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Gearswap Support Thread
サーバ: Bismarck
Game: FFXI
Posts: 314
By Bismarck.Chaosprime 2014-05-29 10:34:10
NVM Bismarck.Chaosprime said: »Hi All
So I'm returning to FFXI after almost a 2 year break. However I've noticed that my beloved spellcast no longer works/is supoorted. I hear the new rage is gearswap.
My main jobs are MNK, THF, SMN and WHM in pretty much that order.
Can someone direct me to gearswap files that already are complete and I can just edit my gear to them?
This would be really helpful and appreciative. I know hoping for a converter to convert the SC file to a GS file is asking a bit much lol so this is the next best alternative :P
Many thanks in advance!
CP
Found a converter lol I'm insanely surprised and impressed at how one was conjured up. Thanks to those involved with that!
Lakshmi.Byrth
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サーバ: Lakshmi
Game: FFXI
Posts: 6191
By Lakshmi.Byrth 2014-05-29 10:40:12
Did it actually work? The sc2lua converter didn't work the last time I tried it.
[+]
Lakshmi.Neboh
サーバ: Lakshmi
Game: FFXI
Posts: 458
By Lakshmi.Neboh 2014-05-29 10:56:50
Bismarck.Chaosprime said: »NVM Bismarck.Chaosprime said: »Hi All
So I'm returning to FFXI after almost a 2 year break. However I've noticed that my beloved spellcast no longer works/is supoorted. I hear the new rage is gearswap.
My main jobs are MNK, THF, SMN and WHM in pretty much that order.
Can someone direct me to gearswap files that already are complete and I can just edit my gear to them?
This would be really helpful and appreciative. I know hoping for a converter to convert the SC file to a GS file is asking a bit much lol so this is the next best alternative :P
Many thanks in advance!
CP
Found a converter lol I'm insanely surprised and impressed at how one was conjured up. Thanks to those involved with that! I'm curious as well. Please do share the info. Thanks!
Quetzalcoatl.Hellblade
サーバ: Quetzalcoatl
Game: FFXI
Posts: 50
By Quetzalcoatl.Hellblade 2014-05-29 12:14:48
Incase anyone wants an accurate shadow counter you can use the text plugin and gearswap to do just that. Paste this into your Job.lua in the appropriate places. After reloading your gearswap give it about 10 seconds or so to kick in and then your good to go.
edit: Changed over to Bryth's example use this instead!
Thanks Byrth! Code
--[[This section goes inside get_sets()]]
function get_sets()
windower.text.create('utsu')
windower.text.set_bg_color('utsu',192,0,0,0)
windower.text.set_color('utsu',255,255,255,255)
windower.text.set_location('utsu',1730,935)
windower.text.set_font('utsu','Arial')
windower.text.set_font_size('utsu',40)
windower.text.set_bold('utsu',true)
windower.text.set_text('utsu',"0")
windower.text.set_visibility('utsu',true)
end
--[[This section goes in buff_change]]
function buff_change(buff, gain)
if buffactive['Copy Image (4+)'] then
windower.text.set_text('utsu',"4")
elseif buffactive['Copy Image (3)'] then
windower.text.set_text('utsu',"3")
elseif buffactive['Copy Image (2)'] then
windower.text.set_text('utsu',"2")
elseif buffactive['Copy Image'] then
windower.text.set_text('utsu',"1")
else
windower.text.set_text('utsu',"0")
end
end
Lakshmi.Byrth
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サーバ: Lakshmi
Game: FFXI
Posts: 6191
By Lakshmi.Byrth 2014-05-29 12:16:14
Don't paste it into your gearswaps.lua, and use the Lua texts library instead of the texts plugin.
Quetzalcoatl.Hellblade
サーバ: Quetzalcoatl
Game: FFXI
Posts: 50
By Quetzalcoatl.Hellblade 2014-05-29 12:17:34
I was trying to use the built in text but i'm new to it all and couldn't get it working if you can show me how to improve it i would be greatful. Thanks!
edit: Sorry i didn't mean to say gearswap.lua i meant job.lua fixed it now thanks.
