Dark Souls & Other Souls-Likes

Eorzea Time
 
 
 
言語: JP EN FR DE
日本語版のFFXIVPRO利用したい場合は、上記の"JP"を設定して、又はjp.ffxivpro.comを直接に利用してもいいです
users online
フォーラム » Everything Else » Arcade » Dark Souls & other Souls-Likes
Dark Souls & other Souls-Likes
First Page 2 3 ... 24 25 26 ... 224 225 226
 
Offline
Posts:
By 2012-12-14 04:02:26
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 
Offline
Posts:
By 2012-12-17 18:24:03
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 Ragnarok.Zeig
Offline
サーバ: Ragnarok
Game: FFXI
user: Zeig
Posts: 1619
By Ragnarok.Zeig 2012-12-17 21:14:42  
Carbuncle.Josiahfk said: »
Realizing why I enjoy dark souls so much and it's pretty much a clone of my favourite game ninja garden black on master ninja mode.

Dark souks is just 10x easier and like 100x more freedom. But if you love this game I bet you'd enjoy that one guys.

As an example of the 70,000 that bought and registered in the leader boards for it, only ~140 people could beat it on master ninja. Just obscenely hard lol
Was Black that version with the sadistic missions?
I never owned an Xbox, so I haven't played the first game till Sigma was released on the PS3 in...2007? But I enjoyed those missions on a friend's Xbox in 2005 lol....I even borrowed his console till I beat them! They were very hard, and very rewarding to beat.
 Valefor.Ivaan
Offline
サーバ: Valefor
Game: FFXI
user: ivaan
Posts: 605
By Valefor.Ivaan 2012-12-17 21:28:21  
I cant play ds on my ps3 because version update 1.07 or w/e wont begin downloading and it is very annoying.

I just had to reset my entire ps3 for bops 2 1.04 patch and i hate knowing i probably have to do it again.....
 
Offline
Posts:
By 2012-12-17 22:01:19
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 Bismarck.Moonlightespada
MSPaint Winner
Offline
サーバ: Bismarck
Game: FFXI
Posts: 9553
By Bismarck.Moonlightespada 2012-12-17 22:08:43  
yea have sigma+ on my vita and plan on reserving sigma+2 for it.
game stop was outa copys of DS for both xbox and pc yesterday and ps3 needs to be sent in. <getting yellow light if doing anything besideds watching a bluray movie :/> might just get a new one for FFXIV2.0 anywho
 Kujata.Daus
Offline
サーバ: Kujata
Game: FFXI
user: Daus
Posts: 3451
By Kujata.Daus 2012-12-17 22:13:59  
Ragnarok.Zeig said: »
Carbuncle.Josiahfk said: »
The Capra demon is a joke in a big area and the ghosts was a great touch to make that zone as respected and feared as it should be

Archers yeah, *** HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE lol, shooting Goddamn rocket arrows

I had my worst Dark Souls experiences (but the most rewarding once I overcame their challenge) with the Capra demon, the Bed of Chaos, and the Anor Londo Archers.

When I fought the Capra Demon for the first time, it was clear that I had to run upstairs to give myself some room for getting rid of the adds. But...I had no idea how poise worked, lol. The damn hounds kept staggering me, I couldn't even make it to the steps sometimes.....went 1/9 or something lol...

And I don't wanna talk about my Bed of Chaos experience. At all.

ok see that bed of chaos was not technically hard at all..it was a big effing walking "durhur this is how you kill me in 3 hits!" but I could not land on that stupid stupid branch..oh my gosh..I had a harder time with this than that stupid capra demon (which I killed on the second or third try)

and I didn't have any issues with the archers at all which is weird because usually if it involves not falling off a ledge then usually I was doomed (blighttown, bed of chaos, those swingy guilotines etc)
[+]
 Cerberus.Tikal
Offline
サーバ: Cerberus
Game: FFXI
user: Tikal
Posts: 4945
By Cerberus.Tikal 2012-12-17 22:47:05  
They're not rockets or arrows. They're MASSIVE LANCES.
[+]
 
