you will need to add your own gear in for yourself like myself i still need to finish my own gear set but this will help you understand how i did it and make your own
<?xml version="1.0"?>
<spellcast>
<config
Debug="false"
ShowGearSwaps="false"
NormalSet="IDLE"
EngagedSet="TP"
AutoLoadXML="True"
Showspellinfo="false"
/>
<sets>
<group name="Ranger|RNG" default="yes">
<!--Gear melee standard-->
<set name="IDLE" >
<head>Ocelomeh Headpiece</head>
<neck>Wiglen Gorget</neck>
<lear>Steelflash Earring</lear>
<rear>Bladeborn Earring</rear>
<body>Manibozho Jerkin</body>
<hands>Manibozho gloves</hands>
<lring>Sheltered Ring</lring>
<rring>Paguroidea Ring</rring>
<back>Atheling mantle</back>
<waist>Twilight belt</waist>
<legs>Manibozho Brais</legs>
<feet>Manibozho boots</feet>
</set>
<set name="Regen">
<body>Kheper jacket</body>
</set>
<set name="Ranged" >
<head>Uk'uxkaj cap</head>
<neck>Asperity necklace</neck>
<!--<lear> Earring</lear>
<rear> earring</rear>-->
<!--<body> +1</body>-->
<hands>Manibozho gloves</hands>
<!--<lring>Locus ring</lring>
<rring>Epona's ring</rring>-->
<back>Lutian cape</back>
<waist>Twilight belt</waist>
<legs>Iuitl tights</legs>
<feet>Iuitl gaiters</feet>
<ammo>Bronze bullet</ammo>
</set>
<!--<set name="Snapshot" >
<head>Aurore beret</head>
<body>Skopos jerkin</body>
<hands>Alruna's gloves</hands>
<back>Navarch's mantle</back>
<waist>Impulse belt</waist>
<legs>Navarch's culottes +2</legs>
<ammo>Titanium bullet</ammo>
</set>-->
<set name="TP" >
<head>Chocaliztli Mask</head>
<neck>Nefarious collar</neck>
<lear>Bladeborn Earring</lear>
<rear>Steelflash Earring</rear>
<body>Thaumas Coat</body>
<hands>Manibozho gloves</hands>
<lring>Solemn ring</lring>
<rring>Epona's Ring</rring>
<back> Atheling Mantle</back>
<waist>Twilight belt</waist>
<legs>Iuitl Tights</legs>
<feet>Iuitl gaiters</feet>
</set>
<set name="PDT" >
<head>Chocaliztli Mask</head>
<neck>Twilight torque</neck>
<lear>Volley earring</lear>
<rear>Navarch's earring</rear>
<body>Manibozho Jerkin</body>
<hands>Manibozho Gloves</hands>
<lring>Dark Ring</lring>
<rring>Dark ring</rring>
<back>Repulse mantle</back>
<waist>Flume belt</waist>
<legs>Iuitl Tights</legs>
<feet>Iuitl gaiters</feet>
<ammo>Steel bullet</ammo>
</set>
<!-- Weapon Skill sets -->
<set name="Slug Shot" >
<head>Chocaliztli mask</head>
<neck>Light Gorget</neck>
<!-- <lear></lear>
<rear></rear>-->
<body>Manibozho Jerkin</body>
<hands>Thurandaut gloves</hands>
<lring>Solemn Ring</lring>
<rring>Thunder ring ring</rring>
<back>Atheling mantle</back>
<waist>Light belt</waist>
<legs>Iuitl Tights</legs>
<feet>Iuitl gaiters</feet>
<ammo>Bronze bullet</ammo>
</set>
<set name="Detonator" >
<head>Chocaliztli mask</head>
<neck>Light Gorget</neck>
<!-- <lear></lear>
<rear></rear>-->
<body>Manibozho Jerkin</body>
<hands>Thurandaut gloves</hands>
<lring>Solemn Ring</lring>
<rring>Thunder ring ring</rring>
<back>Atheling mantle</back>
<waist>Light belt</waist>
<legs>Iuitl Tights</legs>
<feet>Iuitl gaiters</feet>
</set>
<set name="Last Stand" >
<head>Chocaliztli mask</head>
