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iiPunch - Monk Guide
Bismarck.Llewelyn
サーバ: Bismarck
Game: FFXI
Posts: 1029
By Bismarck.Llewelyn 2014-01-05 13:40:32
Quetzalcoatl.Kainstryder said: »k
Guildwork is that way -> Heh. Was thinking the same thing.
Also, if using RNG strategy for Galka then PLD/NIN is useful for interrupting his double light skillchains below 25%.
VIP
サーバ: Odin
Game: FFXI
Posts: 9534
By Odin.Jassik 2014-01-05 13:42:10
Let Pchan continue to do stuff the hard way and be a massive toolbag. Can we get back to the MNK guide?
By pchan 2014-01-05 14:23:54
Leviathan.Comeatmebro said: »Capped gear haste and marches+haste will put ni recast at 14 seconds. To get past that, you need to add fast cast gear. Thaumas Gloves, Athos' Chapeau, orunmila's torque, prolix ring, loquac. earring seems to be the extent of what MNK(or NIN) can wear, totaling 15% fast cast, which will lower recast to 13 seconds(not very big). nope, without any fast cast the recast is 13 sec
Carbuncle.Killkenny
サーバ: Carbuncle
Game: FFXI
Posts: 190
By Carbuncle.Killkenny 2014-01-05 14:25:37
The jumping on pchans *** isn't, and hasn't been funny now for a long time.
I would also like to a see a video doing HM with 3 MNK/NIN that isn't just a bunch of lucky near misses. I'm pretty sure brazen rush chant can 1 shot a mnk in anything less than full PDT gear with even 2 shadows up. MR can do the exact same thing with rampage.
Bismarck.Marmite
サーバ: Bismarck
Game: FFXI
Posts: 176
By Bismarck.Marmite 2014-01-05 15:06:17
Leviathan.Comeatmebro said: »Capped gear haste and marches+haste will put ni recast at 14 seconds. To get past that, you need to add fast cast gear. Thaumas Gloves, Athos' Chapeau, orunmila's torque, prolix ring, loquac. earring seems to be the extent of what MNK(or NIN) can wear, totaling 15% fast cast, which will lower recast to 13 seconds(not very big). nope, without any fast cast the recast is 13 sec
Unless they changed magic haste or gear haste cap, no.
704/1024=0.6875
45(ni recast) * (1-0.6875) = 14.0625
14 sec recast rounded down.
Quetzalcoatl.Elysien
サーバ: Quetzalcoatl
Game: FFXI
Posts: 452
By Quetzalcoatl.Elysien 2014-01-05 15:18:36
Carbuncle.Killkenny said: »The jumping on pchans *** isn't, and hasn't been funny now for a long time.
I would also like to a see a video doing HM with 3 MNK/NIN that isn't just a bunch of lucky near misses. I'm pretty sure brazen rush chant can 1 shot a mnk in anything less than full PDT gear with even 2 shadows up. MR can do the exact same thing with rampage. I would suggest adding minnes. only times i have ever been 1shot by any of these is without shadows and without PDT equipped. people often look past minnes. given the changes to how defense/attack works for mobs, defense is quite crucial in reducing the damage. only reason they do so much is lack of defense on characters (which can end up doing 4x the normal damage.) in my normal circumstances and PDT swaps, I take a max of 1500 on any physical ws without shadows. of course this requires good support. I would imagine this late in the game any main brds would have acquired 99 ghorn+99 daur in the very least. If you're bringing the proper support, smart DD, and knowledge of the game; these should all be a breeze to do. If you do not, then I'd suggest trying easier difficulties.
By pchan 2014-01-05 16:35:05
Leviathan.Comeatmebro said: »Capped gear haste and marches+haste will put ni recast at 14 seconds. To get past that, you need to add fast cast gear. Thaumas Gloves, Athos' Chapeau, orunmila's torque, prolix ring, loquac. earring seems to be the extent of what MNK(or NIN) can wear, totaling 15% fast cast, which will lower recast to 13 seconds(not very big). nope, without any fast cast the recast is 13 sec
Unless they changed magic haste or gear haste cap, no.
704/1024=0.6875
45(ni recast) * (1-0.6875) = 14.0625
14 sec recast rounded down.
13 second, I did that ingame several times...
