|
|
Random Question thread (FFXI related)
By Tathamet 2026-08-24 21:53:18
Any tips for maximizing allied notes from campaign battles? It's a pain in the rear chasing campaign battles down as it is and seems it's going to take a few battles to get the amounts needed.
I tried spamming bard spells for 10 minutes with tags on, didn't feel very efficient. Am I doing it wrong? Is there a better way?
Bismarck.Radec
サーバ: Bismarck
Game: FFXI
Posts: 225
By Bismarck.Radec 2026-08-24 22:05:17
TL;DR: Fight and kill 2-4 mobs, melee damage only, no WS. Wait til 15minutes has passed since you recieved tags, then turn them in and repeat. 1 battle of this will be enough to rank up.
Longer:
You can get credit for up to 300xp/150AN (doubled during monthly campaign bonus) every 30 seconds of tag duration at Medal of Altana. It scales down slightly as your medal is lower.
You can earn points much much faster than you can get credit for them, but there's a limit of 15 minutes of points per set of tags.
If you're on something that can sleep/hold mobs safely, keep 1-2 out of the range of the allied NPCs so the battle doesn't end earlier than your 15 minute cutoff.
[+]
Carbuncle.Maletaru
サーバ: Carbuncle
Game: FFXI
Posts: 4586
By Carbuncle.Maletaru 2026-08-24 22:16:47
If you goal is to rank up your medals, the trick is absolutely don't ever do campaign battles, for any reason.
Campaign ops take about 30 seconds to 2 minutes and <5 of them will rank you up.
Asura.Vyre
Forum Moderator
サーバ: Asura
Game: FFXI
Posts: 16854
By Asura.Vyre 2026-08-24 22:31:37
Any tips for maximizing allied notes from campaign battles? It's a pain in the rear chasing campaign battles down as it is and seems it's going to take a few battles to get the amounts needed.
I tried spamming bard spells for 10 minutes with tags on, didn't feel very efficient. Am I doing it wrong? Is there a better way? Looks like you got a couple good answers already, but I'll add my 2 cents.
I did all my rank ups through campaign battles on WAR. My eval was always higher when I used Provoke as much as possible while killing stuff.
Pretty sure you can boost eval by generating loads of enmity.
Switch all your guys to tanks or war sub or something, and generate a lot of enmity/use enmity actions frequently. Like flash and poisonga foil and ***.
No need to get the credit asap, cause you can only rank up once per hour.
And weaponskill less, cause your weaponskills are too strong and will kill the mobs. Killing mob is good credit, but you generate like no enmity and don't get credit for the overflow damage either.
[+]
By Tathamet 2026-08-24 22:40:48
It's less about ranking up and all that, more so just completing the related campaign ops. When there's only one zone I can earn credit from, it stinks having the battles end quick and waiting for another battle to start in that same zone.
I'll try pulling things away and sleeping them to drag the battle out. Thanks for the tips!
[+]
Ragnarok.Martel
サーバ: Ragnarok
Game: FFXI
Posts: 3126
By Ragnarok.Martel 2026-08-24 23:28:23
Any tips for maximizing allied notes from campaign battles? It's a pain in the rear chasing campaign battles down as it is and seems it's going to take a few battles to get the amounts needed.
I tried spamming bard spells for 10 minutes with tags on, didn't feel very efficient. Am I doing it wrong? Is there a better way? Looks like you got a couple good answers already, but I'll add my 2 cents.
I did all my rank ups through campaign battles on WAR. My eval was always higher when I used Provoke as much as possible while killing stuff.
Pretty sure you can boost eval by generating loads of enmity.
Switch all your guys to tanks or war sub or something, and generate a lot of enmity/use enmity actions frequently. Like flash and poisonga foil and ***.
No need to get the credit asap, cause you can only rank up once per hour.
And weaponskill less, cause your weaponskills are too strong and will kill the mobs. Killing mob is good credit, but you generate like no enmity and don't get credit for the overflow damage either. Campaign mobs are very low level, which means that they have absolutely massive damage to enmity ratios. There's a reason that Atonement(or any source of damage) was one of the best enmity actions back as 75(when Atonement's enmity was still damage based.) Completely destroying a single mob would generate far more enmity in an instant than spamming provoke or enmity actions would, unless you kept at it for a rather long time.
But the other thing that spamming enmity actions and not killing mobs does, is it takes time. And time is by far the most important factor because all campaign gains are capped based on the amount of time you've had tags. It also means that you are performing a greater variety of actions than if you were just killing things. Which leads into how the campaign battle evaluation system works...
