Don't know if anyone else is getting this. From time to time when i zone I crash.
If you can get a crashdump they may be able to see what is wrong.
https://github.com/Windower/Issues/wiki/Creating-crash-dumps-with-Windbg
If you'd prefer another method, you could try unloading a bunch of extra plugins/addons and then see if you still crash. But that could be time consuming.
Carbuncle.Hesturk said:
»Spellcast doesn't seems to crash, I can load my XML, but no gear swap is happening.
First, generic "Be sure you restarted the game" so everything will update and nothing that was crashed will be down.
Second, turn on show gear swaps and reload your xml and see if it's trying at all.
If it is, showing them, then that's a strange issue and I'd have to check further. But if it isn't, it may indicate a possible issue with your xml(granted, that can be caused by changes to spellcast). If that is the case, you might just try a super simple xml. Something like this:
Code
<?xml version="2.0" ?>
<spellcast>
<config
requireversion = "2.30"
showgearswaps = "True"
showspellinfo = "False"
HideErrors="False"
Debug="False"/>
<variables>
</variables>
<sets>
<group name="Test" default="yes">
<set name="standard">
<main>some weapon here 1</main>
</set>
<set name="Resting">
<main>some weapon here 2</main>
</set>
<set name="Melee">
<main>some weapon here 3</main>
</set>
</group>
</sets>
<rules>
<if status="Idle">
<equip set="Standard" />
</if>
<if status="Engaged">
<equip set="Melee" />
</if>
<if status="Resting">
<equip set="Resting" />
</if>
</rules>
</spellcast>
Just replace the some weapon 1 2 and 3 with 3 different weapons so you can easily see if it's working.
If this works, then there may be something in your xml that is broken or something in spellcast/windower has changed in a way that breaks some old rule or code in it.