The INT helps in that it adds magic accuracy although it will not add any damage. 60 MP is going to help damage quite a bit. Either way I would rate it as better than Seshaw +1 because even on the INT path you're left with 30~40 magic accuracy vs 1 MBB and 2 MAB.
I would wager Acumen beats Shiva NQ although I haven't done any math to support this claim. I use solo BLM quite regularly. Even while CPing, I was solo or at least not bursting most of the time. Double Shiva Ring +1 is useful if you plan utilizing BLM for more than just an event job.
You don't need to test to know what will do more damage on Death, you can calculate it using an arbitrary number for mob MDB. The Griovolr set I posted was for elemental magic, not Death. HQ Amalric doublet, gages, slops, and nails will always beat any Merlinic piece for Death. The flaw I see with that Griovolr is the lack of MP or INT. It might win on elemental magic bursting though.
You don't need to test to know what will do more damage on Death, you can calculate it using an arbitrary number for mob MDB. The Griovolr set I posted was for elemental magic, not Death. HQ Amalric doublet, gages, slops, and nails will always beat any Merlinic piece for Death. The flaw I see with that Griovolr is the lack of MP or INT. It might win on elemental magic bursting though.
I agree that an augment with ~80+ mp, matb25+, mb8~10 could potentially beat out a Lathi, if you have Amalric +1 and need the additional MB%. However with elemental magic bursts I just can't see it.
I'm not familiar with the math and calculations which is why I manually test and post. I'm always looking to improve and talk shop but I think advising people that a super augmented Griovolr can out dmg a Lathi would be incorrect. Perhaps someone can plug in numbers and disprove or prove my opinion.
For someone who doesnt care you sure take your time posting shitty video and digging stuff, at least do it properly...macc set was a reply to non bursted magic sets.
@Krystela It is stupid, unless someone build parties and go death burst those chapuli. Anything death related should be tested on Maju or higher. I 99k bracelets woc and teles with augmented grio, lathi the same with higher resist rates.
You don't need to test to know what will do more damage on Death, you can calculate it using an arbitrary number for mob MDB. The Griovolr set I posted was for elemental magic, not Death. HQ Amalric doublet, gages, slops, and nails will always beat any Merlinic piece for Death. The flaw I see with that Griovolr is the lack of MP or INT. It might win on elemental magic bursting though.
I'm not familiar with the math and calculations which is why I manually test and post. I'm always looking to improve and talk shop but I think advising people that a super augmented Griovolr can out dmg a Lathi would be incorrect. Perhaps someone can plug in numbers and disprove or prove my opinion.
Looks like you'd need INT on Grioavolr too since you're losing a minimum of 17 INT by switching from Merlinic Crackows+Lathi to Grioavolr+Amalric Nails HQ.
Just curious, what is your Merlnic Crackows augment? Or are you using Amalric for both sets?
For what it's worth, even if Grioavolr loses by 3% in damage without an INT augment, the ~40macc gain you get over Lathi is a pretty big deal for stuff that matters
Looks like you'd need INT on Grioavolr too since you're losing a minimum of 17 INT by switching from Merlinic Crackows+Lathi to Grioavolr+Amalric Nails HQ.
Just curious, what is your Merlnic Crackows augment? Or are you using Amalric for both sets?
For what it's worth, even if Grioavolr loses by 3% in damage without an INT augment, the ~40macc gain you get over Lathi is a pretty big deal for stuff that matters
I was using Amalric feet/Merlinic body, my crackows augment isn't very good. I didn't look at it from a macc perspective. Do you think it's worthwhile for Death as well?
Depends on what you're fighting, really. I'd argue that it's useful for Schah/Albumen but outside of those two I don't think you'd run into M. Acc issues for Death. If you're able to get another one with similar stats and MP though, that's a whole different story
rcobb, Ramzus and I ran through some numbers back on page 26 or 27 with what your talking about. We determined that you could get slightly more INT/MAB with Merlin feet/Lathi (with perfect augs) but like 20+ more mACC with amalric nails+1/Griovalr. but I had similar results as you with testing ingame vs "armchair" nuking
Grio aside, Taupe is theoretically the best for many pieces. It's less likely to yield a good result though. It's probably the best stone if you want a Death grio.
Anecdotal evidence, but I threw about 500 taupe at my grio and didn't get a single augment even close to worth considering. Yes, Taupe is theoretically the best stone to use, but in practice it's just really god damn hard to actually get all the required stats. You can still get a more than respectable Grio using pellucids (I actually got 15 INT or >75MP with 28-30mab/macc many times without mb dmg using pellucid)
So I’ve never written a guide and I don’t claim to be an expert, but I wanted to try and write out a guide for Black Mage. I’ve always really enjoyed the job and it is one of the jobs that (sadly) didn’t have a guide for it until now.
I will try and keep this updated as much as I can. Gear wise, I will try to keep a low/mid/high tier sets up.
As I am only human, there may be mistakes within this guide or changes that may need to be made. Feel free to send me a PM, reply, discuss, debate, make suggestions, etc. I will add and change things as needed.