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October Job Adjustments
By Ramyrez 2014-09-30 13:06:07
maybe i'm a rube but the idea of sacrificing 8 accuracy (steelflash + bladeborn) for 1 DA for like, anything in the game against which i have to actually press buttons is kind of uhhhhh
And Altana spoke unto the heathen masses, "Lo! Let the warriors of light in the world prepare multiple TP sets for multiple levels of monster evasion!"
And so it came to pass - facilitated by the Order of Gearswap and the older, more-established Brotherhood of Text Macros - that Altana's faithful entered battle well-prepared.
lolfodder
i totally pwned the *** out of those 5 or so normal delve mobs i had to clear today
These discussions get tedious. No one ever changes their minds.
I'm just trying to spice it up a bit.~
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By ScaevolaBahamut 2014-09-30 13:08:59
Ok and getting 35 tp return till favor that since it allow more flexibility on wich accuracy piece you can swap instead of stp.
I am not saying that Tsurumaru is not a great weapon, nor am I saying it's not better than every Gkat besides Koga. I am saying it is not why SAM is as powerful as it is.
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Asura.Ccl
サーバ: Asura
Game: FFXI
Posts: 1995
By Asura.Ccl 2014-09-30 13:09:05
maybe i'm a rube but the idea of sacrificing 8 accuracy (steelflash + bladeborn) for 1 DA for like, anything in the game against which i have to actually press buttons is kind of uhhhhh
And Altana spoke unto the heathen masses, "Lo! Let the warriors of light in the world prepare multiple TP sets for multiple levels of monster evasion!"
And so it came to pass - facilitated by the Order of Gearswap and the older, more-established Brotherhood of Text Macros - that Altana's faithful entered battle well-prepared.
lolfodder
i totally pwned the *** out of those 5 or so normal delve mobs i had to clear today
I use like 5 different set on event like incursion in the same run depending on the target, I thought it was a normal thing to use a max dmg set for fodder; my bad.
Ok and getting 35 tp return till favor that since it allow more flexibility on wich accuracy piece you can swap instead of stp.
I am not saying that Tsurumaru is not a great weapon, nor am I saying it's not better than every Gkat besides Koga. I am saying it is not why SAM is as powerful as it is.
Tsuru isn't the reason sam is as powerful as it is, but it is the reason non mythic sam are "that close" to mythic sam atm compared to other mythic/non mythic melee.
By ScaevolaBahamut 2014-09-30 13:12:30
(implying tsuru SAMs and koga SAMs are especially close)
Quote: I use like 5 different set on event like incursion in the same run depending on the target, I thought it was a normal thing to use a max dmg set for fodder; my bad.
Depends. Are you capped with 750 base accuracy with accuracy buffs? If the answer is "yes", use different buffs.
Ragnarok.Crunkie
サーバ: Ragnarok
Game: FFXI
Posts: 189
By Ragnarok.Crunkie 2014-09-30 13:12:54
I thought this thread was about the October update? These threads always turn into a thread about what job is better. Why isn't there more discussion about the new JA's or new avatar?
Asura.Ccl
サーバ: Asura
Game: FFXI
Posts: 1995
By Asura.Ccl 2014-09-30 13:18:19
(implying tsuru SAMs and koga SAMs are especially close)
Quote: I use like 5 different set on event like incursion in the same run depending on the target, I thought it was a normal thing to use a max dmg set for fodder; my bad.
Depends. Are you capped with 750 base accuracy with accuracy buffs? If the answer is "yes", use different buffs.
Ok now you just went full retard, so have a nice day
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サーバ: Asura
Game: FFXI
Posts: 34187
By Asura.Kingnobody 2014-09-30 13:18:34
I thought this thread was about the October update? These threads always turn into a thread about what job is better. Why isn't there more discussion about the new JA's or new avatar? Blasphemy! Get your newfound ideas out of our thread!
This is obviously an e-peen contest now!
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Asura.Jkun
サーバ: Asura
Game: FFXI
Posts: 96
By Asura.Jkun 2014-09-30 13:19:30
I thought this thread was about the October update? These threads always turn into a thread about what job is better. Why isn't there more discussion about the new JA's or new avatar? Uh, because..
By Ramyrez 2014-09-30 13:19:37
I thought this thread was about the October update? These threads always turn into a thread about what job is better. Why isn't there more discussion about the new JA's or new avatar?
three pages'ish back?