<neck>Light Gorget</neck>
<!-- <lear></lear>
<rear></rear>-->
<body>Manibozho Jerkin</body>
<hands>Thurandaut gloves</hands>
<lring>Solemn Ring</lring>
<rring>Thunder ring ring</rring>
<back>Atheling mantle</back>
<waist>Light belt</waist>
<legs>Iuitl Tights</legs>
<feet>Iuitl gaiters</feet>
</set>
<set name="Numbing Shot" >
<head>Chocaliztli mask</head>
<neck>Breeze Gorget</neck>
<!-- <lear></lear>
<rear></rear>-->
<body>Manibozho Jerkin</body>
<hands>Thurandaut gloves</hands>
<lring>Solemn Ring</lring>
<rring>Thunder ring ring</rring>
<back>Atheling mantle</back>
<waist>Breeze belt</waist>
<legs>Iuitl Tights</legs>
<feet>Iuitl gaiters</feet>
</set>
<set name="EVIS" >
<head>Manibozho Beret</head>
<neck>Light Gorget</neck>
<body>Manibozho Jerkin</body>
<waist>Light Belt</waist>
<legs>Iuitl Tights</legs>
<feet>Iuitl gaiters</feet>
</set>
<set name="AEOLIAN" >
<head>Thaumas Hat</head>
<neck>Soil Gorget</neck>
<lear>Hecate's Earring</lear>
<rear>Strophadic Earring</rear>
<waist>Soil Belt</waist>
<legs>Iuitl Tights</legs>
<feet>Iuitl gaiters</feet>
</set>
<set name="Exenterator" >
<head>Oce. Headpiece +1</head>
<neck>Soil Gorget</neck>
<body>Thurandaut Tabard</body>
<hands>Thaumas Gloves</hands>
<waist>Soil Belt</waist>
<legs>Iuitl Tights</legs>
<feet>Iuitl gaiters</feet>
</set>
<set name="Apex Arrow" >
<head>Oce. Headpiece +1</head>
<neck>Soil Gorget</neck>
<body>Thurandaut Tabard</body>
<hands>Thaumas Gloves</hands>
<waist>Soil Belt</waist>
<legs>Iuitl Tights</legs>
<feet>Iuitl gaiters</feet>
</set>
<set name="Refulgent Arrow" >
<head>Chocaliztli Mask</head>
<neck>Nefarious collar</neck>
<lear>Bladeborn Earring</lear>
<rear>Steelflash Earring</rear>
<body>Thaumas Coat</body>
<hands>Manibozho gloves</hands>
<lring>Solemn ring</lring>
<rring>Epona's Ring</rring>
<back> Atheling Mantle</back>
<waist>Twilight belt</waist>
<legs>Iuitl Tights</legs>
<feet>Iuitl gaiters</feet>
</set>
<set name="Empyreal Arrow" >
<head>Chocaliztli Mask</head>
<neck>Nefarious collar</neck>
<lear>Bladeborn Earring</lear>
<rear>Steelflash Earring</rear>
<body>Thaumas Coat</body>
<hands>Manibozho gloves</hands>
<lring>Solemn ring</lring>
<rring>Epona's Ring</rring>
<back> Atheling Mantle</back>
<waist>Twilight belt</waist>
<legs>Iuitl Tights</legs>
<feet>Iuitl gaiters</feet>
</set>
<!-- Ranger Job Abilities-->
<!--<set name ="Sharpshot">
</set>-->
<set name ="Barrage" >
<legs> Sylvan Brague +1</legs>
</set>
<set name ="Unlimited Shot">
<feet>Sylvan Bottillons +1</feet>
</set>
<set name ="Velocity Shot">
<body>Sylvan Caban +1</body>
</set>
<set name ="Double Shot">
<head>Sylvan Gapette +1</head>
<body>Scout's Jerkin +2</body>
</set>
<set name ="Stealth Shot">
</set>
<set name ="Flashy SHot">
</set>
<set name ="Bounty Shot">
<hands>Sylvan Glovelettes +1</hands>
</set>
<set name ="Decoy Shot">
</set>
<set name ="OverKill">
</set>
<!--need alot of crit+ > str > rAtt gear-->
<!--<set name ="Eagle Eye Shot">
</set>-->
</group>
</sets>
<rules>
<!-- General rules -->
<if Type="WeaponSkill">
<castdelay delay="0.3"/>
