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High End Sets Advice/Suggestions/Ideas/LUA
Shiva.Anoq
サーバ: Shiva
Game: FFXI
Posts: 84
By Shiva.Anoq 2022-01-26 10:26:27
Only getting 56 STP/39 DA when I do the math for the 5 hit GS set. Any one wanna double check me? Math is hard....
By Nariont 2022-01-26 11:03:13
Math's accurate, probably didnt update the text
Shiva.Anoq
サーバ: Shiva
Game: FFXI
Posts: 84
By Shiva.Anoq 2022-01-26 11:07:17
Think you would need to swap in Vim to get 5 hit in that set.
Asura.Bippin
サーバ: Asura
Game: FFXI
Posts: 1085
By Asura.Bippin 2022-01-26 11:09:31
Getting 58STP in gear Assuming Neck/Hands R25
Edit: DA amount is off
By Nariont 2022-01-26 11:14:04
oh that's where im goofing, still looking at R20 augments on sakpata
Shiva.Anoq
サーバ: Shiva
Game: FFXI
Posts: 84
By Shiva.Anoq 2022-01-26 11:15:10
was doing hands r20 not r25, gotcha
Shiva.Anoq
サーバ: Shiva
Game: FFXI
Posts: 84
By Shiva.Anoq 2022-01-26 11:16:57
Mine are not r25 yet so was trying to figure out what was wrong lol. Second set of eyes always helps.
サーバ: Asura
Game: FFXI
Posts: 1326
By Asura.Azagarth 2022-01-26 12:21:25
yeah Max R value is assumed. I must have fat fingered the DA, updated it now.
Cerberus.Kylos
サーバ: Cerberus
Game: FFXI
Posts: 4454
By Cerberus.Kylos 2022-01-26 14:00:02
Would you guys say that 1210-1220 is a good range for accuracy in Dynamis-D, before food and buffs?
Ramuh.Austar
サーバ: Ramuh
Game: FFXI
Posts: 10481
By Ramuh.Austar 2022-01-26 14:05:03
except thf and dnc mobs yeah
Cerberus.Kylos
サーバ: Cerberus
Game: FFXI
Posts: 4454
By Cerberus.Kylos 2022-01-26 14:11:14
except thf and dnc mobs yeah
Damn, how much more do you think I need for those? 1230?
By Nariont 2022-01-26 14:19:46
youd need food and buffs
Cerberus.Kylos
サーバ: Cerberus
Game: FFXI
Posts: 4454
By Cerberus.Kylos 2022-01-26 14:25:19
I said this. I asked for a ballpark number of accuracy before food and buffs. Using two Madrigals, Distract III, but no Torpor.
Ramuh.Austar
サーバ: Ramuh
Game: FFXI
Posts: 10481
By Ramuh.Austar 2022-01-26 14:40:42
THF mobs probably have 60 or more evasion than the WAR/DRG/DRK tier of evasion, if not more. I don't have exact values, but should be fine just swapping to Torpor
Asura.Bippin
サーバ: Asura
Game: FFXI
Posts: 1085
By Asura.Bippin 2022-01-26 14:43:05
except thf and dnc mobs yeah PUP also gets Evasion bonus trait
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サーバ: Asura
Game: FFXI
Posts: 1326
By Asura.Azagarth 2022-01-26 14:56:10
Utilize abs acc is nice in dyna, lots of chances to use it (pd, invincible, on pull to camp). Add an abs dex and I cant see you missing much.
By trinironnie 2022-02-05 08:57:26
Any safe Cata gear that isn't fully augmented Nyame gear?
By Nariont 2022-02-05 08:59:58
Aug'd valorous i guess if ratri is a concern for you, sakpata when you can make use of pdl outside of the wsd10 jse pieces
By trinironnie 2022-02-05 11:35:48
Aug'd valorous i guess if ratri is a concern for you, sakpata when you can make use of pdl outside of the wsd10 jse pieces Thxs!
サーバ: Asura
Game: FFXI
Posts: 1326
By Asura.Azagarth 2022-02-05 14:55:01
Prior to Nyame my safe cata set was basically,
Head: ody helm
Body: af+3
hands: ody guantlets
Legs: relic+3
feet: sulevia's +2
it didnt have much -dt really but it didnt have +dt which was the goal back then. I would suggest if attack capped just to use sakpata or mix and match with the above, it should perform decently.
really get working on Nyame though the difference between that and other sets is just massive, and growing. For cata specifically its a huge deal since we create long sc's with scythe.
Shiva.Anoq
サーバ: Shiva
Game: FFXI
Posts: 84
By Shiva.Anoq 2022-02-15 10:32:43
Still working on Nyame, and body probably be the last piece for me. Regal > Niq if still using AF body for bonus atk/acc for WS that use Epa in one slot?
Asura.Bippin
サーバ: Asura
Game: FFXI
Posts: 1085
By Asura.Bippin 2022-02-15 10:54:11
Regal > Niq if still using AF body for bonus atk/acc for WS that use Epa in one slot? Set bonus adds no extra attack, and accuracy if you are not capped would be better yes.