By pchan 2014-01-05 16:36:58
Quetzalcoatl.Elysien said: »Carbuncle.Killkenny said: »The jumping on pchans *** isn't, and hasn't been funny now for a long time.
I would also like to a see a video doing HM with 3 MNK/NIN that isn't just a bunch of lucky near misses. I'm pretty sure brazen rush chant can 1 shot a mnk in anything less than full PDT gear with even 2 shadows up. MR can do the exact same thing with rampage. I would suggest adding minnes. only times i have ever been 1shot by any of these is without shadows and without PDT equipped. people often look past minnes. given the changes to how defense/attack works for mobs, defense is quite crucial in reducing the damage. only reason they do so much is lack of defense on characters (which can end up doing 4x the normal damage.) in my normal circumstances and PDT swaps, I take a max of 1500 on any physical ws without shadows. of course this requires good support. I would imagine this late in the game any main brds would have acquired 99 ghorn+99 daur in the very least. If you're bringing the proper support, smart DD, and knowledge of the game; these should all be a breeze to do. If you do not, then I'd suggest trying easier difficulties. Prove it, not proving that you can survive VD, proving that you kill them this way. It's good to make a theory, it doesn't work.
Carbuncle.Killkenny
サーバ: Carbuncle
Game: FFXI
Posts: 190
By Carbuncle.Killkenny 2014-01-05 18:08:31
Quetzalcoatl.Elysien said: »Carbuncle.Killkenny said: »The jumping on pchans *** isn't, and hasn't been funny now for a long time.
I would also like to a see a video doing HM with 3 MNK/NIN that isn't just a bunch of lucky near misses. I'm pretty sure brazen rush chant can 1 shot a mnk in anything less than full PDT gear with even 2 shadows up. MR can do the exact same thing with rampage. I would suggest adding minnes. only times i have ever been 1shot by any of these is without shadows and without PDT equipped. people often look past minnes. given the changes to how defense/attack works for mobs, defense is quite crucial in reducing the damage. only reason they do so much is lack of defense on characters (which can end up doing 4x the normal damage.) in my normal circumstances and PDT swaps, I take a max of 1500 on any physical ws without shadows. of course this requires good support. I would imagine this late in the game any main brds would have acquired 99 ghorn+99 daur in the very least. If you're bringing the proper support, smart DD, and knowledge of the game; these should all be a breeze to do. If you do not, then I'd suggest trying easier difficulties.
Theres a reason why there are no confirmed reports of doing these fights on VD without using pld, except for GK. I'm fully aware of what the mob ratio changes did for defense, but guess what, unless you bring 2 brd you can only really afford 1 minne once soul voice is off. If you bring 2 brd you are sacrificing cor or a 3rd DD.
Nobody cares at all about doing easier difficulties, especially when these are all a complete joke with eminent bow/gun rngs, let alone relic.
I'm not saying they are impossible to do with 3 melee/nin, I'm just saying theres been a ton of posts of people saying how easy it is, yet they've never even beaten a VD.
Your condescending post didn't provide the proof thats being requested and was so vague to be of any use.
[+]
サーバ: Leviathan
Game: FFXI
Posts: 6052
By Leviathan.Comeatmebro 2014-01-05 18:18:01
Carbuncle.Killkenny said: »Theres a reason why there are no confirmed reports of doing these fights on VD without using pld, except for GK. they've all been done with ninx3 brd cor whm
Quote: I'm fully aware of what the mob ratio changes did for defense, but guess what, unless you bring 2 brd you can only really afford 1 minne once soul voice is off. If you bring 2 brd you are sacrificing cor or a 3rd DD. cheat brd and sv songs before entering, your in party brd can redo sv and throw up a minne at ~30% when they start wearing.. not viable for everyone but quite a few people have brd mules, any group where 2 members have them will have to leave one out anyway
Quote: Nobody cares at all about doing easier difficulties, especially when these are all a complete joke with eminent bow/gun rngs, let alone relic.
I'm not saying they are impossible to do with 3 melee/nin, I'm just saying theres been a ton of posts of people saying how easy it is, yet they've never even beaten a VD.
