Conserve MP

Eorzea Time
 
 
 
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フォーラム » FFXI » Jobs » Black Mage » Conserve MP
Conserve MP
 Cerberus.Kvazz
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By Cerberus.Kvazz 2012-10-02 06:37:02  
You need to finish the cast in it.
 Ragnarok.Sakurasama
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By Ragnarok.Sakurasama 2012-10-02 06:40:54  
Then my next question is, When is MAB calculated? Before or after?
 Cerberus.Kvazz
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By Cerberus.Kvazz 2012-10-02 06:44:48  
Really?
After.
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 Cerberus.Kvazz
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By Cerberus.Kvazz 2012-10-02 06:46:32  
Basicly, casting time reduction stuff works as you start the spell, everything else when you finish it.
 Ragnarok.Sakurasama
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By Ragnarok.Sakurasama 2012-10-02 06:49:05  
Weak. Thank you.
 
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By 2012-10-02 19:11:08
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 Leviathan.Celebrindal
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By Leviathan.Celebrindal 2012-10-29 17:43:07  
Carbuncle.Josiahfk said: »
it's a handy build for self buffs that aren't affected by anything like reraise protectra shellra haste ice spikes etc but not worth lugging around a conserve mp build usually


Spike spells' base damage is based on INT at the cast, and equipped MAB as you are hit.

Worth noting, if for no other reason than to gear for it with existing gear.

http://wiki.bluegartr.com/bg/Ice_Spikes