Campaign credits you for various different action types. And each type has a cap, and an overall cap, based on time spent with allied tags. JPwiki has lots of info on this.
- Damage, Separate physical and magical categories
- Healing. Separate self and other cure categories
- Auto attacks. credited per round, not per hit.
- Damage taken. No credit for evading.
- Buffing. Separate self and other categories. Also seems to be a song category and and enhancing magic category. Some JAs also count. Buffing in general got nerfed pretty hard when SE limited things to prevent players from spamming new tags over and over, though.
- Debuffing. DoT debuffs that deal direct damage, like Dia or Bio, count towards the magic damage category rather than the debuff category.
- Skillchains
- Raising people
- Killing blows
So a combination of spending more time in a campaign battle, and performing more various different actions will get you more credit, up to the current overall time based cap.
So while it is wise not to do too much damage too fast... and end the battle prematurely. I see little reason to believe that your results are actually based on enmity generation, and not just on performing more types of credited actions while spending more time in campaign.
That said, I can't completely exclude the possibility that enmity could also be a factor. It could be tested. But I find that the current info about the evaluation system also serves as a reasonable explanation for your results.
I can't test myself atm. Not subbed. But... It wouldn't be too hard to design a test.
Hmm, say... Compare two debuffs. Flash, and say, slow. Both should credit you for an enfeeble, but flash generates a ton more enmity. So if enmity is a factor, then flash should yield more credit.
So you get tags, flash a mob, then go get your tags removed without taking damage or taking any other actions. And note the exp/AN gains. Also mark how long you'd had tags when you end, since that affects your cap. Not sure how much you get for a single action, but I doubt you'll hit even your initial cap in a single cast. But you could repeat the test at a higher cap by waiting a minute or two after getting tags. Just make sure that each test pair has the same tag duration.
Anyway, if the flash test gets more credit while all other factors are controlled for, then enmity may be a factor.
By Draylo 2026-08-25 02:53:15
Something causing my NPCs to move like this, cant figure it out. Config set to 60fps, no fastcs. I unload all addon and nothing, maybe a system setting or dgvoodoo
https://streamable.com/93wnlu
[+]
By dannyl 2026-08-25 07:46:05
You found a taru power-walking is all
[+]
Fenrir.Jinxs
サーバ: Fenrir
Game: FFXI
Posts: 1311
By Fenrir.Jinxs 2026-08-25 09:08:37
Something causing my NPCs to move like this, cant figure it out. Config set to 60fps, no fastcs. I unload all addon and nothing, maybe a system setting or dgvoodoo
https://streamable.com/93wnlu
looks like an fps bug
whats your fps?
By kaffy 2026-08-25 09:22:56
had it happen more than once, with and without fastcs. I think it is caused because of multiple characters writing to the the config settings file similar to the problems with treasury, but can't confirm this 100%. Have also had it when relaunching after a crash or disconnect, the title screen fps is off and can't log in (will get a pol 3011 error I think?) unless you enter console and use config FrameRateDivisor to reset the fps.
tl;dr, stopped using fastcs altogether and stayed with 30fps. wasn't worth the hassle otherwise.
By Draylo 2026-08-25 17:58:27
I have my fps set to 60 with config, I double checked and it isnt uncapped. I also do not use fastcs. I logged into my laptop and i don't seem to have the problem there with similar addons/dat mods (altho my laptop has issue with blurry icon/timers i cant figure that one either atm lol)
Also happens with only one character on/open.
I tried to set to 30 FPS and still same issue. Tried unloading all addons and zoning, still same issue.
- POL Vanilla, does not happen! something positive, trying to see what addon or plugin causing this
By Draylo 2026-08-25 19:34:55
Unloading all plugins from start, nothing. Unloaded all addons from start, no issue. So 100% an addon doing this at startup, now to figure out which one...
By Draylo 2026-08-25 20:06:36
ITS OVER
I figured it out, it was Xicamera. I had the battle distance set to 25 and i guess that was too far when the game was starting up. Maybe some glitch during the opening scene that plays as you select character? I lowered it and logged in and the problem is gone. Unloading it in game with that glitch didnn't fix it, so must be something with startup
By AegParm 2026-08-25 22:47:59
Why is it that sometimes when I cast a spell via shortcuts, I will kneel down like I typed /heal? Seems to happen mostly on brd, like will type in /valorminuet5 or whatever and rather than cast it, I'll take a knee. Happens on rdm occasionally as well! Has happened sporadically for as long as I can remember.