Your condescending post didn't provide the proof thats being requested and was so vague to be of any use. a few people being excited their scrub group beat a normal doesn't really say anything about the hundreds of people who consider VD a joke already
totally agree rng strategy is easiest, but this is the mnk thread and it's a bit of a stretch to assume everyone here has rng.. for mnk main, best they can reliably do is farm tough
Pchan said: nope, without any fast cast the recast is 13 sec it's basic math, the reason you see 13s ingame is because by the time you receive the packet with the recast data, .2s have elapsed and it's below 14s.. you still can't start casting another ni until 14 seconds after the last one finished, as i'm sure you know
Bismarck.Marmite
サーバ: Bismarck
Game: FFXI
Posts: 176
By Bismarck.Marmite 2014-01-05 18:18:12
Leviathan.Comeatmebro said: »Capped gear haste and marches+haste will put ni recast at 14 seconds. To get past that, you need to add fast cast gear. Thaumas Gloves, Athos' Chapeau, orunmila's torque, prolix ring, loquac. earring seems to be the extent of what MNK(or NIN) can wear, totaling 15% fast cast, which will lower recast to 13 seconds(not very big). nope, without any fast cast the recast is 13 sec
Unless they changed magic haste or gear haste cap, no.
704/1024=0.6875
45(ni recast) * (1-0.6875) = 14.0625
14 sec recast rounded down.
13 second, I did that ingame several times...
ok
Carbuncle.Killkenny
サーバ: Carbuncle
Game: FFXI
Posts: 190
By Carbuncle.Killkenny 2014-01-05 18:24:02
Leviathan.Comeatmebro said: »they've all been done with ninx3 brd cor whm
Fair enough, but 99% of the other people spouting how easy this is have been advocating how easy it is with mnk and other DDs.
サーバ: Leviathan
Game: FFXI
Posts: 6052
By Leviathan.Comeatmebro 2014-01-05 18:29:34
One shots always exist, a strong enough group can still win. It's not like it's going to one shot each DD back to back to back, and the time limit is over 3x as long as a melee group needs to win.
I don't think it's the most practical method, but it's a bit silly to claim they can't do it. I doubt they can do DM with MNKs, though.
Carbuncle.Killkenny
サーバ: Carbuncle
Game: FFXI
Posts: 190
By Carbuncle.Killkenny 2014-01-05 18:36:08
I never claimed DD setups couldn't do it, just that theres been a remarkable number of people here and on BG stating how easy these fights are with generic DD/nin strats, when they aren't.
Most of the reports in which no rng were used, they still had a pld there doing as much of the tanking as possible, and since the time limit is more than enough you can have multiple deaths and still kill it fast enough.
Quetzalcoatl.Elysien
サーバ: Quetzalcoatl
Game: FFXI
Posts: 452
By Quetzalcoatl.Elysien 2014-01-05 18:36:19
http://cdn.guildwork.net/albums/images/52be4ed5a068d623321f5ce2.jpg
http://cdn.guildwork.net/albums/images/52b91778a068d607ea8ed83e.jpg
http://cdn.guildwork.net/albums/images/52b7fe5da068d607ea8e8689.jpg
http://cdn.guildwork.net/albums/images/52b555f2a068d607eb0001d6.jpg
http://cdn.guildwork.net/albums/images/52b26d3da068d607ea8ce0ce.jpg
3x dd/nin, 2x brd, whm. these were all early clears as well. ***'s been on farm status for weeks now. not sure why people are surprised/in disbelief about it. the only real challenge is the hume and mithra, due to the fact they're unkillable without great TP gear and soul voice madrigals (this is without any outside support.) but if people aren't dying (which they shouldn't be with the detailed information i gave out a week ago) then the only real chance of losing if ppl are slacking off and dying with their SV. they've both been consistently killed under 18 min now, before 2nd set of songs wear.
as for actual videos, maybe I can get someone to record if people are still in disbelief.
Quetzalcoatl.Elysien
サーバ: Quetzalcoatl
Game: FFXI
Posts: 452
By Quetzalcoatl.Elysien 2014-01-05 18:39:05
Leviathan.Comeatmebro said: »One shots always exist, a strong enough group can still win. It's not like it's going to one shot each DD back to back to back, and the time limit is over 3x as long as a melee group needs to win.
I don't think it's the most practical method, but it's a bit silly to claim they can't do it. I doubt they can do DM with MNKs, though. Have yet to attempt DM due to lack of people.