Lakshmi.Byrth
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サーバ: Lakshmi
Game: FFXI
Posts: 6191
By Lakshmi.Byrth 2014-05-29 12:33:47
This doesn't use the texts library, but does use the windower.texts functions: Code [[-- This section goes inside get_sets()]]
function get_sets()
windower.text.create('utsu')
windower.text.set_bg_color('utsu',192,0,0,0)
windower.text.set_color('utsu',255,255,255,255)
windower.text.set_location('utsu',1730,935)
windower.text.set_font('utsu','Arial')
windower.text.set_font_size('utsu',40)
windower.text.set_bold('utsu',true)
windower.text.set_text('utsu',"0")
windower.text.set_visibility('utsu',true)
end
--[[This section goes in buff_change]]
function buff_change(buff, gain)
if buffactive['Copy Image (4+)'] then
windower.text.set_text('utsu',"4")
elseif buffactive['Copy Image (3)'] then
windower.text.set_text('utsu',"3")
elseif buffactive['Copy Image (2)'] then
windower.text.set_text('utsu',"2")
elseif buffactive['Copy Image'] then
windower.text.set_text('utsu',"1")
else
windower.text.set_text('utsu',"0")
end
end
Sylph.Xodia
By Sylph.Xodia 2014-05-29 13:15:35
with regard to my post earlier just wondering is there a resources issue with defending ring at the moment? wont equip from wardrobe, could be just me maybe should i download and do a fresh install?
Lakshmi.Byrth
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サーバ: Lakshmi
Game: FFXI
Posts: 6191
By Lakshmi.Byrth 2014-05-29 13:31:25
Use "//gs debugmode" and see if it is attempting to equip it and failing.
Cerberus.Tidis
サーバ: Cerberus
Game: FFXI
Posts: 3927
By Cerberus.Tidis 2014-05-29 15:43:45
Hi, just trying to get into gearswap and started with my THF using Bryth's example THF lua to build upon, I completed the sets but when I try to load it I get the error ')' expected near '='.
I'll moan that spellcast at least pointed to a line when there was an error, reminds me of my failed attempt at learning C++ at Uni. But what is that supposed to mean? am I missing a bracket? I'd love to solve this myself as a sort of adjustment to gearswap before I come in with my lua uploaded to pastebin or something.
Kinda frustrating as I don't think I deviated too much from the example file which loaded fine.
EDIT: Eh sod solving it myself http://pastebin.com/AxtdUZq8
Lakshmi.Byrth
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サーバ: Lakshmi
Game: FFXI
Posts: 6191
By Lakshmi.Byrth 2014-05-29 16:00:40
Read the error more carefully. It also gives a line number.
Cerberus.Tidis
サーバ: Cerberus
Game: FFXI
Posts: 3927
By Cerberus.Tidis 2014-05-29 16:04:19
Read the error more carefully. It also gives a line number. Wish it did, I messed around with it, purposely deleted some things, doing some things caused the same error but with a line number whereas the bulk of them were the error message with no line number.
Lakshmi.Byrth
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サーバ: Lakshmi
Game: FFXI
Posts: 6191
By Lakshmi.Byrth 2014-05-29 16:06:37
Are you sure that your screen isn't just too short? I have done a little Lua scripting and there are no syntax errors that fail to generate a line number.
VIP
サーバ: Fenrir
Game: FFXI
Posts: 764
By Fenrir.Motenten 2014-05-29 16:18:27
Hi, just trying to get into gearswap and started with my THF using Bryth's example THF lua to build upon, I completed the sets but when I try to load it I get the error ')' expected near '='.
I'll moan that spellcast at least pointed to a line when there was an error, reminds me of my failed attempt at learning C++ at Uni. But what is that supposed to mean? am I missing a bracket? I'd love to solve this myself as a sort of adjustment to gearswap before I come in with my lua uploaded to pastebin or something.
Kinda frustrating as I don't think I deviated too much from the example file which loaded fine.
EDIT: Eh sod solving it myself http://pastebin.com/AxtdUZq8
This set: Code sets.WS.Evisceration = (head="Felistris Mask",neck="Rancor Collar",ear1="Moonshade Earring",ear2="Brutal Earring",
body="Plunderer's Vest",hands="Pillager's Armlets +1",ring1="Rajas Ring",ring2="Epona's Ring",
back="Atheling Mantle",waist="Wanion Belt",legs="Pillager's Culottes +1",feet="Plunderer's Poulaines +1")
Is using parentheses instead of curly brackets. Fix it to use curly brackets instead.
Cerberus.Tidis
サーバ: Cerberus
Game: FFXI
Posts: 3927
By Cerberus.Tidis 2014-05-29 16:23:08
Hi, just trying to get into gearswap and started with my THF using Bryth's example THF lua to build upon, I completed the sets but when I try to load it I get the error ')' expected near '='.