Lakshmi.Stepth
サーバ: Lakshmi
Game: FFXI
Posts: 2052
By Lakshmi.Stepth 2026-08-26 20:15:22
It's roughly 15 completions per tier to unlock the next one. I unlocked most of the Sandy ops over the last week. Both Ops I tried (Stock and Awe and the other one where you have to find suspicious objects in town) took me 20 completition each to unlock the next tier.
Maybe just a coincidence I guess.
Still, I wonder where the *** did I stick "5 to unlock next tier" in my memory lmao, it's nowhere near 5, it's 15+
I did mine over the course of a few days so it’s possible some other completionists helped out along the way. Either that or Campaign conditions/star rating can impact it somehow.
When I switch to do the next nation I’ll see if I can pin it down more accurately.(Not looking forward to doing more Vanguard-X)
Revisiting this as I'm working my way through Windurst ops this week. It just took 6 completions of Materiel Storm II, freshly unlocked, to unlock Materiel Storm III, so there's definitely something else at work here.
EDIT: 6 completions of III unlocked IV.
Asura.Vyre
Forum Moderator
サーバ: Asura
Game: FFXI
Posts: 16854
By Asura.Vyre 2026-08-26 22:49:17
Does the Donar Gun's Lightning Affinity apply to any Thunder magic damage you deal?
Thinking about Hachimonji shenanigans on Ninja with Tachi: Goten in particular.
By Nariont 2026-08-26 23:59:56
Yes, was/still is the top raiton swap for nin, imagine similar goten but thats quite a cost in tp(though hachi's already damaging daken anyway...)
Lakshmi.Buukki
By Lakshmi.Buukki 2026-08-27 12:43:38
Does the Donar Gun's Lightning Affinity apply to any Thunder magic damage you deal?
Thinking about Hachimonji shenanigans on Ninja with Tachi: Goten in particular.
I think my response is better served for the NIN thread.
https://www.ffxiah.com/forum/topic/33470/the-sealed-dagger-a-ninja-guide/271/#3796669
[+]
Cerberus.Stereo
サーバ: Cerberus
Game: FFXI
Posts: 60
By Cerberus.Stereo 2026-08-28 19:48:56
what jobs are you spending your plaudits AF+3 Kupon on?
I have 7 characters so it was a serious time investment for me, but doing 7x AF->Reforge->Upgrades would have been even worse.
None of my characters have dragoon and it seems since I quit it's no longer loldrg.
By Draylo 2026-08-28 20:09:33
Warrior seems like a good investment
By Nariont 2026-08-28 20:23:20
really just depends what jobs you want to save money/time on, fair bit of the melees only use 2~3 pieces, mages can lean more towards 3 or so just due to utility/skill swaps
Carbuncle.Nynja
サーバ: Carbuncle
Game: FFXI
Posts: 8111
By Carbuncle.Nynja 2026-08-28 20:44:44
what jobs are you spending your plaudits AF+3 Kupon on? AF+3 Kupon??? Thats for poors
Deeds playa, 2 1/2 months closer to another free PW pop, ADL pop, one of 2 yearly Venus Orbs, one of 2 free 50JP (idk who still needs this but ymmv), every second month is 3 free Abdhaljs seals, etc. If anything else, it offers is a unique reward that can otherwise only be bumped in increments of 40 every month.
inb4: "free pw pop is also for poors". I play on a bottom 8 low-pop server, theres a risk of having < 3 Scoria's on AH at any given time, which is made worse if I finish multiple weapons at once. My hatred for Nyzul is the worst kept secret, thats my blocker when I make a set of mythics for my chars, and is usually the last step.
[+]
Lakshmi.Byrth
VIP
サーバ: Lakshmi
Game: FFXI
Posts: 6986
By Lakshmi.Byrth 2026-08-29 05:56:29
What is the highest Fast Cast you can get from Dark Matter? I've seen 7% on Herc Boots (normally caps at 6%), but is higher possible?
Ragnarok.Martel
サーバ: Ragnarok
Game: FFXI
Posts: 3126
By Ragnarok.Martel 2026-08-29 10:05:15
I've seen 8% before. Code hands={ name="Merlinic Dastanas", augments={'Pet: INT+4','Weapon Skill Acc.+7','"Fast Cast"+8','Accuracy+11 Attack+11','Mag. Acc.+8 "Mag.Atk.Bns."+8',}},
[+]
Valefor.Philemon
サーバ: Valefor
Game: FFXI
Posts: 738
By Valefor.Philemon 2026-08-29 10:10:33
I think 8% is the highest I've ever seen.
