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Dev Tracker - Discussion
サーバ: Fenrir
Game: FFXI
Posts: 1001
By Fenrir.Cherrywine 2018-03-05 13:31:39
We've feared a sparks/gil conversion in the past with no resulting change... But, again, who knows.
I'm guessing the weapon materials will replace Volte gear in Jeuno? Since every job has one or two pieces of Volte already.
サーバ: Asura
Game: FFXI
Posts: 3185
By Asura.Geriond 2018-03-05 13:33:57
Are we still getting the weapons this update? SE hasn't mentioned them in the update content announcement, and there's nothing like "new crafting recipes" in the chart below.
By Nyarlko 2018-03-05 13:43:12
Anyone else think about sparks/shields when they saw this?
March Vendor NPC ・ Adjust price of certain items sold to the NPC
No point in lowering the selling price for a single sparks item unless they are lowering all of them. It's a flat 1:10 sparks:gil ratio (barring rounding/fame variances.)
Maybe they are finally getting around to making mannequin parts vendorable just to get them out of inventory more easily due to Mog Garden complaints? XD
サーバ: Fenrir
Game: FFXI
Posts: 1001
By Fenrir.Cherrywine 2018-03-05 13:43:17
Are we still getting the weapons this update? SE hasn't mentioned them in the update content announcement, and there's nothing like "new crafting recipes" in the chart below.
The assumption is yes, only because they verbally notified the JP side of them. It is being discussed in greater detail on BG, on which site I see you've already posted. But just so all here are on the same page.
Quote: Originally Posted by Nyarlko:
Nope. Didn't really need to either since JPside players were already told directly about them. :/ However, given how it was worded earlier, and nothing contrary since then, it's a good bet that the mats will be Jeuno[D] exclusive. They're probably expecting to keep ppl going to the other cities with the body system.
サーバ: Fenrir
Game: FFXI
Posts: 1342
By Fenrir.Richybear 2018-03-05 13:54:02
last time they changed vendor pricing was because they added skirmish pieces to login campaign. They used to NPC for like 7k per, now it's like 500 gil. I assume it'll probably be tied in once again to whatever is in the March campaign
By Boshi 2018-03-05 13:59:27
Fenrir.Cherrywine said: »I'm guessing the weapon materials will replace Volte gear in Jeuno? Since every job has one or two pieces of Volte already.
There were 4 Hydra sets originally so there's still one left... but
the one left was the all jobs Fellow stats+ set
By Nyarlko 2018-03-05 14:22:01
Fenrir.Cherrywine said: »I'm guessing the weapon materials will replace Volte gear in Jeuno? Since every job has one or two pieces of Volte already.
There were 4 Hydra sets originally so there's still one left... but
the one left was the all jobs Fellow stats+ set
Trusts getting stat vomit = OP?
yes / no
?
Personally, I'd love a set that would give trusts enough stats to actually cast on ~130 mobs. Could be the nail in the coffin for teamplay below 135 though once Mayakov starts hitting 20k+ Coming Up Roses. lol
サーバ: Fenrir
Game: FFXI
Posts: 1001
By Fenrir.Cherrywine 2018-03-05 14:35:49
Fenrir.Cherrywine said: »I'm guessing the weapon materials will replace Volte gear in Jeuno? Since every job has one or two pieces of Volte already.
There were 4 Hydra sets originally so there's still one left... but
the one left was the all jobs Fellow stats+ set
Trusts getting stat vomit = OP?
yes / no
?
Personally, I'd love a set that would give trusts enough stats to actually cast on ~130 mobs. Could be the nail in the coffin for teamplay below 135 though once Mayakov starts hitting 20k+ Coming Up Roses. lol
Players form large alliances to kill high level monsters to obtain items that improve their trusts so that they never need to form alliances again!
Everyone is a PUP, but with 5 automatons! Unless you are a PUP, then you get 6! If it doesn't have a time limit, it can be defeated! If it does have a time limit... You might still be okay!
