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iiPunch - Monk Guide
Carbuncle.Killkenny
サーバ: Carbuncle
Game: FFXI
Posts: 190
By Carbuncle.Killkenny 2014-03-17 16:55:26
And I'm not going to explain why 2-3 shadows alone won't keep you safe against moves than can strip 3+.
By Arziet 2014-03-17 17:24:40
Killed all AAs on VD completed DMII on VD with LS in what ~15 min runs. ya we do that. But we just use Rngs ;)
サーバ: Shiva
Game: FFXI
Posts: 694
By Shiva.Alistrianna 2014-03-17 17:39:02
It really just seems like the JP system added Enhancements to 1hr JA + the first JA the job gets pre 75 after that. We'll probably see enhancements to Focus, Boost, Chakra and the like in the future.
Sylph.Peldin
サーバ: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2014-03-17 19:04:24
Shiva.Alistrianna said: »It really just seems like the JP system added Enhancements to 1hr JA + the first JA the job gets pre 75 after that. Boost is our first JA, unless they are skipping the level 5 JA's as well.
Carbuncle.Killkenny said: »And I'm not going to explain why 2-3 shadows alone won't keep you safe against moves than can strip 3+ Besides AoE (none of which are deadly), the only TP move that strips more than 3 shadows is Rampage from MR.
Seems we are talking about different things though. You seem to be talking as if you are playing stupidly and getting hit by a TP move without shadows up. I don't play that way so it allows me to gear more appropriately for dealing more damage.
Sylph.Peldin
サーバ: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2014-03-17 19:11:02
Killed all AAs on VD completed DMII on VD with LS in what ~15 min runs. ya we do that. But we just use Rngs ;) Irrelevant to a discussion on why to use damage gear for damage and DT gear for taking damage. I'm not saying hybrid gear doesn't have it's value. It definitely makes things easier on your healer. Is it necessary though as Killkenny claims? No. Definitely not.
Carbuncle.Killkenny
サーバ: Carbuncle
Game: FFXI
Posts: 190
By Carbuncle.Killkenny 2014-03-17 20:00:06
Shiva.Alistrianna said: »It really just seems like the JP system added Enhancements to 1hr JA + the first JA the job gets pre 75 after that. Boost is our first JA, unless they are skipping the level 5 JA's as well.
Carbuncle.Killkenny said: »And I'm not going to explain why 2-3 shadows alone won't keep you safe against moves than can strip 3+ Besides AoE (none of which are deadly), the only TP move that strips more than 3 shadows is Rampage from MR.
Seems we are talking about different things though. You seem to be talking as if you are playing stupidly and getting hit by a TP move without shadows up. I don't play that way so it allows me to gear more appropriately for dealing more damage.
Lol ok, please post a video or at least some evidence of you doing "all AA's as MNK on Difficult and some on VD" that aren't GK and you'll buy some credence.
Also, AA HM is capable of taking more than 3 shadows so GG there. I'd love to know how you always have 2+ shadows up for every WS that comes your way.
Hell, even Nins can easily get one shotted fighting VD HM during brazen rush, and they have 5 shadows, but feel free to keep going.
[+]
Sylph.Peldin
サーバ: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2014-03-17 22:58:02
Carbuncle.Killkenny said: »Lol ok, please post a video or at least some evidence of you doing "all AA's as MNK on Difficult and some on VD" that aren't GK and you'll buy some credence. Buy some credence with who? You? Check my care meter. It's empty.
Not here to rub epeens with you. My whole point was that Hes. Gloves +1 do not suck because they give more accuracy than Otronif, and there are plenty of valuable situations where additional accuracy is better than the PDT/MDT that Otronif provide.
If you don't agree with that. Fine. That's your inaccurate opinion.
Carbuncle.Killkenny
サーバ: Carbuncle
Game: FFXI
Posts: 190
By Carbuncle.Killkenny 2014-03-17 23:23:31
And yet you've failed to name any such situations except for your fictional scenario where you never ever get tp'd in AA fights with less than multiple shadows up.
