Order Of <slots>

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フォーラム » Windower » Spellcast Scripting » Other » Order of <slots>
Order of <slots>
 Asura.Diggs
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By Asura.Diggs 2013-04-22 14:44:03  
Hello,

Long long time ago I was learned you had to put equipment in specific order to be handled correctly/fast/or something by the game. I think this was the order, more or less:

<lring>Rajas Ring</lring>
<lear>Brutal Earring</lear>
<ammo>Hagneia Stone</ammo>
<head>Phorcys Salade</head>
<body>Armada Hauberk</body>
<hands>Bale Gauntlets +2</hands>
<legs>Phorcys Dirs</legs>
<feet>Phorcys Schuhs</feet>
<back>Atheling Mantle</back>
<neck>Ganesha's Mala</neck>
<waist>Windbuffet Belt</waist>
<rear>Bale Earring</rear>
<rring>Tyrant's Ring</rring>

Question 1: Does this still a matter?
Question 2: Did it ever?
Question 3: Why?
Question 4: If this order is not correct, whats the correct one?


I might be far off, the reason I ask I seem to have the problem with SC not updating gears fast enough, and it is very clearly aswell. Like 50% of the times I see WS feet in TP set after swapping back, and have to do //update once more to get back into correct TP set.

Thank you in advance.
 Asura.Diggs
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By Asura.Diggs 2013-04-22 14:48:13  
Btw,

It is in the regular setup it happens to load too slow,
<main></main>
<sub></sub>
--
--
--
<legs></legs>
<feet></feet>

- I am asking before updating way to many lines lol.
 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2013-04-22 14:52:56  
For script macros it did but spellcast sends the order the same regardless of how you put it in. Was used for making sure subs could equip, or 2 earrings of the same type or a staff and a grip. Could even make it so slots with lower hp would macro last so you didn't loose hp depending on the order of slots.
 Sylph.Hitetsu
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By Sylph.Hitetsu 2013-04-22 14:55:35  
For Spellcast, it doesn't matter.

It used to matter for things with the same name (say, 2x Snow Ring for BLM back at 75), you'd need to give it time to put on 1 ring, so it could identify which it had "spare" to equip later.

Spellcast automatically "splits" them I believe, so regardless of what order you put your gear in, Spellcast equips it in a certain order (I could be talking out my ***, but I do remember someone mentioning it in the past. Something like Ear1 and Ring1 first, then Ear2 and Ring2 as like the last 2 swaps).

You could play around with aftercastdelay's, see if that helps at all.
 Asura.Diggs
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By Asura.Diggs 2013-04-22 14:57:20  
Ah yea right. Yea I remember that was for Scripts, but was not sure it didn't matter in SC. Thanks!

Still, my neightfrey template for drk is bugging by not loading TP feet fast enough/lagging on last piece.

Any suggestions?

EDIT: Ok yea maybe check out aftercast delay, I'll try that.
 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2013-04-22 15:04:12  
You might have something interfering with it too. Such as a gear swap for the feet going off just before your next swap. A delay would help that also but you may check your rules or put on show gear swaps to see if you have any weird or random swaps going on.
 Phoenix.Thorbean
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By Phoenix.Thorbean 2013-04-22 15:40:26  
I often found my second dark ring wouldn't swap in, even with spellcast. I tried with 1 ring at the top and bottom of those sets but it didn't help.

I just added a .5 sec wait after my trigger line with a line after that to equip the second ring.
 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2013-04-22 16:00:46  
Same, have a few issues with my diamond rings too. I wouldn't say sc fixes it, but I have had less issues with it, particularly earrings.