Shiva.Thorny said: »
As a disclaimer, I have not looked into it personally, but I do not believe it is related to that packet. One thing that immediately comes to mind is the pirate ship, the old fashioned way to tell if you would encounter pirates was to observe whether the zone appeared prior to or after the chat log. There is a distinct delay in the pirate zone where your chat log would appear, but the rest would not, and you could not move for a few seconds longer. These two zones should be nearly identical, and inventory loading time should be identical, but they behaved very differently in this regard.
There is likely some sort of delay related to setup, but someone would have to take the time to reverse it and see what actually happens on packet receipt and zonein to be sure.
Mog garden is another great example, the zonein takes over 20 seconds before you can move. In this case, it's caused by something using the cutscene event system to just blank your screen for that time period, and can be blocked by preventing the cutscene event and sending the appropriate menu response. It is possible that the same is happening for other zones like this, but again, I have not personally looked into it.
There is likely some sort of delay related to setup, but someone would have to take the time to reverse it and see what actually happens on packet receipt and zonein to be sure.
Mog garden is another great example, the zonein takes over 20 seconds before you can move. In this case, it's caused by something using the cutscene event system to just blank your screen for that time period, and can be blocked by preventing the cutscene event and sending the appropriate menu response. It is possible that the same is happening for other zones like this, but again, I have not personally looked into it.
To give more example with these HP warp zonings
HP to Qufim => Can move immediately
HP to Palborough => can't move
HP to Port Bastok MH => can't move
HP to Norg => can't move
HP to WAdoulin MH => can move
HP to Wadoulin AH => can move
Warp to Wadoulin MH => can move
So yeah uhm, something else is at play here.