Trying Something New With A Post Shot Build Here

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Trying something new with a post shot build here
 Cerberus.Heartslaught
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サーバ: Cerberus
Game: FFXI
Posts: 35
By Cerberus.Heartslaught 2013-04-25 12:35:00  
A crit hit build setup. Thoughts? Kote have store tp +4 crit hit rate +3.

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 Bismarck.Helel
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サーバ: Bismarck
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user: Billzey
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By Bismarck.Helel 2013-04-25 14:32:08  
The problem with gearing for critical hits is your base damage will drop significantly, which, in turn, will drop the amount of damage generated from a critical hit. You also lose quite a bit of store tp. Don't finish your shot with an impulse belt btw.
 Cerberus.Heartslaught
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サーバ: Cerberus
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By Cerberus.Heartslaught 2013-04-25 15:27:08  
On the impulse belt...crap I left that in there *grumbles and puts on the crudelis*.

Second, I thought so on the crit hit build but I wasn't sure...just needed to make sure before making the set in spellcast.