Shiva.Anoq
サーバ: Shiva
Game: FFXI
Posts: 84
By Shiva.Anoq 2022-02-15 11:09:07
Yeah ring has atk on it though. Thanks for reply! Swap to that till nyame body done.
Asura.Beanen
サーバ: Asura
Game: FFXI
Posts: 59
By Asura.Beanen 2022-02-17 15:20:44
Why Crepuscular Pebble over Knobkierrie for most of your WS sets?
Asura.Bippin
サーバ: Asura
Game: FFXI
Posts: 1085
By Asura.Bippin 2022-02-17 15:42:40
Why Crepuscular Pebble over Knobkierrie for most of your WS sets? OP is assuming attack cap for everything, which of course is not always the case.
サーバ: Odin
Game: FFXI
Posts: 215
By Odin.Demhar 2022-02-17 16:36:44
In the Drain Set, instead of Nehalennia Earring, Crepuscular earring much better option.
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Asura.Mims
サーバ: Asura
Game: FFXI
Posts: 256
By Asura.Mims 2022-02-19 06:55:26
In the Drain Set, instead of Nehalennia Earring, Crepuscular earring much better option. Not necessarily. When Nehalennia Earring is used for Drain, it is generally being used more for the HP reduction than the magic accuracy, in order to offset the raw HP gain that comes from gear swapping. Ratri Sollerets +1 are the prime offender here, but Father Time also has this issue for people who like to swap that in for drain cast.
You can think of Nehalennia earring as adding a flat 60 HP to drain numbers, rather than a potency multiplier, when it is appropriate.
That said, in terms of potency earrings, Mani, Dark, Hirudinea, and even the ancient Abyssal earrings will all beat Crepuscular Earring in terms of potency. Crepuscular is a good earring, and pretty easy to get, but I wouldn't consider it a high-tier drain earring.
Shiva.Anoq
サーバ: Shiva
Game: FFXI
Posts: 84
By Shiva.Anoq 2022-02-20 11:25:33
Progressing through Ody nms and coming up on tree again. Cannot get Dagon to drop for the life of me. Looking like SU4 Scythe is going to have to be my option (not paying for SU5 for SB build). Just curious about opinions on it, I'm guessing just be doing Cross Reaper spam? Last tree was by the skin of our teeth so really want to get SB set situated, but worried about the damage output on SU scythe more than anything if that's the route I have to take. Appreciate any input on it if people have one.
サーバ: Asura
Game: FFXI
Posts: 30
By Asura.Psycosocial 2022-02-20 11:28:49
Progressing through Ody nms and coming up on tree again. Cannot get Dagon to drop for the life of me. Looking like SU4 Scythe is going to have to be my option (not paying for SU5 for SB build). Just curious about opinions on it, I'm guessing just be doing Cross Reaper spam? Last tree was by the skin of our teeth so really want to get SB set situated, but worried about the damage output on SU scythe more than anything if that's the route I have to take. Appreciate any input on it if people have one.
Did just fine without Dagon body. Turn around if it's been a hot minute since last tp drain move and abuse Absorb-TP on CD. Good luck to you!
Sacro Breastplate is an alternative too that free's up other gear slots if you want to tweak with an alternative.
Shiva.Anoq
サーバ: Shiva
Game: FFXI
Posts: 84
By Shiva.Anoq 2022-02-20 11:33:59
Yeah have sacro, SB1 isn't a problem to cap though, SB2 is. Other's have improved their jobs as well so might be easier this time. Thanks, I'll give it the college try a few times and reassess.
Welcome To advanced drk thread! Read spoiler if its your first time here. So I have been contemplating to start a new thread like this as it seemed redundant, but Some people have suggested/asked if I would. The drk guide is great and getting updated quickly, so this is by no means to replace or even compete with that. If your new, have fun reading this guide, but post Q's in the normal forums for beginning things. The focus here is true endgame such as Helms, etc.
The idea of this thread is for HIGH END sets only. We can theory craft about other sets too for such content. I highly suggest that if you plan to post/comment in this Thread that you also Post your sets for people to see. Less pages of crap posts is better (fighting), I hate panning through 117+ pages of dark thread to find an answer, lets not do that here.
I will personally try and keep my sets as up to date as possible, with augment remarks. I feel this wil help alot more than "Its to variable!", that helps no one asking. While augments are a pain in the butt, non-DM augments can be closely replicated between players, it does require a lot of stones/time, but if you're here its bc you have said gil/time probably. I find that between high end drks, augs start to look closely the same. Maybe DRK A got 5 acc 1 stp more on said piece, but 7 acc 1 stp less on another compared to DRK B, so in the end they are nearly identical. Don't include DM augs when making suggestions without mentioning its a DM aug.
I also have included below after my sets my lua, the gear sets will not match what I post here and what is there since one (probably lua) or the other could be out of date. However the basic format of the Lua is what matters, so use that too. Lets talk and code in some needed things and get a really good Lua built for the community too. I would love to have someone who has the know-how to make a DRK spreadsheet and I will publish it here too. Nearly every forum at least has one and I have yet to find an up to date spreadsheet for drk.
Enjoy and be nice!
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