All threads devolve at some point into finer points of...whatever.
Nature of an internet forum.
サーバ: Sylph
Game: FFXI
Posts: 1119
By Sylph.Safiyyah 2014-09-30 13:22:58
If we're talking accuracy set, tsuru keep it's 4 hit due to 35 tp return (koga doesn't keep 4hit on accuracy set), other dd lose their xhit too on accuracy set.
+1 to this. Tsurumaru closes the gap a bit in situations where you need more accuracy. Koga drops to maybe a 5 hit, Tsu can easily stay at a 4 hit (and already has an extra 15 accuracy).
For a weapon that takes 15-30 minutes to get, Tsurumaru really is incredible.
By Keido 2014-09-30 13:24:52
I thought this thread was about the October update? These threads always turn into a thread about what job is better. Why isn't there more discussion about the new JA's or new avatar?
New Avatar is ***. There the end.
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Game: FFXI
Posts: 34187
By Asura.Kingnobody 2014-09-30 13:27:20
I thought this thread was about the October update? These threads always turn into a thread about what job is better. Why isn't there more discussion about the new JA's or new avatar?
New Avatar is ***. There the end. You forgot the most important part of the update!
THFs get A+ dagger skill! From A skill!
That's like, gamebreaking ***there.
By ScaevolaBahamut 2014-09-30 13:27:24
They aren't, and if the gap is less than other jobs, it's because, again, the core job is strong enough that Koga doesn't allow it to do much it couldn't already (self-SC without JAs), unlike other jobs.
Put Tsuru against another 119 like Anahera or the JSE GKat and Tsuru wins, but it seems bonkers to me that anybody would look at the gap and consider it so great that they'd think they found the root cause of why SAM is broken.
Asura.Jkun
サーバ: Asura
Game: FFXI
Posts: 96
By Asura.Jkun 2014-09-30 13:29:04
I thought this thread was about the October update? These threads always turn into a thread about what job is better. Why isn't there more discussion about the new JA's or new avatar?
New Avatar is ***. There the end.
Oh yeah, almost forgot that it took them what, 3 years to implement the most OBVIOUS ability Atomos could be given...at least they should've come up with something a little more original/quirky.
Lakshmi.Buukki
By Lakshmi.Buukki 2014-09-30 13:32:32
Stopped following this when it changed to WAR vs SAM vs MNK vs which weapons and sets are optimal.
have to sift through garbage before we even get to people's thoughts on the update. lol.
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サーバ: Sylph
Game: FFXI
Posts: 1119
By Sylph.Safiyyah 2014-09-30 13:33:58
(implying tsuru SAMs and koga SAMs are especially close)
Define close. My samurai sets are a work in progress and need a few updates, but for our LS Delve runs Tsu sams generally do very well. In Yorcia for T4-MB, I would say that they are close (within 10-15%). The gap is greater where accuracy is a non-issue, like Tojil or Daquwaka, and we are all using 4-hit builds.
Ragnarok.Crunkie
サーバ: Ragnarok
Game: FFXI
Posts: 189
By Ragnarok.Crunkie 2014-09-30 13:35:44
Glad I could help get this topic back on track. I can't wait to get a new avatar!
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サーバ: Asura
Game: FFXI
Posts: 34187
By Asura.Kingnobody 2014-09-30 13:36:24
Glad I could help get this topic back on track. I can't wait to get a worthless avatar! ftfy
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By Ramyrez 2014-09-30 13:37:41
Stopped following this when it changed to WAR vs SAM vs MNK vs which weapons and sets are optimal.
have to sift through garbage before we even get to people's thoughts on the update. lol.
Thoughts on the update were rapidly covered the first two pages.
Monthly updates don't lend themselves to countless pages of discussion without a little tangential thinking.
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By Asura.Failaras 2014-09-30 13:38:42
(implying tsuru SAMs and koga SAMs are especially close)
Define close. My samurai sets are a work in progress and need a few updates, but for our LS Delve runs Tsu sams generally do very well. In Yorcia for T4-MB, I would say that they are close (within 10-15%). The gap is greater where accuracy is a non-issue, like Tojil or Daquwaka, and we are all using 4-hit builds. Tsu and Koga are really not that far off, your talking in practice maybe 100 DPS for normal Delve 2 style groups/fights.
