenheim 2012-01-28 01:28:24  
not trying to sound like an ***, but google ffxi store tp calculator and then go from there, count the stp on the gear choices you have and find the total that reaches the required stp to 4 hit it.
Offline
Posts: 43
By Azeran 2012-01-28 01:30:36  
See, that's not what i'm looking for. I'm looking to see other set's that people use for the most EFFICIENT TP return. i'm not a scrub i know all the TP calculator stuff i was just wanting to see what i needed to add to my set that help's other people reach a higher TP return.
 Leviathan.Hohenheim
Offline
サーバ: Leviathan
Game: FFXI
user: Hohenheim
Posts: 3351
By Leviathan.Hohenheim 2012-01-28 01:35:33  
well first of all you didnt post a set, and second of all it seems like in your view, the most efficient is the highest tp return possible, so as i said..just look at the ranger gear and choose the gear with the highest stp in each slot.
 Cerberus.Nahtaivel
Offline
サーバ: Cerberus
Game: FFXI
user: Nahtaivel
Posts: 47
By Cerberus.Nahtaivel 2012-02-01 10:28:07  


Gives you exactly 54 STP + /sam for 25TP/hit.

I don't know if it's ideal, just something I put together. Thoughts?
 Ragnarok.Chronosphere
Offline
サーバ: Ragnarok
Game: FFXI
Posts: 270
By Ragnarok.Chronosphere 2012-02-01 10:44:53  
Unless you plan on WSing in the same amount of STP for Jishnu's, that is not a 4hit.
 Cerberus.Nahtaivel
Offline
サーバ: Cerberus
Game: FFXI
user: Nahtaivel
Posts: 47
By Cerberus.Nahtaivel 2012-02-01 10:54:03  
I know, which is why i said I don't know if it's ideal. Like was mentioned, 4 hitting with Gandiva doesn't seem like the best idea and is better left to Anni and Yoich.
 Quetzalcoatl.Seveth
Offline
サーバ: Quetzalcoatl
Game: FFXI
user: Seveth
Posts: 143
By Quetzalcoatl.Seveth 2012-02-01 15:55:45  
So a 4 hit is considered 4 ranged attacks > 100 tp > WS > 3 Ranged attack > WS wash repeat?
 Leviathan.Hohenheim
Offline
サーバ: Leviathan
Game: FFXI
user: Hohenheim
Posts: 3351
By Leviathan.Hohenheim 2012-02-01 15:58:32  
Quetzalcoatl.Seveth said: »
So a 4 hit is considered 4 ranged attacks > 100 tp > WS > 3 Ranged attack > WS wash repeat?

yes
 Quetzalcoatl.Seveth
Offline
サーバ: Quetzalcoatl
Game: FFXI
user: Seveth
Posts: 143
By Quetzalcoatl.Seveth 2012-02-01 16:00:06  
cool thx
necroskull Necro Bump Detected! [31 days between previous and next post]
 Sylph.Knala
Offline
サーバ: Sylph
Game: FFXI
user: nala
Posts: 678
By Sylph.Knala 2012-03-03 07:17:14  
without knowing your weapon and your exact weapon skill build none of us can really advice you on how to achieve any xhit build whatsoever, ill post here what I've shown to peeps i know in order to explain how to calculate a hit build (i always do it manually... cause i'm weird?) stp values are represented by %'s that is to say 43 stp would be 1.43

B * S = W (round down to the closest .1)

(100 - W)/X = R (round up to the closest .1)

R/B = ST (round up to the nearest .01)

ST - TR = G

B = weapon base tp gain (need to take both your bow/gun and ammo delay into account to calculate the proper base tp gain)
S = STP total on ws set
W = Weaponskill TP return
X = hit build - 1 that you are trying for (in this case x would be 3)
R = required TP per hit after ws needed for 100%
ST = Total STP required
TR = STP trait (15 sam sub, 30 sam main no merits, 40 w/)
G = STP required from gear to make X+1 hit build

eh... woops didnt realize this was that old of a thread.
 Bismarck.Markas
Offline
サーバ: Bismarck
Game: FFXI
user: Markas83
Posts: 506
By Bismarck.Markas 2012-03-03 07:22:44  
Sylph.Knala said: »
without knowing your weapon and your exact weapon skill build none of us can really advice you on how to achieve any xhit build whatsoever, ill post here what I've shown to peeps i know in order to explain how to calculate a hit build (i always do it manually... cause i'm weird?) stp values are represented by %'s that is to say 43 stp would be 1.43

B * S = W (round down to the closest .1)

(100 - W)/X = R (round up to the closest .1)

R/B = ST (round up to the nearest .01)

ST - TR = G

B = weapon base tp gain (need to take both your bow/gun and ammo delay into account to calculate the proper base tp gain)
S = STP total on ws set
W = Weaponskill TP return
X = hit build - 1 that you are trying for (in this case x would be 3)
R = required TP per hit after ws needed for 100%
ST = Total STP required
TR = STP trait (15 sam sub, 30 sam main no merits, 40 w/)
G = STP required from gear to make X+1 hit build

eh... woops didnt realize this was that old of a thread.
 Sylph.Knala
Offline
サーバ: Sylph
Game: FFXI
user: nala
Posts: 678
By Sylph.Knala 2012-03-03 12:33:52  
your image link is broke.