Offline
Posts:
By 2012-12-17 22:47:34
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 
Offline
Posts:
By 2012-12-17 22:59:16
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
[+]
 Siren.Kalilla
VIP
Offline
サーバ: Siren
Game: FFXI
user: Kalila
Posts: 14552
By Siren.Kalilla 2012-12-18 00:17:33  
The archers did take a few runs for me to understand what needed to be done, but really wasn't so bad after a few tries. Now I can do it casually, which is a nice feeling.
[+]
 Ragnarok.Raenil
Offline
サーバ: Ragnarok
Game: FFXI
By Ragnarok.Raenil 2012-12-18 00:35:50  
[+]
 Siren.Kalilla
VIP
Offline
サーバ: Siren
Game: FFXI
user: Kalila
Posts: 14552
By Siren.Kalilla 2012-12-18 00:38:01  
I never really had a dream about dark souls, at least I don't think I have.
 Siren.Kalilla
VIP
Offline
サーバ: Siren
Game: FFXI
user: Kalila
Posts: 14552
By Siren.Kalilla 2012-12-18 01:27:47  
need more dark souls 2 info :x
 
Offline
Posts:
By 2012-12-18 01:28:42
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
Offline
Posts: 377
By Solrain 2012-12-18 01:40:44  
Yea if you take three Fire Keeper Souls before you ring both Bells, he kills Anastacia whether you've freed him or not >.<
 
Offline
Posts:
By 2012-12-18 01:46:46
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 Siren.Kalilla
VIP
Offline
サーバ: Siren
Game: FFXI
user: Kalila
Posts: 14552
By Siren.Kalilla 2012-12-18 01:50:14  
new dark souls 2 news... I'm pretty sad atm
 
Offline
Posts:
By 2012-12-18 01:58:03
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 Siren.Kalilla
VIP
Offline
サーバ: Siren
Game: FFXI
user: Kalila
Posts: 14552
By Siren.Kalilla 2012-12-18 01:58:40  
First Dark Souls II details from EDGE
Posted By: Valay December 15th, 2012

The first Dark Souls II details have emerged from EDGE. Subscribers have started to receive their issues, and a ton of information has already been transcribed from the magazine.

Read on below for a comprehensive summary of content from EDGE’s article.

- Edge says they were shown a 10 minute playthrough of Dark Souls 2, and it is a huge step forward graphically. It looks on par with Watch Dogs and Star Wars 1313 in terms of “next-gen”-ness, or so they claim.

- Miyazaki is not working on the development of Dark Souls 2. He is not a director or producer, and is merely a “supervisor”.

- Even as a supervisor, he isn’t making any development decisions. He only tried to reinforce the team’s commitment to releasing things on time, because of the bad experience they had with the patches in Dark Souls, and he also recommended the return to server-based gameplay ala Demon’s Souls.

- The new directors, Tomohiro Shibuya and Yui Tanimura, are indeed the From Software staff who previously directed the Another Century’s Episode series. The decision to have the two directors replace Miyazaki was a company decision made by both From Software and Namco Bandai Games to help move the series forward in a fresh direction.

- Miyazaki is working full time on directing a new game. He will not disclose if it is a new IP or a sequel to something else.

- Darks Souls 2 will be a direct sequel, and have an open world of about the same size, but more dense with content.

- It does not take place on Lordran. The name of the world is the key of the story, they will reveal it at a later date.

- One thing Shibuya wants to enhance is the action in the game. He feels that he can contribute because of his experience working on action games in the past.

- Shibuya says he wants to make things like the Covenant system clearer and more accessible, and he wants to make the story and messaging less subtle.

- He promises there will still be “hidden” elements in the story and world which can be missed.

- Development started in September last year, and was done in parallel with some of the Dark Souls patches and DLC content.

- The game is 25% complete, and the team is substantially larger than Dark Souls. The world creation internal staff for the sequel is nearly double that of the first game.

- The game might not make it for 2013.

-This the article source for the infamous “we want the skyrim audience” quote. To be perfectly clear, even though this was already known, this quote is from the writers of the article and not From Software.

-Huge leap in graphical quality. The game is compared to Watch Dogs and Star Wars 1313. Dynamic lighting and smoother animations all around.

-Hidetake Miyazaki, the director for Dark/Demon’s souls, will not be directing the game and will only be lightly involved in the production. To be perfectly honest it basically seems like his name is there to be there- his involvement is mostly about getting the project started and occasionally checking in on it.

-The unknown nature of the games came from Miyazaki’s interest in western fantasy/mythology and his relative inability to read the English text as a child, leaving him to fill in the blanks.

-Miyazaki was disappointed about having to patch Dark Souls, saying that they pushed the game out without being 100% complete. Dark Souls II will be complete when it launches.

-Server based PVP is back (yay!)