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By Cua 2014-09-30 14:03:31
A huge congradulations to smn for becoming relevant in end game.
+12% double attack or + crit hit rate for everyone now.
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By Asura.Kingnobody 2014-09-30 14:12:44
A huge congradulations to smn for still being becoming relevant unwanted in end game.
+12% double attack or + crit hit rate for everyone now. ftfy
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By Asura.Karbuncle 2014-09-30 14:12:59
I'm sure you guys have already come to this conclusion but it sounds like Atomos is not a 2-hr Avatar, but simply something you can someone once every 60 seconds... which is why it specifies no new BPS unlock during Astral Flow.
So i mean, maybe not super useful, but its a 60 second Dispel/Buff that I imagine cannot be resisted. Which to me sounds fantastic
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Posts: 34187
By Asura.Kingnobody 2014-09-30 14:17:25
I'm sure you guys have already come to this conclusion but it sounds like Atomos is not a 2-hr Avatar, but simply something you can someone once every 60 seconds... which is why it specifies no new BPS unlock during Astral Flow.
So i mean, maybe not super useful, but its a 60 second Dispel/Buff that I imagine cannot be resisted. Which to me sounds fantastic Didn't SE state like 3 years ago that Atomos is an Astral Flow only avatar?
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By Asura.Karbuncle 2014-09-30 14:24:16
I'm sure you guys have already come to this conclusion but it sounds like Atomos is not a 2-hr Avatar, but simply something you can someone once every 60 seconds... which is why it specifies no new BPS unlock during Astral Flow.
So i mean, maybe not super useful, but its a 60 second Dispel/Buff that I imagine cannot be resisted. Which to me sounds fantastic Didn't SE state like 3 years ago that Atomos is an Astral Flow only avatar?
They stated a lot of things 3 years ago that were tossed out the window lol. But Yah, you are correct there, I believe they said "Function similar to Alexander and Odin", though I do recall a mention of it being 2hour.
But I mean, the wording clearly specifies "No new Blood pacts will be available during Astral Flow", which seems a redundant text if it was an AF only avatar.
It also doesn't specify it can only be used under Astral Flow, which both Alexander and Odin did when released.
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By Asura.Kingnobody 2014-09-30 14:28:25
I'm sure you guys have already come to this conclusion but it sounds like Atomos is not a 2-hr Avatar, but simply something you can someone once every 60 seconds... which is why it specifies no new BPS unlock during Astral Flow.
So i mean, maybe not super useful, but its a 60 second Dispel/Buff that I imagine cannot be resisted. Which to me sounds fantastic Didn't SE state like 3 years ago that Atomos is an Astral Flow only avatar?
They stated a lot of things 3 years ago that were tossed out the window lol. But Yah, you are correct there, I believe they said "Function similar to Alexander and Odin", though I do recall a mention of it being 2hour.
But I mean, the wording clearly specifies "No new Blood pacts will be available during Astral Flow", which seems a redundant text if it was an AF only avatar.
It also doesn't specify it can only be used under Astral Flow, which both Alexander and Odin did when released. And you forget that this is SE, where they say what they don't mean.
I think it's safe to assume that Atomos is an AF only avatar.
By Ramyrez 2014-09-30 14:30:56
I'm sure you guys have already come to this conclusion but it sounds like Atomos is not a 2-hr Avatar, but simply something you can someone once every 60 seconds... which is why it specifies no new BPS unlock during Astral Flow.
So i mean, maybe not super useful, but its a 60 second Dispel/Buff that I imagine cannot be resisted. Which to me sounds fantastic Didn't SE state like 3 years ago that Atomos is an Astral Flow only avatar?
They stated a lot of things 3 years ago that were tossed out the window lol. But Yah, you are correct there, I believe they said "Function similar to Alexander and Odin", though I do recall a mention of it being 2hour.
But I mean, the wording clearly specifies "No new Blood pacts will be available during Astral Flow", which seems a redundant text if it was an AF only avatar.
It also doesn't specify it can only be used under Astral Flow, which both Alexander and Odin did when released. And you forget that this is SE, where they say what they don't mean.
I think it's safe to assume that Atomos is an AF only avatar.