But that's your inaccurate opinion.
サーバ: Shiva
Game: FFXI
Posts: 694
By Shiva.Alistrianna 2014-03-18 00:20:02
Qaaxo gear gets some decent augment paths
Rank 15 Path A - Atk +15 Evasion +15 Double Attack +2
Rank 15 Path B - Accuracy +15 STR +7 Physical Damage Taken -3%
Rank 1 Path C - STR/MAB/Attack
Source 1
Source 2
By Yandaime 2014-03-18 03:48:19
Shiva.Alistrianna said: »Qaaxo gear gets some decent augment paths
Rank 15 Path A - Atk +15 Evasion +15 Double Attack +2
Rank 15 Path B - Accuracy +15 STR +7 Physical Damage Taken -3%
Rank 1 Path C - STR/MAB/Attack
Source 1
Source 2
Looked around at the pages you quoted and it showed one confirmed path for Tinhaspa of:
Accuracy+15, DEX+12, DMG+5
This likely means the STR Path is similar so Im guessing
Attack+15, STR+12, DMG+5
This officially marks the death of Oatixur having a higher Damage than Oatixur and better stats on either path. Fair well my friend, you have indeed served me well T.T
Oatixur DMG after Maths = 202
Tinhaspa DMG Naked = 199
Tinhaspa Augmented = 204
As for which path to chose, I did not see what the 3rd path is on that post Alistrianna provided but for now, I would recommend having both lol <.<;
Use DEX/Acc Path for anything that has HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE Amounts of Evasion, such as AAs or the Yorcia Tier IV NM or the Tier V Khamir Drifts NM after It has leveled up 2 or 3 times O.o;
Use STR/Attack Path for anything that doesn't dodge the IRS to completely destroy it.
Both of these have more Accuracy than Oatixur so you cant really go wrong on either end but even the guys that own Spharai will want to take note that the DEX path has a total of +29 Accuracy So any serious MNKs will probably need these.
***Edit***
For those who are currently Building Spharai and are curious about Spharai vs Tinhaspa.
*IF* my guess on the STR Path is correct:
119 Spharai only outperform STR Path Tinhaspa by 1.2% This is checked with Moten's Spreadsheets under controlled conditions.
For those unaware, 1.2% is incredibly small. That's actually the reason why it is not recommended to TP in Tantra Body+2 While Impetus is up because the DPS is only 1.something% Higher than using Thaumas Body and TPing in Tantra is risky because if at any moment your Accuracy falls, your Damage is hurt significantly (1 miss and your Critical Damage Resets, yaddayadda)
tldr;
**If you Own 119 Spharai, cheers. Its still awesome, love it enjoy it but I would recommend you still get an Accuracy Tinhaspa for tricky targets
**If you are currently BUILDING Spharai. You might wanna consider stopping for now just so you can save yourself some time, money and disappointment from the weapons being essentially TIED to theoretical STR Path Tinhaspa.
I personally will stop my progress on Spharai for now if my guess on STR path is correct. Hope this info helps
Fenrir.Jinjo
VIP
サーバ: Fenrir
Game: FFXI
Posts: 2269
By Fenrir.Jinjo 2014-03-18 04:22:18
Blew a ton of Airlixir...
Qaaxo
Head
A:Att+15, Eva+15, DA+2
B:Acc+15, STR+7, PDT-3
C:Att+15, STR+12, STP+3
Body:
A: Att+15 Eva+15, DA+2
B: Acc+15, STR+7, PDT-3
C: Acc+15, Pet Att+20, Pet: Acc+20
Hands:
A: Att+15, Eva+15, DA+2
B: Acc+15, STR+7, PDT-3
C: Rng.Atk+15, STP+3, Snapshot+3
Legs:
A: Att+15, Eva+15, DA+2
B: Acc+15, STR+7, PDT-3
C: HP+75, M.Eva+15, PDT-5
Feet:
A: Att+15, Eva+15, DA+2
B: Acc+15, STR+7, PDT-3
C: Att+15, MAB+15, STR+12
By pchan 2014-03-18 05:13:06
The pdt paths are interesting. The other paths seem useless, and acc paths can be used as VS gear at the same time probably as they come with STR. Going to do a comparison piece by piece with otronif+1 or lithelimb cap because I think qaaxo peices are only interesting defensive wise. The wisest choice for otronif+1 is 10 acc 4% pdt so I'm going to assume these stats.