<aftercastdelay delay="0.8"/>
<precastdelay delay="0.2"/>
</if>
<if spell="ranged">
<midcastdelay delay="1" />
<action when="Precast" set="TP" />
<action when="midcast" set="Ranged" />
<action when= "aftercast" set= "TP" />
</if>
<if BuffActive="Barrage">
<equip when="idle|engaged|resting|precast|midcast|aftercast"/>
<legs lock="t">Sylvan Brague +1</legs>
</if>
<if BuffActive="Velocity Shot">
<equip when="Precast" set="Velocity Shot" />
<equip when="aftercast" set="TP" />
</if>
<if BuffActive="Unlimited Shot">
<action type="CastDelay" delay=".5" />
<equip when="precast" set="Unlimited Shot" />
<equip when="aftercast" set="TP" />
</if>
<if BuffActive="Double Shot">
<action type="CastDelay" delay=".5" />
<equip when="precast" set="Double Shot" />
<equip when="aftercast" set="TP" />
</if>
<if BuffActive="Bounty Shot">
<action type="CastDelay" delay=".5" />
<equip when="precast" set="Bounty Shot" />
<equip when="aftercast" set="TP" />
</if>
<if BuffActive="OverKill">
<action type="CastDelay" delay=".5" />
<equip when="precast" set="OverKill" />
<equip when="aftercast" set="TP" />
</if>
<if BuffActive="Decoy Shot">
<action type="CastDelay" delay=".5" />
<equip when="precast" set="Decoy Shot" />
<equip when="aftercast" set="TP" />
</if>
<if BuffActive="Eagle Eye Shot">
<action type="CastDelay" delay=".5" />
<equip when="precast" set="Eagle Eye Shot" />
<equip when="aftercast" set="TP" />
</if>
<if spell="autoset">
<if area="*Windurst*|Heavens*|*San d'Oria*|Chateau*|*Bastok*|Metalworks|*Jeuno*|Ru'Lude*|*Whitegate|Al Zahbi|Chocobo*|*Colosseum|Selbina|Mhaura|Kazham|Norg|Tavnazia*" notarea="Dynamis*|*[S]" notbuffactive="Besieged">
<action when="idle|engaged|resting|precast|midcast|aftercast" set="Idle" />
</if>
<else>
<action when="aftercast" set="IDLE"/>
</else>
<action when="engaged" set="TP"/>
</if>
<if type="WeaponSkill">
<if spell="Evisceration">
<equip when="precast" set="EVIS" />
</if>
<elseif spell="Aeolian Edge">
<equip when="precast" set="AEOLIAN" />
</elseif>
<elseif spell="Exenterator">
<equip when="precast" set="Exenterator" />
</elseif>
<elseif spell="Last Stand">
<equip when="precast" set="Last Stand" />
<equip when="aftercast" set="TP" />
</elseif>
<elseif spell="Numbing Shot">
<equip when="precast" set="Numbing Shot" />
<equip when="aftercast" set="TP" />
</elseif>
<elseif spell="Detonator">
<equip when="precast" set="Detonator" />
<equip when="aftercast" set="TP" />
</elseif>
<elseif spell="Slug Shot">
<equip when="precast" set="Slug Shot" />
<equip when="aftercast" set="TP" />
</elseif>
<elseif spell="Apex Arrow">
<equip when="precast" set="Apex Arrow" />
<equip when="aftercast" set="TP" />
</elseif>
<elseif spell="Refulgent Arrow">
<equip when="precast" set="Refulgent Arrow" />
<equip when="aftercast" set="TP" />
</elseif>
<elseif spell="Empyreal Arrow">
<equip when="precast" set="Empyre al Arrow" />
<equip when="aftercast" set="TP" />
</elseif>
<elseif>
<equip when="precast" set="WS" />
<equip when="aftercast" set="TP" />
</elseif>
</if>
</rules>
</spellcast>