well got it to work, ingame seems smooth but none of the characters render LOL. Wonder if some settings in my windower launcher is conflicting with the dgVoodooCpl.exe
I did notice I needed to run dgVoodooCpl.exe as Administrator in order for the settings to save properly
You haven't download the last Work in Progress then.
The character rendering has been fixed with this update :
I played the D3 dll in the POL folder, already had a D3Dcompiler47 in my system folder, opened voodoo, selected POL folder as folder/instance, only thing I changed was Vram to 256
Maybe my eye for detail isnt so good but if its the two pics from photobucket on the forum that link takes you to I dont really see much of a difference to what I have atm
Those aren't with dgVoodoo2, they are sample pictures of the game with Windower running for Dege to compare against.
Thanks Neuf, however I had already done that prior to utilizing voodoo as I have windows 10, my windower was working fine 30 seconds before attempting voodoo
well got it to work, ingame seems smooth but none of the characters render LOL. Wonder if some settings in my windower launcher is conflicting with the dgVoodooCpl.exe
I did notice I needed to run dgVoodooCpl.exe as Administrator in order for the settings to save properly
You haven't download the last Work in Progress then.
The character rendering has been fixed with this update :
I don't know then, undo it maybe ?
The white screen issue has been solved in a recent windower update iirc. Maybe the change to the registry + using dgvoodoo make it happen.
I can only try to point directions, sorry if it doesn't help. I'm concious that you've already tried many things before posting.
No, I appreciate the help Neuf, was just letting you know!
I tried reversing the registry and no change. As an FYI, when I undo the voodoo and remove the dll and config file from the POL folder, it launches immediately, no white screen
Anyone remember / know the thread where the HP crystal / warp animation locks were addressed? getting them outta no where all the sudden is making me sad.
As another follow up, appears to be related to windower resolution settings.
I had mine matching my display settings exactly, both at 1920x1080. I lowered Windower to 1600x900 and it worked immediately
Doesnt look as good and I cant full screen it though.. odd
Sounds like a memory setting for your Pol instance (not the AppData default one).
I'm running 2560x1440 resolution with a 5120x2880 background resolution. I have the GPU memory set to 1024MB and running around messing with mobs I can really see the difference.
It's not the background stuff since textures didn't change but the animations and special effects are a lot nicer to look at. When I get more time I'm going to mess with AA and ReShade to see what else I can do.
I agree, can't get it to stop doing it though. I have messed around with the settings quite a bit. my POL FFXI settings in the FFXI config are 1920x1080 res with 1920x1080 bg resolution (max allowed in the drop down for both).
By GPU memory at 1024 I assume you mean the vram setting in voodoo? I have that at 512
CTRL+AlT+Del still crashes me
Also I don't see a watermark that I selected in the config.
Ctrl alt del is still crashing me too. Adoulin does feel less choppy, but aside from that I'm not noticing anything else.
Also, is anyone messing around with texture filtering and antialiasing at all? I bumped up those settings as well but I'm still seeing jaggy edges(I'm not using super sampling).
OK, I fixed the issue. Tomorrow I'm going to release a new WIP just because of FFXI.
Since I'm not sure why 2.53 crashes, and just to make sure the new version doesn't crash, I give this game high priority.
It'd be nice to have any bug fixed before my free FFXI access expires. :D
ps: I must admit, the game looks fantastic in high resolution.
For those who don't know it, dgVoodoo2 is a wrapper that converts DirectX 1~8 code into DirectX 11 and enables all that eye candy modern graphics cards can do. While this isn't the graphics engine overhaul we've all wanted, it's the next best thing.