Boost In Damage To Useless Weaponskills.

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フォーラム » FFXI » General » Boost in damage to useless weaponskills.
Boost in damage to useless weaponskills.
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 Ragnarok.Exavion
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By Ragnarok.Exavion 2014-06-12 12:30:21  
Sylph.Nikia said: »
Seeing Final Heaven still suck makes me want to scream

Could be wrong but I always assumed all relic weaponskills were kept slightly sub-par and used for their additional effects not for spamming.
 Asura.Ackeronll
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By Asura.Ackeronll 2014-06-12 12:31:18  
Yo you forgot to put spinning attack in there! 100% STR mod!


/sarcasm btw.
 Asura.Hashtag
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By Asura.Hashtag 2014-06-12 12:37:31  
Asura.Hashtag said: »
im ready to be spinning attacking things for 10k damage
Asura.Ackeronll said: »
Yo you forgot to put spinning attack in there! 100% STR mod!


/sarcasm btw.


Whoa dude, I didn't forget about spinning attack
 Quetzalcoatl.Valli
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By Quetzalcoatl.Valli 2014-06-12 12:40:46  
Asura.Hashtag said: »
Asura.Hashtag said: »
im ready to be spinning attacking things for 10k damage
Asura.Ackeronll said: »
Yo you forgot to put spinning attack in there! 100% STR mod!


/sarcasm btw.


Whoa dude, I didn't forget about spinning attack

All *** aside... spinning attack can already do 4k damage in salvage when fighting clusters of gears (*can doesn't mean consistent) any buff is a good buff. And if they make spinning attack even better, hurray.
 Asura.Hashtag
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By Asura.Hashtag 2014-06-12 12:43:33  
Quetzalcoatl.Valli said: »
Asura.Hashtag said: »
Asura.Hashtag said: »
im ready to be spinning attacking things for 10k damage
Asura.Ackeronll said: »
Yo you forgot to put spinning attack in there! 100% STR mod!


/sarcasm btw.


Whoa dude, I didn't forget about spinning attack

All *** aside... spinning attack can already do 4k damage in salvage when fighting clusters of gears (can* doesn't mean consistent) any buff is a good buff. And if they make spinning attack even better, hurray.
I gotta spin my *** off
 Fenrir.Motenten
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By Fenrir.Motenten 2014-06-12 12:47:49  
Asura.Ackeronll said: »
Yo you forgot to put spinning attack in there! 100% STR mod!


/sarcasm btw.

Heh. Spinning Attack comes in at 43, but of course that's per mob, so even hitting 3 mobs puts it in the lead. On weak fodder mobs, you can probably manage ~2500 damage per mob.
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 Asura.Ackeronll
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By Asura.Ackeronll 2014-06-12 12:48:48  
Spin to Win!
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 Asura.Hashtag
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By Asura.Hashtag 2014-06-12 12:49:46  
Fenrir.Motenten said: »
Asura.Ackeronll said: »
Yo you forgot to put spinning attack in there! 100% STR mod!


/sarcasm btw.

Heh. Spinning Attack comes in at 43, but of course that's per mob, so even hitting 3 mobs puts it in the lead. On weak fodder mobs, you can probably manage ~2500 damage per mob.

Fel cleave is a thing of the past. Spinning attack is the thing of the future.
 Fenrir.Mefuki
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By Fenrir.Mefuki 2014-06-12 12:55:12  
I'm genuinely curious how much stronger WS like Spinning Attack and Circle Blade are. 35% to 100% seems like a lot. Could be nice way to Cleave EXP mobs and such.

Edit: Thanks for the info, Motenten.
 Asura.Ackeronll
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By Asura.Ackeronll 2014-06-12 12:57:15  
ok back to Srs questions.

The elemental WS are listed as going to be effected by the main hand and player level. This includes Archery/Marks WS. If any of the elemental WS reworks are good does this mean we will have to find some ilvl weapon instead of staffs?
 Valefor.Sehachan
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By Valefor.Sehachan 2014-06-12 13:02:11  
I assumed it was an overlook and ranged ws are affected by gun/bow ilvl.
 Asura.Hashtag
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By Asura.Hashtag 2014-06-12 13:05:41  
Asura.Ackeronll said: »
ok back to Srs questions.

The elemental WS are listed as going to be effected by the main hand and player level. This includes Archery/Marks WS. If any of the elemental WS reworks are good does this mean we will have to find some ilvl weapon instead of staffs?

I may be wrong, but what weapon you're weaponskilling with should be the weapon it bases the ilevel of your weaponskill off of.

Sheesh, that's a lot of "weapons"
 Asura.Ackeronll
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By Asura.Ackeronll 2014-06-12 13:10:04  
I hope its just an error too.
 Lakshmi.Zerowone
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By Lakshmi.Zerowone 2014-06-12 13:13:39  
Valefor.Sehachan said: »
I assumed it was an overlook and ranged ws are affected by gun/bow ilvl.

hope so, cause I dont want to have to wear Sabebus on Rng. Cor its good times but not on RNG >< especially now that all the marksmanship WS are AGI. Hurlbat needs to be full timed.
 Odin.Jassik
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By Odin.Jassik 2014-06-12 13:20:16  
Asura.Hashtag said: »
Fenrir.Motenten said: »
Asura.Ackeronll said: »
Yo you forgot to put spinning attack in there! 100% STR mod!


/sarcasm btw.

Heh. Spinning Attack comes in at 43, but of course that's per mob, so even hitting 3 mobs puts it in the lead. On weak fodder mobs, you can probably manage ~2500 damage per mob.

