A Realm Reborn 2.55 Discussion (Spoilers)

Eorzea Time
 
 
 
言語: JP EN FR DE
日本語版のFFXIVPRO利用したい場合は、上記の"JP"を設定して、又はjp.ffxivpro.comを直接に利用してもいいです
users online
フォーラム » Everything Else » Arcade » A Realm Reborn 2.55 Discussion (Spoilers)
A Realm Reborn 2.55 Discussion (Spoilers)
Offline
サーバ: Excalibur
Game: FFXIV
user: Otek
Posts: 9
By Sotek Sasara 2015-04-02 15:54:04  
Lye said: »
Sotek Sasara said: »
Lakshmi.Flavin said: »
I get the idea of wanting your persona to be more like you want him/her to be and such or that you want them to take more action but was there ever really another way that this was going down given how this has been how its has since the first day?

There were plenty of chances they could have put such options in, if that's what you're asking.

Where they ever going to put something like that in? No, not likely given their history. Again, I simply said it would have been nice, it's honestly something I think they should do more of, since the alternative (which we got) is effectively just the PC having all the personality of a sack of dirt, literally just being carried through the various cutscenes.

After Midgardsormr told us to think for ourselves in 2.5 and the various satirical comments by NPCs on the subject I may have hoped they'd be moving a bit more towards having more player input in cutscenes, I guess. Not really anything game changing, just adds more flavour. Hardly a massive issue, nor was it the crux of my post...

I guess I disagree. I've always been of the mind that a PC's silence is better than choosing from a paltry set of predetermined responses that all result in the same events unfolding.

The illusion of choice never made me feel empowered. But more importantly, I doubt it would change your previously opined critique.

I think it would have made some scenes slightly less... stale...
[+]
 Bismarck.Dracondria
Offline
サーバ: Bismarck
Game: FFXI
Posts: 33978
By Bismarck.Dracondria 2015-04-02 15:56:06  
Forum Moderator
Offline
サーバ: Excalibur
Game: FFXIV
user: AnnaMolly
Posts: 25981
By Anna Ruthven 2015-04-02 15:58:44  
Bismarck.Dracondria said: »
 Bismarck.Dracondria
Offline
サーバ: Bismarck
Game: FFXI
Posts: 33978
By Bismarck.Dracondria 2015-04-02 16:00:22  
[+]
 Valefor.Sehachan
Guide Maker
Offline
サーバ: Valefor
Game: FFXI
user: Seha
Posts: 24219
By Valefor.Sehachan 2015-04-02 16:02:19  
I was expecting Yugiri to appear at any time during the escape...fail ninja is fail.
Forum Moderator
Offline
サーバ: Excalibur
Game: FFXIV
user: AnnaMolly
Posts: 25981
By Anna Ruthven 2015-04-02 16:04:47  
Ul'dahn Syndicate:
General Raubahn Aldynn - Immortal Flames, General
Lord Lolorito - East Aldenard Trading Company, Chairman
Teledji Adeledji - Ul'dahn Prince, head of the Mirage Trust
Lord Godbert Manderville - Master Goldsmith and Proprietor of the Golden Saucer
Dewlala - Milvaneth Sacrarium, Director
Fyrgeiss - Amajina & Sons Mineral Concern, Chief Foreman
 Lye
Offline
Posts: 1721
By Lye 2015-04-02 16:07:01  
Sotek Sasara said: »
Lye said: »
Sotek Sasara said: »
Lakshmi.Flavin said: »
I get the idea of wanting your persona to be more like you want him/her to be and such or that you want them to take more action but was there ever really another way that this was going down given how this has been how its has since the first day?

There were plenty of chances they could have put such options in, if that's what you're asking.

Where they ever going to put something like that in? No, not likely given their history. Again, I simply said it would have been nice, it's honestly something I think they should do more of, since the alternative (which we got) is effectively just the PC having all the personality of a sack of dirt, literally just being carried through the various cutscenes.

After Midgardsormr told us to think for ourselves in 2.5 and the various satirical comments by NPCs on the subject I may have hoped they'd be moving a bit more towards having more player input in cutscenes, I guess. Not really anything game changing, just adds more flavour. Hardly a massive issue, nor was it the crux of my post...