Body : Qaaxo advantage = str+3 / def +1 / ta +2 /mdb +2
otronif +1 = acc+5, pdt +1, counter +3
I would use qaaxo body probably : You slightly lose defensive wise though be aware of this. But you win a nice bonus offensive wise.
Head : otronif head+1 is gimp since lithelimp cap. Comparing lithelimp to qaaxo then.
Qaaxo is inferior to lithelimb on all relvant stats. Lithelimb gets str+2, dex+1, def+7, hp+2.
gloves : qaaxo gains str+7, dex+2, def+1, acc+7, mdb3
otronif+1 gains hp +5, stp +7, pdt +1
I would use qaaxo gloves because the store tp is overall less useful than acc even though pure dame wise it's arguable. On the other hand defensive wise you get 3 mab, so it settles the choice if you hesitate.
legs : qaaxo gains str+1, mab+2, acc +5
otronif+1 gains att 10, stp 6, pdt 1
I would use qaaxo also for the same reasons as the gloves. In general, having 4 pdt and 10 acc on otronif is difficult, so you are probably better defensive wise with qaaxo.
feet : qaaxo gains str+4, dex+8, acc +16 (incl. dex), mab 2
otronif +1 gains att 2, stp 4, pdt 1
qaaxo obviously.
The new endgame set is therefore
lethelimb cap and qaaxo body/hands/feet/legs
サーバ: Shiva
Game: FFXI
Posts: 694
By Shiva.Alistrianna 2014-03-18 06:04:54
I was thinking Acc path myself but im not sure I want to get Acc/PDT paths just to do VD AA fights atm. Especially consider most ppl I know are only want to do PLD + RNG methods only.
By Arziet 2014-03-18 06:05:20
Cor Brd Whm Mnkx2 Sam, doing outside NMs. Got a few Kis already they are not so bad but semi evasive. Can 6-Man, Also a Pld can replace a DD (may be needed on some NMs), as well a Thf if going for items drops since items are 75-150k plasma. Spam Tojil I say rack up points if your not already in the millions.
Buff Set:
DPS:
As usual, there will be no 100% best set, as things change quite a bit to set up, 2/3/4 song brd, low-man, alliance etc. Download Mote's Sheet and play with them yourself for your group(s).
Mote's Hard Work
(You will have to update gear and add augments etc.)
If you are looking for some office software to use these sheets.
LibreOffice
It is free and works well.
Sylph.Peldin
サーバ: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2014-03-18 09:57:29
The new endgame set is therefore
lethelimb cap and qaaxo body/hands/feet/legs So advocating that people spend dozens of millions of gil on Otronif +1 wasn't the brightest idea after all.
Oh, unless you wanted a lil more accuracy in your PDT set for the 30/45 second SP abilities of AA HM... >_<
By Yandaime 2014-03-18 10:55:52
Quick question, How much RP is required to max out new Delve Armor/Weapons? I've been hearing loose reports here and there saying 5 Airlixir +2s?
サーバ: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2014-03-18 11:11:48
What's lethelimb? I've been away for a while
Carbuncle.Deathhaven
サーバ: Carbuncle
Game: FFXI
Posts: 46
By Carbuncle.Deathhaven 2014-03-18 11:21:07
Quick question, How much RP is required to max out new Delve Armor/Weapons? I've been hearing loose reports here and there saying 5 Airlixir +2s?
