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Dev Tracker - news, discussions
サーバ: Fenrir
Game: FFXI
Posts: 1001
By Fenrir.Cherrywine 2017-06-05 08:53:45
But what if they adjust MNK WS by making... Shijin Spiral a magical weapon skill? /mindblown
Asura.Saevel
サーバ: Asura
Game: FFXI
Posts: 9910
By Asura.Saevel 2017-06-05 09:42:35
They need to make scales tradable for cards, like one scale = 3 cards of a job that the scale is an upgrade for. Should also alter the conversion ration to 3:1 because right now we are using GEO and COR mules for those jobs while we get cards in the off part on our mains.
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By ocean 2017-06-05 09:57:08
They need to make scales tradable for cards, like one scale = 3 cards of a job that the scale is an upgrade for. Should also alter the conversion ration to 3:1 because right now we are using GEO and COR mules for those jobs while we get cards in the off part on our mains.
Or scales for body armor! Like 50scales for that NMs body piece
Asura.Saevel
サーバ: Asura
Game: FFXI
Posts: 9910
By Asura.Saevel 2017-06-05 10:08:08
Or scales for body armor! Like 50scales for that NMs body piece
Ain't gonna happen, would completely defeat the purpose of those body armor drops.
See SE does this to keep you guys running on the hamster wheels. They create these drops that are slightly more powerful then other items available for that slot, then give them a 1% drop rate. It's to lure you into spending all your time chasing it down and thus provide an artificial road block to "clearing" content.
So yeah those bodies are the carrot.
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Cerberus.Ephexis
サーバ: Cerberus
Game: FFXI
Posts: 101
By Cerberus.Ephexis 2017-06-05 10:22:05
Indeed, except that the carrot and stick approach used by SE is to shove the carrot up the *** of the playerbase, followed by the stick.
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Asura.Saevel
サーバ: Asura
Game: FFXI
Posts: 9910
By Asura.Saevel 2017-06-05 10:51:20
What happens later is that they release another item of similar or better power as a common drop in newer content. It's when they "power up" their content levels and severely degrades he usefulness of previous "uber rare" gear.
My advice for everyone is to never chase those 1% drop items, if you happen to get one great, but focus your time around most productive goals. Unless you actually enjoy farming for it, then by all means go have fun.
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サーバ: Leviathan
Game: FFXI
Posts: 3753
By Leviathan.Celebrindal 2017-06-05 10:58:31
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By Pantafernando 2017-06-08 17:36:06
About Somber, Radiant, Fleeting, etc Memories:
Quote: Hello, VoiceMemo.
Since these types of items are currently able to be sold on the auction house in dozens, it would be difficult to change the stack amount. While we understand how this would be helpful, unfortunately, it is not possible at this time.
However, we thank you for your feedback!
By Marootsoobootsu 2017-06-09 00:11:31
About Somber, Radiant, Fleeting, etc Memories:
Quote: Hello, VoiceMemo.
Since these types of items are currently able to be sold on the auction house in dozens, it would be difficult to change the stack amount. While we understand how this would be helpful, unfortunately, it is not possible at this time.
However, we thank you for your feedback!
What was the initial question? Getting them to stack to 99?
By Justuas 2017-06-09 04:58:19
About Somber, Radiant, Fleeting, etc Memories:
Quote: Hello, VoiceMemo.
Since these types of items are currently able to be sold on the auction house in dozens, it would be difficult to change the stack amount. While we understand how this would be helpful, unfortunately, it is not possible at this time.
However, we thank you for your feedback!
What was the initial question? Getting them to stack to 99? Yes
サーバ: Asura
Game: FFXI
Posts: 549
By Asura.Ivlilla 2017-06-09 05:30:01
What happens later is that they release another item of similar or better power as a common drop in newer content. It's when they "power up" their content levels and severely degrades he usefulness of previous "uber rare" gear.
My advice for everyone is to never chase those 1% drop items, if you happen to get one great, but focus your time around most productive goals. Unless you actually enjoy farming for it, then by all means go have fun.
At least a happy side-effect is, for a Vagary example, people trying to get that damn Tartarus Platemail meant there was a relatively constant, steady flow of Empyrean reforge materials being generated.
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サーバ: Asura
Game: FFXI
Posts: 34187
By Asura.Kingnobody 2017-06-09 06:14:54
What happens later is that they release another item of similar or better power as a common drop in newer content. It's when they "power up" their content levels and severely degrades he usefulness of previous "uber rare" gear.
My advice for everyone is to never chase those 1% drop items, if you happen to get one great, but focus your time around most productive goals. Unless you actually enjoy farming for it, then by all means go have fun.