Carbuncle.Killkenny
サーバ: Carbuncle
Game: FFXI
Posts: 190
By Carbuncle.Killkenny 2014-01-05 18:47:55
Fair enough then.
Like I said, I'm not in disbeleif or saying its impossible. I just hadn't seen any evidence of it yet (despite multiple claims) plenty for the rng strat, if you had provided yours a week ago then I apologise, I hadn't seen it.
サーバ: Leviathan
Game: FFXI
Posts: 6052
By Leviathan.Comeatmebro 2014-01-05 18:52:23
Just throwing this out there, but looks like they're all elvaan or galka DD as well. That's something that many people overlook, it makes a hell of a difference. Taru may as well not even bother, and hume/mithra are still at much higher risk.
Clear times are much higher than RNG setup as well, those that weren't deliberately left out of the screenshots.
サーバ: Phoenix
Game: FFXI
Posts: 1285
By Phoenix.Dramatica 2014-01-05 19:04:18
Ely is a hume!
Quetzalcoatl.Elysien
サーバ: Quetzalcoatl
Game: FFXI
Posts: 452
By Quetzalcoatl.Elysien 2014-01-05 19:04:41
as I said, these were all early clears and posted on GW. Any proceeding kills have been much more efficient and shorter. Hume/Mithra are consistently killed before 18 min (before 2nd set of n/t wears, only due to the fact you achieve a 50% hit rate with SV mads/sushi/full acc tp, otherwise it's floored), the others are 10min>. character types are humes, elvaan, and galka. have only taken a taru mnk once, but wasn't in real danger of dying cause he didnt come prepared and wasn't managing to even hit the mithra but that's not to say you shouldn't play to your group's strengths if you can afford higher hp dd. as it does increase the room for error. not like rng isn't great. just pointing out its more accessible this way. we got rngs to do this, but why go through the effort unless we have to. would have to 119 weapons, update gear, update item sets for xml/lua, or you know, you could just come melee and have everything already set.
edit: there's many variation. I said before, you can replace a 2nd brd with a cor (which we've done), sch with a whm, other dds (even rng) with the mnks, but my preferred setup will be 2x brd, 3x mnk, and whm. i feel thats the most accessible, safest (in a melee perspective) route to go. farm merits -> head to sky -> enter bcnm. it's great. no job changing, no waiting on outside buffers.
By pchan 2014-01-06 00:33:24
Leviathan.Comeatmebro said: »it's basic math, the reason you see 13s ingame is because by the time you receive the packet with the recast data, .2s have elapsed and it's below 14s.. you still can't start casting another ni until 14 seconds after the last one finished, as i'm sure you know I think your pullng ***out of your ***. Not that it matters....
Also those screenshot seem like ***, I want to see a hume done in 6 min with 3 melee nin. This is especially unlikely considering the guy is explaining minne is doing a great difference lol, but whatever.
サーバ: Leviathan
Game: FFXI
Posts: 6052
By Leviathan.Comeatmebro 2014-01-06 00:49:49
I think your pullng ***out of your ***. Not that it matters.... Are you questioning whether recasts use your haste value, or what?
Equipment haste caps at 256/1024.
Magic haste caps at 448/1024.
704/1024 = .6875
1 - .6875 = .3125
.3125 * 45 = 14.0625
Not exactly rocket science. The packet tells you when recast is up, and by the time it's actually received and displayed, you're looking at 13.X, not 14.
Quote: Also those screenshot seem like ***, I want to see a hume done in 6 min with 3 melee nin. This is especially unlikely considering the guy is explaining minne is doing a great difference lol, but whatever. That was the record, which was probably on normal mode. He clipped his clear times out of SS, the one that remained was 27 minutes.
By Kyler 2014-01-06 00:54:37
Leviathan.Comeatmebro said: »it's basic math, the reason you see 13s ingame is because by the time you receive the packet with the recast data, .2s have elapsed and it's below 14s.. you still can't start casting another ni until 14 seconds after the last one finished, as i'm sure you know I think your pullng ***out of your ***. Not that it matters....
Also those screenshot seem like ***, I want to see a hume done in 6 min with 3 melee nin. This is especially unlikely considering the guy is explaining minne is doing a great difference lol, but whatever.