-The information about the directors for the game is worrying. Information is unclear whether or not Miyazaki willingly stepped down from the director’s chair. Namco calls is a “company decision” and has this disturbing anecdote to share:

“For the IP to evolve and provide a new experience within the Dark Souls world the new wind from directors Shibuya and Tanimura is key to providing players with a brand new Dark Souls experience. In order to maintain expectations and satisfaction and the rewards players experience this was the time to bring in new characteristics and tastes of the directors for the series to continue evolving.”

That **** sounds worrying to me. I could just be paranoid since this is one of the last bastions of hardcore gaming being released, but it sounds too much like PR bull ****.

-Miyazaki is working on a new game he can’t talk about.

-Miyazaki is disappointed he doesn’t have a greater role in Dark Souls II

-The Graphics are shockingly close to the trailer’s quality

-According to Shibuya, one of the co-directors, the player’s ability to parse meaning from subtle hints or clues will determine the difficulty of the game and the challenges that are there to experience.

-The map is roughly the same size, but has more content and more “areas of interest”.

-The notion that Dark Souls needs to evolve was “common”. Edge says not to expect a minor update.

-In designing map areas, the main concept was to create areas that had not been in either game.

-Talks of implementing a system that will let you reveal the clues you’ve learned over the course of the game (wut?)

-Shibuya talks about “limiting players options for the early portion of the game, making it simpler to understand new concepts. Then, after a certain amount of time has elapsed, they will suddenly experience the true dark souls experience”.

Magazine Scans
[+]
 
Offline
Posts:
By 2012-12-18 02:02:32
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 Siren.Kalilla
VIP
Offline
サーバ: Siren
Game: FFXI
user: Kalila
Posts: 14552
By Siren.Kalilla 2012-12-18 02:20:07  
Quote:
We've been taught that if the Fire Keeper dies, the bonfire they guard turns to cold ash. Let's hope this is the exception. Dark Souls II has the potential to be a dramatic departure indeed.
 
Offline
Posts:
By 2012-12-18 02:23:16
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 Odin.Registry
Offline
サーバ: Odin
Game: FFXI
user: R3G1STRY
Posts: 430
By Odin.Registry 2012-12-18 02:26:09  
So I've been reading about this game and it looks really good, my only question is... Can I play it offline on my PC?

Going away to visit family for a couple weeks and I want something to do when nobody's around, but I'm almost 100% certain we won't have any sort of internet connection.
 Siren.Kalilla
VIP
Offline
サーバ: Siren
Game: FFXI
user: Kalila
Posts: 14552
By Siren.Kalilla 2012-12-18 02:26:43  


Carbuncle.Josiahfk said: »
I don't understand your point quoting that.
Did they say something about fire keepers behaving oddly in dark souls II somewhere or something?
The guy who created this whole thing was forced to step down (or up) taking a supervisor position (confirming he had no control over the project). He is the fire keeper, being killed off, and we (the fans) hope that he is the exception, because if the fire goes out then...... okay I think you get it.
 Siren.Kalilla
VIP
Offline
サーバ: Siren
Game: FFXI
user: Kalila
Posts: 14552
By Siren.Kalilla 2012-12-18 02:27:33  
Odin.Registry said: »
So I've been reading about this game and it looks really good, my only question is... Can I play it offline on my PC?

Going away to visit family for a couple weeks and I want something to do when nobody's around, but I'm almost 100% certain we won't have any sort of internet connection.
It has a natural offline mode.

You can stay in human form and not get invaded by players. If you're online then players can enter your game and attack you, stealing your humanity and souls.

Also, be prepared to put about 80+ hours into the game minimum. You'll understand why after you play it.
 Siren.Kalilla
VIP
Offline
サーバ: Siren
Game: FFXI
user: Kalila
Posts: 14552
By Siren.Kalilla 2012-12-18 02:31:11  
[+]
 Odin.Registry
Offline
サーバ: Odin
Game: FFXI
user: R3G1STRY
Posts: 430
By Odin.Registry 2012-12-18 02:31:53  
From what I read, GFWL makes it so you can only save or load a game when you're online. Is that true?
 Siren.Kalilla
VIP
Offline
サーバ: Siren
Game: FFXI
user: Kalila
Posts: 14552
By Siren.Kalilla 2012-12-18 02:34:31  
Odin.Registry said: »
From what I read, GFWL makes it so you can only save or load a game when you're online. Is that true?
ah, well... I don't play PC version so I'm not sure.
 Odin.Registry
Offline
サーバ: Odin
Game: FFXI
user: R3G1STRY
Posts: 430
By Odin.Registry 2012-12-18 02:35:19  
Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm

Back to searching!

Thanks, though~
First Page 2 3 ... 24 25 26 ... 224 225 226