At least a happy side-effect is, for a Vagary example, people trying to get that damn Tartarus Platemail meant there was a relatively constant, steady flow of Empyrean reforge materials being generated. That is, until they use those same items for high-level synths that jumps the price of said mats from 300k to 3m per.
サーバ: Asura
Game: FFXI
Posts: 549
By Asura.Ivlilla 2017-06-09 06:55:01
Had a longer post. As it ended with "I concede the point", I'll just save everyone some reading time.
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Bismarck.Dekusutaa
サーバ: Bismarck
Game: FFXI
Posts: 496
By Bismarck.Dekusutaa 2017-06-10 13:15:25
Just realized this month's 1,500 point login trade item includes Relic upgrade mats.
This coupled with Matsui's hint when talking about new battle content seems to hint strongly that the next Omen style battefield will be for relic armor set.
Shiva.Cahota
サーバ: Shiva
Game: FFXI
Posts: 84
By Shiva.Cahota 2017-06-10 14:35:34
empy items in there too for 1k pts, then for 100 pts cloud evoker!! who remembers doing those figths at 75, good times.
Leviathan.Stamos
サーバ: Leviathan
Game: FFXI
Posts: 1239
By Leviathan.Stamos 2017-06-10 15:13:05
Hope it is relic, so I can switch jobs.
サーバ: Fenrir
Game: FFXI
Posts: 3280
By Fenrir.Skarwind 2017-06-10 15:41:48
I'm hoping reforged DRG Relic is less of a disappointment than the AF.
サーバ: Fenrir
Game: FFXI
Posts: 59
By Fenrir.Dragonimi 2017-06-10 15:54:35
I'm hoping reforged DRG Relic is less of a disappointment than the AF.
Make DRG Great Again!
Leviathan.Vedder
サーバ: Leviathan
Game: FFXI
Posts: 306
By Leviathan.Vedder 2017-06-10 16:20:33
I was under the impression drg was in a good place? True though, the +3set looked underwhelming
Leviathan.Sidra
サーバ: Leviathan
Game: FFXI
Posts: 334
By Leviathan.Sidra 2017-06-10 17:10:54
If you just play the game, DRG is fine. Anything that can be mele'd, you can bring a DRG to and it will output plenty of DPS, if it's built well, for the team to be successful in the encounter.
On the forums, it's not quite as good since the spreadsheets (which are pretty accurate) tend to show it not having as much max capabilities in the really high buff situations. Angon is great, but useless in situations with a GEO Bolstering Fury and Frailty with crazy Bard buffs as well. In 6 person non SP parties, it's the same as most of the DD - what you put into it is what you get out of it.
The +3 AF set and new crafted set are pretty lackluster in terms of helping DRG DPS.
Bahamut.Tychefm
サーバ: Bahamut
Game: FFXI
Posts: 902
By Bahamut.Tychefm 2017-06-10 17:23:15
DRG is in a fine place as long as your skyrat lives. If the content kills it you are hosed.
Leviathan.Sidra
サーバ: Leviathan
Game: FFXI
Posts: 334
By Leviathan.Sidra 2017-06-10 17:26:11
This is true, but they have made it really easy to keep her alive. Basically, she never dies. Spirit Link is on a 90 second timer, she has 40% damage reduction, and Steady Wing with proper Wyvern HP swaps when she is not at full HP is a massive stoneskin. But when the master dies, and the Summon Wyvern is on CD - the DRG is screwed.
サーバ: Leviathan
Game: FFXI
Posts: 734
By Leviathan.Brotherhood 2017-06-10 17:47:20
This is true, but they have made it really easy to keep her alive. Basically, she never dies. Spirit Link is on a 90 second timer, she has 40% damage reduction, and Steady Wing with proper Wyvern HP swaps when she is not at full HP is a massive stoneskin. But when the master dies, and the Summon Wyvern is on CD - the DRG is screwed.
At least it isnt 2 hours use still, so thankful for that
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Asura.Sechs
サーバ: Asura
Game: FFXI
Posts: 10086
By Asura.Sechs 2017-06-21 03:10:51
Unless I misread something, it looks from today's small teaser note that the "big new content" they were working on and that they mentioned before the June Patch, won't make it in the July patch either.
Q_Q
So basically we gonna get a new quest (new rewards too?), incursion campaign gonna become perma, small fixes here and there (MNK buff? SMN AC nerf?) and that's it?
Asura.Ganno
サーバ: Asura
Game: FFXI
Posts: 127
By Asura.Ganno 2017-06-21 04:14:24
that the "big new content" they were working on and that they mentioned before the June Patch, won't make it in the July patch either.
