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The Pirates' Lair: A Guide to Corsair
Ragnarok.Afania
サーバ: Ragnarok
Game: FFXI
Posts: 2822
By Ragnarok.Afania 2014-08-08 13:56:48
Bismarck.Snprphnx said: »With full buffs, and day/weather bonus, I've heard it tops 20k at 3000 to, with a DP. Without, 10k+
Actually, can do higher than that!
Carbuncle.Drygell
サーバ: Carbuncle
Game: FFXI
Posts: 38
By Carbuncle.Drygell 2014-08-11 20:08:11
Finally got myself a blood mask tonight (1/2 on synth ) and so far got AGI+5 MACC+3 QD recast-3 (on second synergy try) thanks to Shinato who did both the mask and synergy for me. I'm still missing wukurrate boots (sp??) as they refuse to drop for me. I've been doing a few 11K leaden salute with vanir gun @ 3000tp and my current gear.
サーバ: Asura
Game: FFXI
Posts: 67
By Asura.Tymoris 2014-08-11 20:41:15
サーバ: Asura
Game: FFXI
Posts: 6
By Asura.Galahadx 2014-08-12 04:21:50
Tried out the new Quick Draw magic damage+ job point category. It seems to behave as expected, like normal magic damage from gear (added to base damage from weapon+bullet).
One difference is that it doesn't seem to ignore the bonus from Death Penalty like normal magic damage+ gear does.
So for DP users the formula looks like:
[(weapon+ammo damage)+(magic damage from job points)]*1.6 + (magic damage from gear)
(and then multiplied by MAB, day/weather bonus)
Only tested with 1 job point, I'll double-check later with more upgrades in that category.
By Pantafernando 2014-08-12 06:38:58
Doomsday
YouTube Video Placeholder
Valefor.Sehachan
サーバ: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2014-08-12 06:41:04
Armageddon..Doomsday..they should just let us equip Apocalypse too.
Ragnarok.Afania
サーバ: Ragnarok
Game: FFXI
Posts: 2822
By Ragnarok.Afania 2014-08-12 06:47:40
Armageddon..Doomsday..they should just let us equip Apocalypse too.
Guns have destructive sexy names, that's why I tried to marry them! :D
Armageddon
Doomsday
Death Penalty
Annihilator
Hellfire
Peacemaker
Coffinmaker
Silver Cassandra
Those are some of my favorite names :D
Bismarck.Ramyrez
サーバ: Bismarck
Game: FFXI
Posts: 4746
By Bismarck.Ramyrez 2014-08-12 07:31:37
It's a shame Silver Cassandra was never a better weapon. Great name.
Bismarck.Ramyrez
サーバ: Bismarck
Game: FFXI
Posts: 4746
By Bismarck.Ramyrez 2014-08-12 07:32:07
Also, boo to just a new bland gun this update, narry a dagger nor sword in sight for today's pirate-on-the-go.
Ragnarok.Afania
サーバ: Ragnarok
Game: FFXI
Posts: 2822
By Ragnarok.Afania 2014-08-12 07:41:47
Also, boo to just a new bland gun this update, narry a dagger nor sword in sight for today's pirate-on-the-go.
I thought you can augment them, so it's hard to tell whether it's just a new bland gun or not.
But no dagger/sword :(
Bismarck.Ramyrez
サーバ: Bismarck
Game: FFXI
Posts: 4746
By Bismarck.Ramyrez 2014-08-12 07:48:55
Also, boo to just a new bland gun this update, narry a dagger nor sword in sight for today's pirate-on-the-go.
I thought you can augment them, so it's hard to tell whether it's just a new bland gun or not.
But no dagger/sword :(
Still waking up, digesting data. My bad on that conclusion; jury's still out. Doesn't really matter though; I'm close enough to Death Penalty that I won't be spending time/money augmenting a gun, more than likely.
No dagger/sword is still a major disapointment.
サーバ: Sylph
Game: FFXI
Posts: 294
By Sylph.Agentblade 2014-08-12 18:41:57
Also, boo to just a new bland gun this update, narry a dagger nor sword in sight for today's pirate-on-the-go.
I thought you can augment them, so it's hard to tell whether it's just a new bland gun or not.
But no dagger/sword :(
Still waking up, digesting data. My bad on that conclusion; jury's still out. Doesn't really matter though; I'm close enough to Death Penalty that I won't be spending time/money augmenting a gun, more than likely.
No dagger/sword is still a major disapointment.
I agree! Maybe next update.
Quetzalcoatl.Langly
サーバ: Quetzalcoatl
Game: FFXI
Posts: 684
By Quetzalcoatl.Langly 2014-08-13 09:43:42
Slapped MAB19 on my Doomsday.
I'll still use my R15 Pulfanxa, and if I had a Vanir Gun the doomsday wouldn't change anything yet. Maybe if it's +1/+2'd in the future?