Fel cleave is a thing of the past. Spinning attack is the thing of the future.

In terms of ripping through fodder, BLU, BLM, and SCH all do it better than MNK or WAR, anyway. But, Fell Cleave is still better than spinning attack because of retaliation.
 Asura.Hashtag
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By Asura.Hashtag 2014-06-12 13:24:28  
Lakshmi.Zerowone said: »
Valefor.Sehachan said: »
I assumed it was an overlook and ranged ws are affected by gun/bow ilvl.

hope so, cause I dont want to have to wear Sabebus on Rng. Cor its good times but not on RNG >< especially now that all the marksmanship WS are AGI. Hurlbat needs to be full timed.


Got 2 Hurlbat drops in one orb earlier and both sold within 5 mins. I'm pretty sure people are catching on quickly.
 Shiva.Siviard
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By Shiva.Siviard 2014-06-12 13:32:05  
I'm really interested to see how Wildfire would perform with 119 Annihilator or Lionsquall.
 Cerberus.Kylos
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By Cerberus.Kylos 2014-06-12 13:46:59  
Oh my ... Insurgency needed a much bigger boost. I guess that tells me I won't be building that Liberator after all. Might just do an Apoc instead. :(
 
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 Cerberus.Matthious
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By Cerberus.Matthious 2014-06-12 14:18:56  
You don't build liberator for the WS damage anyway.
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 Bismarck.Snprphnx
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By Bismarck.Snprphnx 2014-06-12 14:24:50  
Shiva.Siviard said: »
I'm really interested to see how Wildfire would perform with 119 Annihilator or Lionsquall.

On the Tier 4 ram in Drifts, my set, using chatoyant staff I get 3500+, with few resists
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By Bomberto 2014-06-12 14:38:58  
I look forward to the new and improved Uriel Blade
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 Shiva.Eightball
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By Shiva.Eightball 2014-06-12 14:42:21  
Bismarck.Snprphnx said: »
Shiva.Siviard said: »
I'm really interested to see how Wildfire would perform with 119 Annihilator or Lionsquall.

On the Tier 4 ram in Drifts, my set, using chatoyant staff I get 3500+, with few resists

Can you list your WF set for that?
I tried a makeshift WF set for Diff AA EV and only got like 500.
 Valefor.Sehachan
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By Valefor.Sehachan 2014-06-12 14:45:38  
You'll hardly ever get much on that. Other than the natural meva boost those bosses have she is also pld/rdm so with a solid mdb(and hopefully you dispelled shell at least).
In Kamihr though it's pretty normal to get good WF numbers(including on boss). Doesn't work bad in other zones either, except for bird, *** that thing and his aura.
 Shiva.Eightball
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By Shiva.Eightball 2014-06-12 14:48:59  
I didn't go to the run planning to DD with just WF, I'm normally not a gun rng but wanted to try it out just did 1-2 WF and switched as I wanted to win lol.
 Bismarck.Snprphnx
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By Bismarck.Snprphnx 2014-06-12 15:04:05  
Shiva.Eightball said: »
Bismarck.Snprphnx said: »
Shiva.Siviard said: »
I'm really interested to see how Wildfire would perform with 119 Annihilator or Lionsquall.

On the Tier 4 ram in Drifts, my set, using chatoyant staff I get 3500+, with few resists

Can you list your WF set for that?
I tried a makeshift WF set for Diff AA EV and only got like 500.

ItemSet 324796
 Cerberus.Doctorugh
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By Cerberus.Doctorugh 2014-06-12 15:15:45  
Ruinator still beats them all unless capped attack.
 Fenrir.Motenten
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By Fenrir.Motenten 2014-06-12 15:43:37  
More rough estimates on scaling, this time with thf dagger weaponskills.

Unstacked weaponskills:

111 = New Evisceration
102 = New Dancing Edge & New 5/5 Exenterator (100% att bonus on first hit)
>100 = Current 5/5 Exenterator (no attack bonus used)
93 = Current Dancing Edge
89 = Current Evisceration


Thf, stacked weaponskills (SA)

131 = New Mercy Stroke w/Mandau
116 = Current Mercy Stroke w/Mandau
116 = New Rudra's Storm
115 = New Mandalic Stab w/Vajra (no AM3)
100 = New Evisceration
>100 = Current Rudra's Storm
96 = New Shark Bite
95 = New Dancing Edge
95 = Current 5/5 Exenterator
89 = Current Dancing Edge
89 = New Mandalic Stab
83 = Current Evisceration
77 = Current Shark Bite
62 = Current Mandalic Stab
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By dedrummer000 2014-06-12 15:45:22  
Ophannus said: »
I'm fine with 80% DEX mod to Geirskogul and 60%str/60%vit to camlann's. Actually makes camlann a really solid 1hit ws for non REM drgs against high def targets. Too bad Drakesbane was untouched. Since every mythic ws was adjusted except Drakesbane, I suspect it's attack penalty was removed.

yea it makes me really mad about drakes. if i remember right, drakes has the lowest crit rate of any crit WS. to leave it there and not boost the mod above 50 is lame. they better get rid of the attack penalty.
 Lakshmi.Konvict
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By Lakshmi.Konvict 2014-06-12 15:48:31  
Lol at the thread name. Atonement getting boosted based on enmity makes Burtgang even more powerful. Right now Atonement caps at 1072 with maxed enmity 99 Burt Phorcy/Ogier Legs. Can't waitt!
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