I'll moan that spellcast at least pointed to a line when there was an error, reminds me of my failed attempt at learning C++ at Uni. But what is that supposed to mean? am I missing a bracket? I'd love to solve this myself as a sort of adjustment to gearswap before I come in with my lua uploaded to pastebin or something.
Kinda frustrating as I don't think I deviated too much from the example file which loaded fine.
EDIT: Eh sod solving it myself http://pastebin.com/AxtdUZq8
This set: Code sets.WS.Evisceration = (head="Felistris Mask",neck="Rancor Collar",ear1="Moonshade Earring",ear2="Brutal Earring",
body="Plunderer's Vest",hands="Pillager's Armlets +1",ring1="Rajas Ring",ring2="Epona's Ring",
back="Atheling Mantle",waist="Wanion Belt",legs="Pillager's Culottes +1",feet="Plunderer's Poulaines +1")
Is using parentheses instead of curly brackets. Fix it to use curly brackets instead. I'm ashamed of myself, that was horrible simplistic! Thank you.
[+]
Sylph.Xodia
By Sylph.Xodia 2014-05-29 17:12:16
Just tried //gs debugmode there and it said:
Gearwap (Debug Mode): Entering precast
Gearswap (Debug Mode): Entering midcast
------------------ Debug Mode (gear not equipped)----------------------------------------
Left_ring Defending Ring
right_ring Dark Ring---------------------------------------------------------------
Gearswap (Debug Mode): Entering buff_change
Lakshmi.Byrth
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サーバ: Lakshmi
Game: FFXI
Posts: 6191
By Lakshmi.Byrth 2014-05-29 17:35:59
Can I see your file? I keep my Defending Ring and Dark Ring in my wardrobe and it works fine.
Sylph.Xodia
By Sylph.Xodia 2014-05-29 17:42:15
Sylph.Xodia
By Sylph.Xodia 2014-05-29 17:43:43
just to mention i dont use the cycles there and have fixed the gende body name just its on an other pc.
Lakshmi.Byrth
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サーバ: Lakshmi
Game: FFXI
Posts: 6191
By Lakshmi.Byrth 2014-05-29 18:11:30
Hmm... and it's definitely in inventory or wardrobe? I'm kind of out of ideas. I haven't seen a problem like this before.
Sylph.Xodia
By Sylph.Xodia 2014-05-29 18:19:27
ya it wont equip if its in the wardrobe, it will equip if its in my inventory.
Lakshmi.Byrth
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サーバ: Lakshmi
Game: FFXI
Posts: 6191
By Lakshmi.Byrth 2014-05-29 18:22:11
Try re-running launcher, but that's a confusing problem.
Sylph.Xodia
By Sylph.Xodia 2014-05-29 18:54:10
thanks for trying to help anyways, i wonder what it could be.
サーバ: Bismarck
Game: FFXI
Posts: 314
By Bismarck.Chaosprime 2014-05-30 02:31:22
Bismarck.Chaosprime said: »NVM Bismarck.Chaosprime said: »Hi All
So I'm returning to FFXI after almost a 2 year break. However I've noticed that my beloved spellcast no longer works/is supoorted. I hear the new rage is gearswap.
My main jobs are MNK, THF, SMN and WHM in pretty much that order.
Can someone direct me to gearswap files that already are complete and I can just edit my gear to them?
This would be really helpful and appreciative. I know hoping for a converter to convert the SC file to a GS file is asking a bit much lol so this is the next best alternative :P
Many thanks in advance!
CP
Found a converter lol I'm insanely surprised and impressed at how one was conjured up. Thanks to those involved with that! I'm curious as well. Please do share the info. Thanks!
Well I went home last night and tried it out. The Script loaded, and the sets were changing as requested. However they were not changing back to idle. There was also a number of "\" in there so ill be cleaning that up and trying it again tonight. Though the gear was changing on every skill used, be it Shijin, Perfect counter etc. I dont know if anyone would have the time to look at my new lua file as its still all new to me. Just to tell me why its not reverrting back to idle (if i cant figure it out). Also i use to use /sc "set name" to switch to P/MDT sets or /ma "water v" to lock certain equip. They dont work no more. Is this normal and is the set changes purely just a /sc > /gs ?
Bahamut.Shirai
By Bahamut.Shirai 2014-05-30 02:45:00
I have a question regarding the sets export to XML for gearcollector.
After I export, rename and place the XML file in my spellcast folder and let gearcollector transfer all the gear using the freshly exported XML file gearcollector just stops moving gear at some point and just stays like that until I go into the console and stop it manually.
