Dev Tracker - Discussion

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Dev Tracker - Discussion
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 Asura.Eiryl
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By Asura.Eiryl 2021-01-08 15:55:59  
Lakshmi.Buukki said: »
Lots of spicy setups I foresee.

One set, best DPS, all copy paste, sorry
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By Pantafernando 2021-01-08 17:05:42  
Sounded like a mix of legion style battle with delve gear acquisition through plasm
 Pandemonium.Zeto
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By Pandemonium.Zeto 2021-01-08 17:10:59  
I think the two hardest parts will be healers and we probably won't know which boss we're fighting next.

Heals sure you have WHM SCH RDM as options but since no SJs, we're limited on our -na and erase sources. So you might not want SCH in the MB party because that setup probably needs status removal the least and SMN actually has status removal. You could also do a pewpew PT

RUN
PUP
COR
RNG
RDM
+1

Might work nicely. 3 DDs that don't care too much about the lack of -nas. Bufftime is a bit higher because pup probably wants beast roll but should work fine as long as /ra isn't completely gimped.
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By SimonSes 2021-01-08 17:42:18  
Lakshmi.Buukki said: »
dancer would be single wield

why?
 Lakshmi.Buukki
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By Lakshmi.Buukki 2021-01-08 17:44:32  
Sorry brain fart, DNC gets DW natively.
 Pandemonium.Zeto
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By Pandemonium.Zeto 2021-01-08 17:44:53  
Because he forgot DNC has native DW
 Lakshmi.Buukki
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By Lakshmi.Buukki 2021-01-08 17:48:26  
Though I guess you could still single-wield on DNC if you wanted to. The JP dude from this month ambu did it and it was still decent.
 Cerberus.Aerandir
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By Cerberus.Aerandir 2021-01-08 17:50:06  
Is this the return of Airy Buckler Fencer builds?!
 Lakshmi.Buukki
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By Lakshmi.Buukki 2021-01-08 18:07:51  
I guess it wouldn't be as potent since you aren't getting a fencer bonus anyways. I just misspoke on the DNC with DW.
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By Creecreelo 2021-01-08 18:22:44  
If this is seriously how it's going to work for the new Odyssey, I can't believe my already very low expectations were NOT met.

This sounds horrible.
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 Bismarck.Nickeny
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By Bismarck.Nickeny 2021-01-08 18:44:59  
Haha...

The dual boxers are crying...
 Lakshmi.Buukki
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By Lakshmi.Buukki 2021-01-08 18:57:09  
Creecreelo said: »
If this is seriously how it's going to work for the new Odyssey, I can't believe my already very low expectations were NOT met.

This sounds horrible.

What about this sounds horrible? It's actually kind of creative. Everybody is always cheese new content within hours of it being released. "what's best way to key farm Odyssey". "can this Ambuscade be summoner burned". "find 3 buffers two Savage blade users and a tank and call it a day". Now they finally are going to release new content which forces people to play more creatively, and the people who will suffer most are the ones who have only ever done it one way before. That's a self created problem

Dual boxers who didn't invest in multiple jobs or who used the same jobs across accounts will probably be the most annoyed, but for everyone else it should be interesting to say the least. Plus we don't really know what mechanics there will be, so having to be diverse with job selection might make it fun.
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By eeternal 2021-01-08 19:03:22  
It's too early to judge on a content that has not been released yet.. let's see :)
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By Creecreelo 2021-01-08 19:06:42  
Taking away SJs literally limits creativity. Having access to SJs could maybe help certain players when people need to shuffle jobs around. SJs in general really help guide how some jobs play, such as a Brd subbing Nin for DPS or Whm for support/healing.

Certain jobs are extremely reliant upon their sub too. War comes to mind where they really rely upon /sam Hasso for JA haste. Drk to an extent when LR is down and not using Apoc.

SJs are one of the best aspects of FFXI's job system; taking it away for content is not a good idea imo. Afaik, this is the first time where SJs won't be available at all for content? Like Salvage you could unlock it, Dyna you didn't have to go in SJless.