I guess I disagree. I've always been of the mind that a PC's silence is better than choosing from a paltry set of predetermined responses that all result in the same events unfolding.

The illusion of choice never made me feel empowered. But more importantly, I doubt it would change your previously opined critique.

I think it would have made some scenes slightly less... stale...
[+]
Forum Moderator
Offline
サーバ: Excalibur
Game: FFXIV
user: AnnaMolly
Posts: 25981
By Anna Ruthven 2015-04-02 16:11:19  
Lye said: »
 Lye
Offline
Posts: 1721
By Lye 2015-04-02 16:15:22  
Anna Ruthven said: »
Lye said: »
 Lakshmi.Flavin
Offline
サーバ: Lakshmi
Game: FFXI
user: Flavin
Posts: 18466
By Lakshmi.Flavin 2015-04-02 16:36:28  
Sotek Sasara said: »
Lakshmi.Flavin said: »
I get the idea of wanting your persona to be more like you want him/her to be and such or that you want them to take more action but was there ever really another way that this was going down given how this has been how its has since the first day?

There were plenty of chances they could have put such options in, if that's what you're asking.

Where they ever going to put something like that in? No, not likely given their history. Again, I simply said it would have been nice, it's honestly something I think they should do more of, since the alternative (which we got) is effectively just the PC having all the personality of a sack of dirt, literally just being carried through the various cutscenes.

After Midgardsormr told us to think for ourselves in 2.5 and the various satirical comments by NPCs on the subject I may have hoped they'd be moving a bit more towards having more player input in cutscenes, I guess. Not really anything game changing, just adds more flavour. Hardly a massive issue, nor was it the crux of my post...
I think they do it because there are so many different personalities. They leave the PC as a blank slate to allow you to put your own emotion on it as a reflection of the events around you instead of giving you a set response. As I said previously too they would have to incorporate a multitude of different scenes to incorporate any kind of scene like Raubahns.

You want input that has nothing to do with the outcome of the story? Whats the point? that you get to choose from a multiple choice sheet that gives answers that may not even closely reflect how you feel about the situation and that has literally no impact on the game just so you can say oh well at least they let me pick this line to say?
 Valefor.Prothescar
Guide Master
Offline
サーバ: Valefor
Game: FFXI
Posts: 19468
By Valefor.Prothescar 2015-04-02 17:14:38  
I haven't given my full thoughts on the story itself, only how I feel about the way they handled this as the ending, so...
Offline
サーバ: Excalibur
Game: FFXIV
user: Otek
Posts: 9
By Sotek Sasara 2015-04-02 17:15:33  
Lye said: »
Sotek Sasara said: »
Lye said: »
Sotek Sasara said: »
Lakshmi.Flavin said: »
I get the idea of wanting your persona to be more like you want him/her to be and such or that you want them to take more action but was there ever really another way that this was going down given how this has been how its has since the first day?

There were plenty of chances they could have put such options in, if that's what you're asking.

Where they ever going to put something like that in? No, not likely given their history. Again, I simply said it would have been nice, it's honestly something I think they should do more of, since the alternative (which we got) is effectively just the PC having all the personality of a sack of dirt, literally just being carried through the various cutscenes.

After Midgardsormr told us to think for ourselves in 2.5 and the various satirical comments by NPCs on the subject I may have hoped they'd be moving a bit more towards having more player input in cutscenes, I guess. Not really anything game changing, just adds more flavour. Hardly a massive issue, nor was it the crux of my post...

I guess I disagree. I've always been of the mind that a PC's silence is better than choosing from a paltry set of predetermined responses that all result in the same events unfolding.

The illusion of choice never made me feel empowered. But more importantly, I doubt it would change your previously opined critique.