Restarting it doesn't matter because it won't move anything beyond the initial items.
I have tried this with both my monk and summoner LUA.
I have looked around for an answer but couldn't find anything that solved it.
I have found a workaround by using my old spellcast, manually emptying all the gearsets in it and pasting a dump of the export into one of the existing gearsets in there.
Something I'd rather not do as I still have several other old spellcast to replace.
Anyone know the reason why the export, which is a very basic spellcast file doesn't work, but when I copy the gearlines and paste them into an existing Spellcast, it does?
In short, this cat wants to be lazy, export, rename and be done with it, not having to edit 2 or 3 seperate files every time my gearsituation changes a bit. :)
サーバ: Bismarck
Game: FFXI
Posts: 314
By Bismarck.Chaosprime 2014-05-30 05:48:22
Here is my file, http://pastebin.com/06gxZ2nW
Anyone able to tell me why its not switching back to idle?
Thanks in advance
Quetzalcoatl.Orestes
サーバ: Quetzalcoatl
Game: FFXI
Posts: 430
By Quetzalcoatl.Orestes 2014-05-30 09:29:16
I have a question regarding the sets export to XML for gearcollector.
After I export, rename and place the XML file in my spellcast folder and let gearcollector transfer all the gear using the freshly exported XML file gearcollector just stops moving gear at some point and just stays like that until I go into the console and stop it manually.
Restarting it doesn't matter because it won't move anything beyond the initial items.
I have tried this with both my monk and summoner LUA.
I have looked around for an answer but couldn't find anything that solved it.
I have found a workaround by using my old spellcast, manually emptying all the gearsets in it and pasting a dump of the export into one of the existing gearsets in there.
Something I'd rather not do as I still have several other old spellcast to replace.
Anyone know the reason why the export, which is a very basic spellcast file doesn't work, but when I copy the gearlines and paste them into an existing Spellcast, it does?
In short, this cat wants to be lazy, export, rename and be done with it, not having to edit 2 or 3 seperate files every time my gearsituation changes a bit. :)
Are you sure you're referring to the exported file when you gear collect, and not one of your old xmls?
If you named the file RNG_GC.xml then you would call it with //gc rng_gc
Ragnarok.Action
サーバ: Ragnarok
Game: FFXI
Posts: 69
By Ragnarok.Action 2014-05-30 10:44:20
Hello im new to gs and have lil problem since last night , it still swaps gear and working fine the only problem is it not changing Instruments thats all so can any1 pretty pls look at my brd gs and help me out fix this thing?
here is my file: http://pastebin.com/WDb8Avcv
Quetzalcoatl.Glecent
サーバ: Quetzalcoatl
Game: FFXI
Posts: 86
By Quetzalcoatl.Glecent 2014-05-30 11:16:37
Bismarck.Chaosprime said: »Also i use to use /sc "set name" to switch to P/MDT sets or /ma "water v" to lock certain equip. They dont work no more. Is this normal and is the set changes purely just a /sc > /gs ?
//gs equip <fullSetName> will equip a set.
i.e. //gs equip sets.precast.Chakra.
//gs works from the chat bar, you'll need to use /console gs equip sets.precast.Chakra from a macro.
You can disable individual slots by typing //gs disable <slotName> and you can enable them again with //gs enable <slotName>.
i.e. //gs disable ammo //gs enable ammo
Bahamut.Shirai
By Bahamut.Shirai 2014-05-30 11:35:40
Quetzalcoatl.Orestes said: »Are you sure you're referring to the exported file when you gear collect, and not one of your old xmls?
If you named the file RNG_GC.xml then you would call it with //gc rng_gc
What I did was replace the old XML with the export, naming it exactly like the old, so; Shirai_mnk.xml and Shirai_smn.xml
Apart from that I've tried naming the files to their job abbreviations as well, same result.
Just looking for someone to explain this addon a bit for me. It looks like it is an alternative to Spellcast.
Is it going to be replacing Spellcast? In which ways is it better or worse. I don't know any programming but I've slowly learned more and more about spellcast and the 'language' used in gearswap is confusing to me.
It says it uses packets so it potentially could be more detectable? but does that also eliminate any lag that spellcast may encounter?
I plan on redoing my PUP xml to include pet casting sets thanks to the new addon petschool. I'm just not sure if it's worth it to just wait until gearswap gets more popular or to go ahead and do it in spellcast.
If anyone could give me more info I'd greatly appreciate it.
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