You are right, clearly with 8 songs we should be doing
2 march 2 minuet 2 madrigal and 2 goblin gavotte.
[+]
サーバ: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2014-01-06 01:03:52
Exact recast, assuming no fast cast is involved:
45 * 60 = 2700
1 - 0.6875 = .3125
2700 * .3125 = 843
843 / 60 = 14.05 (trunc -> 14)
Server reduces the final value by 1 with each cycle of 60. You may see 13 seconds due to latency or some other malfunction, but the recast time is 14 seconds.
Asura.Kese
サーバ: Asura
Game: FFXI
Posts: 395
By Asura.Kese 2014-01-06 01:47:25
Leviathan.Comeatmebro said: »it's basic math, the reason you see 13s ingame is because by the time you receive the packet with the recast data, .2s have elapsed and it's below 14s.. you still can't start casting another ni until 14 seconds after the last one finished, as i'm sure you know I think your pullng ***out of your ***. Not that it matters....
Also those screenshot seem like ***, I want to see a hume done in 6 min with 3 melee nin. This is especially unlikely considering the guy is explaining minne is doing a great difference lol, but whatever. we're talking vd here, vd.
Quetzalcoatl.Elysien
サーバ: Quetzalcoatl
Game: FFXI
Posts: 452
By Quetzalcoatl.Elysien 2014-01-06 01:57:27
As I stated before, these were early clears. Probably first clears for us, and probably the server. So, times are in the 20+ range. Wasn't really interested in the times when I took those screenshots. I was interested in the treasure pool and our success so I could post on our Guildwork page. I already stated the normal times in which we farm those now. Whenever I go again, I'll make sure to note the times in my screenshots. The great difference is getting hit for 3k vs 1.5k, pchan. I'm well aware of the 1shot horror stories, and it never happens if you're getting Minnes and in PDT. Prior to adding Minnes, I would take a minimum 2k on certain WS with full PDT and no shadows, and now with Minnes I don't see over 1.5k in my PDT with no shadows.
By pchan 2014-01-06 03:31:00
I ve tried them with sv minne x 3-4 and cocoon and bio II and they still will rape you. I m not saying that minne does nothing I m saying that it s not enough to prevent getting owned especially considering that it will try to skillchain you at low hp, and utsusemi will not prevent that. You are totally ignoring the part where brds will have to recast songs while sitting in aoe in which they will die 100% of the time unless they cast ddb songs which are not enouh to get a decent hitrate. Also a single whm is not enough to heal 3 mnks. There are plenty of reasons for which it wont work which is probably why nothing but rng strats have been posted.
Quetzalcoatl.Kenrusai
サーバ: Quetzalcoatl
Game: FFXI
Posts: 1899
By Quetzalcoatl.Kenrusai 2014-01-06 06:02:05
People take fat kese to VD??? *** taru
race change asap
;p
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Asura.Kese
サーバ: Asura
Game: FFXI
Posts: 395
By Asura.Kese 2014-01-06 08:37:22
I ve tried them with sv minne x 3-4 and cocoon and bio II and they still will rape you. I m not saying that minne does nothing I m saying that it s not enough to prevent getting owned especially considering that it will try to skillchain you at low hp, and utsusemi will not prevent that. You are totally ignoring the part where brds will have to recast songs while sitting in aoe in which they will die 100% of the time unless they cast ddb songs which are not enouh to get a decent hitrate. Also a single whm is not enough to heal 3 mnks. There are plenty of reasons for which it wont work which is probably why nothing but rng strats have been posted. brd/nin ohi
Asura.Gabba
サーバ: Asura
Game: FFXI
Posts: 86
By Asura.Gabba 2014-01-06 08:40:27
I ve tried them with sv minne x 3-4 and cocoon and bio II and they still will rape you. I m not saying that minne does nothing I m saying that it s not enough to prevent getting owned especially considering that it will try to skillchain you at low hp, and utsusemi will not prevent that. You are totally ignoring the part where brds will have to recast songs while sitting in aoe in which they will die 100% of the time unless they cast ddb songs which are not enouh to get a decent hitrate. Also a single whm is not enough to heal 3 mnks. There are plenty of reasons for which it wont work which is probably why nothing but rng strats have been posted. brd/nin ohi
shhhhhhh don't release the ultra-secrect solution...
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