I'm not saying it won't be interesting, because boy it will be. But I'm apprehensive about it, to say the least.
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 Asura.Eiryl
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By Asura.Eiryl 2021-01-08 19:12:51  
Meh. Be realistic, the only thing sub provides is DW and Na's for notwhm

outside of supreme shenanigans like mew

(yes you could list all the *** like jumps and berserk and sata and stun and on and on) It really ain't that big a deal.
 Lakshmi.Buukki
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By Lakshmi.Buukki 2021-01-08 19:23:05  
Creecreelo said: »
Afaik, this is the first time where SJs won't be available at all for content?

Well they did mention future plans is to add different NMs. Perhaps unlocking support jobs is something that can done then, will have to see.

The part that makes me chuckle a little bit is the requirement that you need to have 3 99 jobs to participate. I imagine some 3-man PUGs would even struggle to accommodate this, because it's not just about having the job. You need to play it for a boss fight. No newer or less experienced players can participate in this, like at all. That's kind of weird that is made almost specifically for veteran players (unless the translation means something else)
 Asura.Kusare
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By Asura.Kusare 2021-01-08 20:09:22  
reminds me of how much i hated salvage before we outgeared it. just not fun to not be able to use all your gear and abilities you worked so hard for.
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 Asura.Botosi
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By Asura.Botosi 2021-01-08 20:14:49  
Asura.Kusare said: »
reminds me of how much i hated salvage before we outgeared it. just not fun to not be able to use all your gear and abilities you worked so hard for.

This is exactly the reason I hated salvage and have avoided it as much as possible throughout the years.
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By Draylo 2021-01-08 20:17:54  
I like that they are trying something new honestly, just changes things up.
 Asura.Veikur
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By Asura.Veikur 2021-01-08 21:34:00  
Feels bad for WAR, it and BST are the only DPS without native delay reduction built into their abilities/traits.
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 Cerberus.Aerandir
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By Cerberus.Aerandir 2021-01-08 21:38:08  
I hope they have the foresight to include some porter moogles in the prep area because while it is going to be interesting to have jobs rely on their vanilla kits, it certainly makes a diverse pool of equipment that much more important. Time to dust off the old crossbow/status bolts on Thief...

I can see jobs like Blue Mage being relatively "subjobless-proof". As already mentioned, other jobs, notably 2-handers, are going to lose a lot of offensive presence without a sub. However, they are also taking a fair chunk of some jobs' defensive capabilities away and that should be equally impactful in many cases.

I'd say I'm interested in seeing what kinds of new setups/builds are going to come out of this but the reality is probably that it's going to be metagamed and we'll have "Use ABC jobs for ___ NM so you can have XYZ left jobs for ___ NM" as the dominant strategy fairly quickly. Overall, I think treating jobs like a limited resource is a unique idea, and it's going to be fun for some groups to figure out things like which fights to use your 2 instances of Dia on.
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By malakef 2021-01-08 21:52:16  
Wars should just fencer it up with Naegling or if you just can’t be bothered take a DNC to give you job haste...and then fencer anyways cause it will be better.
 
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 Asura.Eiryl
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By Asura.Eiryl 2021-01-08 23:18:05  
https://forum.square-enix.com/ffxi/threads/57659-January-2021-Version-Update-Additional-Information

Quote:
Rules
When participating as a party, on top of the requirement of having 3 jobs at level 99, party members cannot select the same job at the same time.

Nothing about subjobs, you just can't have 6 smns. You can still use the same jobs over and over, you just can't samejobburn.
 
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 Cerberus.Shadowmeld
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By Cerberus.Shadowmeld 2021-01-08 23:30:22  
He's point out that people are talking about this like if person A uses WHM on the first boss, no one else can be WHM for the other two, when really the rules are saying just person A can't be whm again.
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2021-01-08 23:32:18  
Eiryl wasn't responding to you, just posting the official translation which clears up the support job dilemma we were talking about. It's not a restriction according to this translation.

It doesn't say anything about needing to be in a party to enter this, which I'm assuming means you should be able to enter solo as long as you use different jobs for each NM? And I don't see that note from the JP translation about trusts, so I guess that means you can use the same ones for all 3 fights?
 Cerberus.Shadowmeld
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By Cerberus.Shadowmeld 2021-01-08 23:40:22  
Are you saying that this isn't the JP translation?

Any Trusts summoned cannot be summoned again until leaving the area

Honestly, that would be the biggest obstacle to doing this solo. There's only like 3 useful trusts... :D
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