I think it would have made some scenes slightly less... stale...
 Lakshmi.Sparthosx
Offline
サーバ: Lakshmi
Game: FFXI
user: sparthosx
Posts: 10394
By Lakshmi.Sparthosx 2015-04-02 17:21:00  
Recapping much of what I said on BG:

Re: Grand Company Leaders
 Valefor.Sehachan
Guide Maker
Offline
サーバ: Valefor
Game: FFXI
user: Seha
Posts: 24219
By Valefor.Sehachan 2015-04-02 18:08:36  
My dreams of seeing Teledji riding Omega Weapon...shattered *sniff*
 Lakshmi.Flavin
Offline
サーバ: Lakshmi
Game: FFXI
user: Flavin
Posts: 18466
By Lakshmi.Flavin 2015-04-03 09:07:55  
Lakshmi.Sparthosx said: »
Recapping much of what I said on BG:

Re: Grand Company Leaders
[+]
 Lakshmi.Sparthosx
Offline
サーバ: Lakshmi
Game: FFXI
user: sparthosx
Posts: 10394
By Lakshmi.Sparthosx 2015-04-03 09:33:31  
With the way some people bitched on the OF, you'd think they want level 75 Brass Blades to harass and chase you around Ul'Dah until Heavensward drops.

Think you could aetheryte in and do some leves? THINK AGAIN.
[+]
Forum Moderator
Offline
サーバ: Excalibur
Game: FFXIV
user: AnnaMolly
Posts: 25981
By Anna Ruthven 2015-04-05 19:56:19  
Offline
サーバ: Excalibur
Game: FFXIV
user: Creaucent
Posts: 751
By Creaucent Alazrin 2015-04-05 20:12:44  
Lakshmi.Sparthosx said: »
Recapping much of what I said on BG:

Re: Grand Company Leaders
[+]
Forum Moderator
Offline
サーバ: Excalibur
Game: FFXIV
user: AnnaMolly
Posts: 25981
By Anna Ruthven 2015-04-05 20:47:48  
Also...
[+]
 Asura.Leoheika
Offline
サーバ: Asura
Game: FFXI
user: Leoheart
Posts: 118
By Asura.Leoheika 2015-04-05 21:08:42  
 Cerberus.Conagh
Offline
サーバ: Cerberus
Game: FFXI
user: onagh
Posts: 3189
By Cerberus.Conagh 2015-04-05 21:25:13  
Anna Ruthven said: »
Also...

This SO *** THIS
[+]
 Asura.Ackeronll
Offline
サーバ: Asura
Game: FFXI
user: Ackeron
Posts: 4307
By Asura.Ackeronll 2015-04-05 23:48:25  
Offline
サーバ: Excalibur
Game: FFXIV
user: Otek
Posts: 9
By Sotek Sasara 2015-04-06 05:17:37  
 Bismarck.Dracondria
Offline
サーバ: Bismarck
Game: FFXI
Posts: 33978
By Bismarck.Dracondria 2015-04-06 05:47:00  
Sotek Sasara said: »


wat
 Valefor.Prothescar
Guide Master
Offline
サーバ: Valefor
Game: FFXI
Posts: 19468
By Valefor.Prothescar 2015-04-06 05:54:05  
Bismarck.Dracondria said: »
Sotek Sasara said: »


wat
 Bismarck.Dracondria
Offline
サーバ: Bismarck
Game: FFXI
Posts: 33978
By Bismarck.Dracondria 2015-04-06 05:59:00  
Valefor.Prothescar said: »
Bismarck.Dracondria said: »
Sotek Sasara said: »


wat
 Valefor.Prothescar
Guide Master
Offline
サーバ: Valefor
Game: FFXI
Posts: 19468
By Valefor.Prothescar 2015-04-06 06:05:33  
Bismarck.Dracondria said: »
Valefor.Prothescar said: »
Bismarck.Dracondria said: »
Sotek Sasara said: »


wat
 Bismarck.Dracondria
Offline
サーバ: Bismarck
Game: FFXI
Posts: 33978
By Bismarck.Dracondria 2015-04-06 06:08:02  
 Valefor.Prothescar
Guide Master
Offline
サーバ: Valefor
Game: FFXI
Posts: 19468
By Valefor.Prothescar 2015-04-06 06:11:09  
Bismarck.Dracondria said: »
 Bismarck.Dracondria
Offline
サーバ: Bismarck
Game: FFXI
Posts: 33978
By Bismarck.Dracondria 2015-04-06 06:12:50