Ragnarok.Afania
サーバ: Ragnarok
Game: FFXI
Posts: 2822
By Ragnarok.Afania 2014-08-13 10:52:52
Which augment should I do for doomsday, any suggestions? ._.
By Pantafernando 2014-08-13 10:58:58
Which augment should I do for doomsday, any suggestions? ._.
First question would be: do we know the entire pool of augments and range of them?
[+]
Valefor.Sehachan
サーバ: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2014-08-14 12:49:03
Just go with the strongest ratk you can get that way it would have at least 1 use(Last Stand when melee).
Cause it sucks majorly for shooting(680 wtf), doesn't beat DP for Leaden obviously, and neither Arma, Vanir or even Deathlocke for WF...leaves only one option to put that high D to good use.
Leviathan.Kaparu
サーバ: Leviathan
Game: FFXI
Posts: 949
By Leviathan.Kaparu 2014-08-14 13:22:41
Gotta put that big D to work
Quetzalcoatl.Suteru
サーバ: Quetzalcoatl
Game: FFXI
Posts: 68
By Quetzalcoatl.Suteru 2014-08-14 14:53:15
Just got back from a long break, what's the best piece for Wildfire/Leaden these days? I had a Pandinus Beret, and I took a cue from the COR GearSwap and started using a Wayfarer's Circlet. Does 1 Magic Attack still = 2 AGI? Would Lanun +1 head be better?
Valefor.Sehachan
サーバ: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2014-08-14 14:58:53
Just have to look at the op for the best sets...yes Lanun+1 is best.
[+]
Valefor.Sehachan
サーバ: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2014-08-14 15:23:56
They simply don't beat the alternatives. Obis specifically are a huge boost when they apply.
Quetzalcoatl.Suteru
サーバ: Quetzalcoatl
Game: FFXI
Posts: 68
By Quetzalcoatl.Suteru 2014-08-14 16:57:11
Just have to look at the op for the best sets...yes Lanun+1 is best. Thanks, I wasn't sure if it was still updated! Guess I should've checked first.
Ragnarok.Afania
サーバ: Ragnarok
Game: FFXI
Posts: 2822
By Ragnarok.Afania 2014-08-15 19:30:28
Just go with the strongest ratk you can get that way it would have at least 1 use(Last Stand when melee).
Cause it sucks majorly for shooting(680 wtf), doesn't beat DP for Leaden obviously, and neither Arma, Vanir or even Deathlocke for WF...leaves only one option to put that high D to good use.
You can get WSD+10% AND high D from skrimish gun though, which should make it better for melee TP WS. So the only advantage of Doomsday for melee TP is the melee stat on gun.
Valefor.Sehachan
サーバ: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2014-08-15 19:32:41
DA on it isn't a bad idea.
By Pantafernando 2014-08-15 19:34:31
I saw a weapon reaching da +3%. Prob gun can reach that too.
Valefor.Sehachan
サーバ: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2014-08-15 19:46:14
Without a very deep research cause it's almost 3 am, it seems that a Doomsday with DA should beat Hgafircian with ws+ for melee+LastStand(and should be also easier to get since new skirmish augments are much more manageable than old ones..), and you can also put a second augment on it.
Ragnarok.Afania
サーバ: Ragnarok
Game: FFXI
Posts: 2822
By Ragnarok.Afania 2014-08-16 04:09:32
Tried several melee stat like DA or STP on doomsday, couldn't get it to beat WSD+10% skirmish gun in situations I'd use lasts stand.
Valefor.Sehachan
サーバ: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2014-08-16 05:24:38
I used Tojil as target with common full party buffs, Doomsday with DA+3% only beats Hgafircian with D+11 and WS+10% by about 3 dps; if you add to it that Doomsday can get a second augment, and that augmenting Hgafircian with what you want is extremely difficult...easy choice.
Ragnarok.Afania
サーバ: Ragnarok
Game: FFXI
Posts: 2822
By Ragnarok.Afania 2014-08-16 11:06:47
I used Tojil as target with common full party buffs, Doomsday with DA+3% only beats Hgafircian with D+11 and WS+10% by about 3 dps; if you add to it that Doomsday can get a second augment, and that augmenting Hgafircian with what you want is extremely difficult...easy choice.
One of our spreadsheet broken? O.O
Still can't get Doomsday to beat Hgafircian +2, only used WSD+10% on Hgafircian, but DA+3% and rattk+15 on Doomsday.
Lakshmi.Stepth
サーバ: Lakshmi
Game: FFXI
Posts: 2031
By Lakshmi.Stepth 2014-08-17 15:53:47
Just have to look at the op for the best sets...yes Lanun+1 is best.
Augmented Uk'uxkaj Cap gives 2 more AGI than Lanun +1 (31 vs. 33) if you're willing to give up the other possible augments.
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