[+]
Fenrir.Jinxs
サーバ: Fenrir
Game: FFXI
Posts: 1311
By Fenrir.Jinxs 2026-08-31 12:20:48
Is there any equipment for digging that increase results?
So many digs return nothing
If I wanna burn through my 100 a day quickly this is gonna be hard
Especially if it's 400 eventually
I see some pieces that increase the results of an hq drop however
And riding time options
Lakshmi.Buukki
By Lakshmi.Buukki 2026-08-31 13:13:05
Indirectly, the Egg Helm. Adds random items to the pool, so you get more chances at successful digs. Sadly, I never got one.
But it looks like you can obtain one as a Rank 3 Bonanza prize, if you redeem the Kupon AW-Cos for one.
Fenrir.Jinxs
サーバ: Fenrir
Game: FFXI
Posts: 1311
By Fenrir.Jinxs 2026-08-31 13:20:41
Does findall support eventnpc storage?
I have an AW-Cos I guess but now I gotta figure out what I would actually use this for
Looks like black chocobo does something similar
EDIT DO NOT DO THIS. It is worse.
[+]
Asura.Sechs
サーバ: Asura
Game: FFXI
Posts: 11595
By Asura.Sechs 2026-09-01 00:50:04
Is there any equipment for digging that increase results? Equipment? No, well the Egg Helm.
It grants the Chocobo a secondary loot pool from which each Dig can extract items.
Appearently this secondary pool is a separate chance from the regular one. The result is that this slightly raises your overall success rate compared to your overall digs.
It's a very small % though so don't expect huge differences.
These items can produce skillups as well, just like "regular" successful digs.
Other than that, nope, there's no equipment.
The success rate is mostly related to two aspects:
1) the higher your Wing Skill the higher (slightly... no big difference either) your chances that a dig will be a successful one
2) the DSC and RCP of your Chocobo. I think only one of these two aspects actually influence the success rate but I don't remember which, check Ninian's Chocobo Raising thread and the Mastery thread, it's been discussed there somewhere, I asked about it several months ago
The only other equipments that affect dig are Sky Blue Racing Silks (increase skillup rate on each successful dig) and Blue Racing Silks (doubles your normal daily digs cap). Then Chocobo Rope (slightly increases skillup rate, seems to be a pretty minimal difference).
Then there's other gear that increase choco duration while digging but yeah, nothing directly affecting the Successful digs rate over your overall Digs.
I forgot to mention some gear that increase the rarity of items you dig but it does absolutely nothing for the skillup rate or the dig accuracy rate.
To give you an idea, my custom chocobo has 200 skill cap because of very high END (basic value is 100 digs per day, with END above a certain threshold, you reach the 200 digs per day cap) and has very very very low DSC and RCP.
When I started digging (no gear, wing skill 0) my success rate was like ~40%, bit lower maybe but around that.
Now I have Egg Helm and I'm >72 wing skill, my success rate is around ~57% or something like that.
Keep in mind there's a third aspect I didn't mention before: other people in zone digging with you.
If enough people are in zone doing diggin, it seems the success rate of each person will go slightly down, compared to when you're alone.
Possibly, probably? Just having another person, won't influence your results, but past a certain amount of people (3? 4? I don't know) you'll start noticing different values.
So check that thing as well while you're at it.
Bahamut.Zedoma
サーバ: Bahamut
Game: FFXI
Posts: 179
By Bahamut.Zedoma 2026-09-01 02:21:42
If I wanna burn through my 100 a day quickly this is gonna be hard
Especially if it's 400 eventually
I see some pieces that increase the results of an hq drop however
And riding time options
You need to raise your own digging chocobo. One with 224 RCP and at least 1 digging ability is +80% dig accuracy which helps to hit the item cap per day very quickly.
You want to avoid using denim pants while leveling. Dig accuracy hits 30-35% with a perfect digger which increases required dig time by a fair amount. I capped wing skill using denim pants for about 90% of my dig journey and the final skill up occurred on dig 17,305/45,471 (sky blue the entire time). Definitely would not recommend.
For those of you that visit Bg you already know the premise of this thread but for those that don't, it's simple.
Quote: This thread is for off-the-cuff questions that don't merit a full topic to answer. 'What should I wear for my level 65 pup?' 'What's the best way to learn the Qutrub Blu spell?'
General Guidelines.
Any questions goes be it FFXI related or not this community has a plethora of people surely one will be able to assist you.
Please don't bash people for asking questions hating someone for seeking knowledge even if you deem it a stupid thing to ask makes you look like an even bigger tool.
If your answer is on the large side either providing a link or spoilering the answer might be a good idea to help reduce the thread size.
Have fun!
|
|