They also announced Sinister Reign 2 on Nov/Dec 2015, still not out!
Patience Sechs
By Pantafernando 2017-06-21 04:33:04
Quote: Announcing the Next Version Update (06/21/2017)
The next version update is scheduled for early July.
This month's main attraction is the continuation of The Ygnas Directive storyline, featuring some of your favorite characters from Seekers of Adoulin.
Also on the docket are the monthly updates to Ambuscade, adjustments to spoils obtained in Incursion, and a smorgasbord of other small changes!
Asura.Sechs
サーバ: Asura
Game: FFXI
Posts: 10086
By Asura.Sechs 2017-06-21 04:36:41
Did they announce SR2? You sure you didn't misread?
I don't recall them ever mentioning SR2 and I usually get so excited by stuff like that I would totally remember!
I mean I might have missed it but I'm tipically very attentive when it comes to SE's comments.
I mean Matsui's previous comment (couple of weeks ago) doesn't really leave much space to doubts
Quote: This update may be on the small side, but think of it as pre-combat buffing before we alpha strike our way to victory!
It never said "july", that was just an assumption from us players, but it makes it pretty clear that they're working on some new content that will be released asap.
Can't see that as being the fruit of an unlucky translation either.
Bahamut.Tychefm
サーバ: Bahamut
Game: FFXI
Posts: 902
By Bahamut.Tychefm 2017-06-21 05:05:42
SR2 with awesome rewards gated behind "The Ygnas Directive" would be the next amazing "f*ck you" to lazy ppl after they added Eregon requirements !
Lakshmi.Byrth
VIP
サーバ: Lakshmi
Game: FFXI
Posts: 6184
By Lakshmi.Byrth 2017-06-21 05:57:12
Would be interesting if they added new drops to cLevel >140 Incursion
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Hi.
Dev tracker is a kind of feed in Official Forum that highlight (in the left side bar) posts from development team to players demands, questions and sugestion. Given that those answers are given by someone who effectively works with the deveopment of this game, they can be considered as official and true.
http://forum.square-enix.com/ffxi/forum.php
The japanese side of OF has its own dev tracker, that normally is way more active and detailed than english side. If someone feel like translating it to bring the info, feel welcomed too.
http://forum.square-enix.com/ffxi/search.php?searchid=15480698
BG site has one specific topic just to publish and discuss those official answers, and i think ffxiah lacks something similar as not everyone here check BG or OF, so lots of details/dev opinion are missed. So, thats the point of this topic, anyone who see new info in dev tracker feeds, quote it here, and start a discussion if you feel like.
Starting now, a couple of new dev posts were released after march update annoucement. Here they are:
Trust changes
Quote: [dev1261] Alter Ego Adjustments
It will be possible to summon alter egos in the following content.
Walk of Echoes
Wanted battles
It will be possible to summon alter egos in the following mission battlefields.
Wings of the Goddess missions
When Wills Collide / Maiden of the Dusk
It will be possible to summon alter egos for the following quest battlefields.
Wings of the Goddess quests
Champion of the Dawn / The Dawn Also Rises / A Forbidden Reunion
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Dev answer to a sugestion to add new ways to obtain dusk type of alluvion skirmish stone.
Quote: Since dusk-type stones were just implemented, we'd like players to do alluvion skirmishes to obtain them, so there are no plans to add the ability to trade other items for these stones at the moment.
However, we'll look into increasing the amount in circulation and the means of obtaining them in some way in a future version update.
Monster rearing news:
Quote: [dev1262] Mog Garden Adjustments
Monster Rearing will undergo the following adjustments.
A monster's mood will no longer degrade from "beaming with pure contentment" after collecting items or interacting with the monster.
The collective moods of all creatures will generate auras of light or darkness that affects them all.
Light
When the number of creatures beaming with pure contentment is greater than that succumbing to darkness, all creatures’ contentment and mood are increased.
Darkness
When the number of creatures succumbing to darkness is greater than that beaming with pure contentment, all monsters' contentment and mood are decreased.
The following information will be displayed when entering your Mog Garden.
The number of days left on assistants’ contracts.
The current affinity of the Mog Garden.
Mog garden gathering points will undergo the following adjustments.
It will be possible to scrap any unwanted flotsam directly without receiving it in cases where the player’s inventory is full or he is otherwise unable to recover it.
Sugestion about blu traits having aditional tier info.
Quote: This is something that is difficult for us to address at the moment as we would have to send data each time you open the menu to see which tier you currently have. We're concerned about this largely affecting UI response time.
Similarly the same holds true for saving the data client-side as well. Since all of the trait data for this would have to be saved, it would consume large amounts of memory, which also makes this feature difficult to implement.
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