Based solely on the wording provided I really don't think it is. I'm not saying they couldn't have released a poorly-worded English posting, but based on what it says here, it definitely sounds to me like it's a regular thing and there's not going to be (at least on release) a special two-hour ability like other avatars have.
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Posts: 34187
By Asura.Kingnobody 2014-09-30 14:31:26
maybe atmos' favor is a consitant debuff like geo AND a pact that dispels? Atomos doesn't move, so it can't be an avatar that runs around with you like Cait Sith and Carby.
By Ramyrez 2014-09-30 14:34:24
I dunno. Could give him some legs and make him look like the living art in Beetlejuice.
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Quote: [dev1235] Job Adjustments
The following jobs will undergo adjustments.
Warrior
The effects of the job ability Berserk will increase in stages as the player rises in level. Physical attack will increase by 1% per stage at levels 50, 60, 70, 80, and 90, and will reach a maximum of 30% when combined with the original effects.
The effects of the job ability Defender will increase in stages as the player rises in level. Physical defense will increase by 1% per stage at levels 50, 60, 70, 80, and 90, and will reach a maximum of 30% when combined with the original effects.
Thief
Dagger skill will be raised from A to A+.
Beastmaster
Axe skill will be raised from A to A+.
Familiars summoned using the Call Beast ability will have increased physical and magic accuracy when level 100 or above.
Ninja
A new job trait, Daken, will be added.
When equipped with a shuriken, the ninja will occasionally throw it upon autoattacking.
This trait will be learned at level 25 and will increase in stages at level 40, 55, 70, and 95.
* Shuriken thrown using Daken will not be consumed.
Sange will undergo the following adjustments.
Sange (Recast time: 3 min., effect duration: 60 sec.)
Daken will always activate but consume shuriken. Increase ranged accuracy by 25.
Katana skill will be raised from A to A+.
Dragoon
Wyverns will have increased physical and magic accuracy when level 100 or above.
Summoner
A new spell will be added.
Atomos (Lv. 75, Recast time: 60 sec.)
Removes one magic effect from an enemy and grants it to friendly players within area of effect.
* Atomos has no additional blood pacts usable during Astral Flow.
A new job ability, Apogee, will be added.
Apogee (Lv. 70, Recast time: 5 min., Effect duration: 60 sec.)
Decreases the recast time on the next blood pact, but causes it to consume more MP.
The job ability Avatar's Favor will be changed.
Penalties, including physical and magic attack, will be abolished.
The avatar's perpetuation cost will increase.
Avatars will have increased physical and magic accuracy when level 100 or above.
Blue Mage
The casting time of the following spells will be decreased.
Metallic Body / Warm-Up / Amplification / Zephyr Mantle / Triumphant Roar
The effect duration of the following spells will be increased.
Memento Mori / Reactor Cool / Saline Coat / Plasma Charge / Diamondhide / Magic Barrier / Barrier Tusk / Orcish Counterstance / Nature's Meditation / Zephyr Mantle / Triumphant Roar
The MP cost of Triumphant Roar will be decreased.
The efficacy of Regeneration will be increased.
Attribute adjustments will be added to the following spells.
Tempestuous Upheaval / Rending Deluge / Enbalming Earth / Foul Water / Retinal Glare / Subduction
Sword skill will be raised from A to A+.
Puppetmaster
Hand-to-hand skill will be raised from B+ to A+.
Automatons will have increased physical and magic accuracy when level 100 or above.
Dancer
The following job abilities will undergo adjustments.
The recast time for steps will be decreased from fifteen to five seconds.
The recast time for the job ability Presto will be decreased from thirty to fifteen seconds.
The job ability Climactic Flourish will receive a damage boost varying with charisma.
The job ability Striking Flourish will have its recast time decreased from 120 to thirty seconds and will receive a damage boost varying with charisma.
The job ability Ternary Flourish will have its recast time decreased from 120 to forty-five seconds and will receive a damage boost varying with charisma.
Dagger skill will be raised from B+ to A+.
Geomancer
A new job ability, Entrust, will be added.
Entrust (Lv. 75, Recast time: 10 min., Effect duration: 60sec.)
The next indicolure spell cast may target a party member.
The increase in pet Attack and ACC is nice. As is most 1-hand weapon skill ranking getting increased from A to A+. Avatar favor not gimping pets is long overdue.
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