6 Airlixir +2 for gear I'm assuming more for weapons 10??
By Yandaime 2014-03-18 11:32:16
Carbuncle.Deathhaven said: »Quick question, How much RP is required to max out new Delve Armor/Weapons? I've been hearing loose reports here and there saying 5 Airlixir +2s?
6 Airlixir +2 for gear I'm assuming more for weapons 10??
This would be the very first I've heard of it costing more for weapons, are you sure? Last wave of Delve gear, it was equal cost to the armor at 3 each to max so if its 6 for Armor it *Should* be 6 for Weapon as well unless confirmed otherwise
Quetzalcoatl.Waffless
サーバ: Quetzalcoatl
Game: FFXI
Posts: 376
By Quetzalcoatl.Waffless 2014-03-18 11:32:51
What's lethelimb? I've been away for a while
Lithelimb Cap
サーバ: Asura
Game: FFXI
Posts: 2507
By Asura.Calatilla 2014-03-18 11:33:51
What's lethelimb? I've been away for a while lithelimb cap Its from the new Ark Angel and Divine Might fights, drops off AAHM
Carbuncle.Deathhaven
サーバ: Carbuncle
Game: FFXI
Posts: 46
By Carbuncle.Deathhaven 2014-03-18 11:36:18
Carbuncle.Deathhaven said: »Quick question, How much RP is required to max out new Delve Armor/Weapons? I've been hearing loose reports here and there saying 5 Airlixir +2s?
6 Airlixir +2 for gear I'm assuming more for weapons 10??
This would be the very first I've heard of it costing more for weapons, are you sure? Last wave of Delve gear, it was equal cost to the armor at 3 each to max so if its 6 for Armor it *Should* be 6 for Weapon as well unless confirmed otherwise
Not sure brother we will find out. I Was just confirming gear.
Shiva.Tedril
サーバ: Shiva
Game: FFXI
Posts: 509
By Shiva.Tedril 2014-03-18 11:36:30
What is the model for qaaxo?
Lakshmi.Amymy
サーバ: Lakshmi
Game: FFXI
Posts: 881
By Lakshmi.Amymy 2014-03-18 11:43:38
How about otron +1 feet leg hands da and PDT augments with thamous coat whirlpool mask for stuff that don't need accuracy
Then even Manibo leg feet hesych +1 hands the new body with accuracy augment whirlpool mask for stuff that needs accuracy?
Well if u have unlimited plasm then yes get everything and rank 15 everything lol
Shiva.Tedril
サーバ: Shiva
Game: FFXI
Posts: 509
By Shiva.Tedril 2014-03-18 11:46:36
I'm going with hesy +1 legs gloves feli mask mani feet qaaxo body
サーバ: Shiva
Game: FFXI
Posts: 694
By Shiva.Alistrianna 2014-03-18 12:25:30
Quick question, How much RP is required to max out new Delve Armor/Weapons? I've been hearing loose reports here and there saying 5 Airlixir +2s?
It's the same RP progression as before, but Airlixirs only give half of their points 5/25/1000 instead of 10/50/2000
Quetzalcoatl.Ninjaface
サーバ: Quetzalcoatl
Game: FFXI
Posts: 227
By Quetzalcoatl.Ninjaface 2014-03-18 12:38:08
They give half to those pieces, or they just straight up give half of what they used to to everything?
サーバ: Shiva
Game: FFXI
Posts: 694
By Shiva.Alistrianna 2014-03-18 13:35:53
[+]
By pchan 2014-03-18 15:25:56
So advocating that people spend dozens of millions of gil on Otronif +1 wasn't the brightest idea after all.
I don't advocate anything to anyone, if you feel bad because you suck too much to get augments on otronif+1 that's your problem.
Quote: Oh, unless you wanted a lil more accuracy in your PDT set for the 30/45 second SP abilities of AA HM... >_<
What the uck are you talking about ?
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