It would give new meaning to the Bluegartr thread: New or Returning Players Discussion 3: FFXI Single Player Edition
By Nyarlko 2018-03-05 15:02:47
Fenrir.Cherrywine said: »Fenrir.Cherrywine said: »I'm guessing the weapon materials will replace Volte gear in Jeuno? Since every job has one or two pieces of Volte already.
There were 4 Hydra sets originally so there's still one left... but
the one left was the all jobs Fellow stats+ set
Trusts getting stat vomit = OP?
yes / no
?
Personally, I'd love a set that would give trusts enough stats to actually cast on ~130 mobs. Could be the nail in the coffin for teamplay below 135 though once Mayakov starts hitting 20k+ Coming Up Roses. lol
Players form large alliances to kill high level monsters to obtain items that improve their trusts so that they never need to form alliances again!
Everyone is a PUP, but with 5 automatons! Unless you are a PUP, then you get 6! If it doesn't have a time limit, it can be defeated! If it does have a time limit... You might still be okay!
It would give new meaning to the Bluegartr thread: New or Returning Players Discussion 3: FFXI Single Player Edition
If they'd give in and use zone-loot rules like inside actual Legion for new content like DD, I'd be trioing it already with a full alli worth of Trusts. Give me the option to not avoid melee trusts? Hell yah! XD
Leviathan.Stamos
サーバ: Leviathan
Game: FFXI
Posts: 1239
By Leviathan.Stamos 2018-03-05 15:09:10
A few of the cheers actually change trusts a lot. But, doing MG is the real struggle
By Justuas 2018-03-05 16:01:34
Instead of fixing the botting problem they make adjustments to the spheres...
By tyalangan 2018-03-05 16:11:42
They fix the botting problem by making adjustments to the spheres
Ragnarok.Phuoc
サーバ: Ragnarok
Game: FFXI
Posts: 354
By Ragnarok.Phuoc 2018-03-05 16:48:03
They raising the minimum amount you can get during desynth too if im reading it right so maybe those HQs will yield double/triple/quatruple amount??
If that's the case, the spirit proccess will go much faster lol
By Pantafernando 2018-03-07 02:47:41
Empy items from login point.
Time to stock glavoid shells in every 1$ mule.
[+]
By geigei 2018-03-07 02:52:28
Empy items from login point.
Time to stock glavoid shells in every 1$ mule. add vw campaign, is like they tell us to make an emp.
Asura.Eiryl
By Asura.Eiryl 2018-03-07 03:12:43
oh nvm they're 1k not 1500! easy 50... think you need to carry some points over to get a full 50 though, this is your heads up, even if you make 15 accounts you'll only get 48 without carrying some over.
Fire up them mules, #glavoidsucksballs
[+]
By Nyarlko 2018-03-07 07:01:46
oh nvm they're 1k not 1500! easy 50... think you need to carry some points over to get a full 50 though, this is your heads up, even if you make 15 accounts you'll only get 48 without carrying some over.
Fire up them mules, #glavoidsucksballs
I actually had a much easier time w/ the Graboid than with Orthrus. Zero competition for the worm > ~20min per popset on avg.
Always competition for Orthrus + item drop from the timed spawn > ~40min per popset.
Looking forward to finishing my Twashtar next week now. :D
Yes, Glavoid IS an actual reference to Graboids from the "Tremors" movie series. lol
[+]
Asura.Eiryl
By Asura.Eiryl 2018-03-07 09:10:36
It's about efficiency. Ain't no one got time to get a glavoid popset after 2014. Even with tako or cleaving ki's.
You can casually grab 3 items from the ah and bang out an Orthrus in 5 minutes. Time is more valuable than money.
[+]
By Nyarlko 2018-03-09 12:51:41
Linky to my Freshly Picked 38 summary on BGwiki. As always, I reserve the right to be wrong, so don't take my word as the gospel until I'm proven right on patch day. XD
Lakshmi.Buukki
By Lakshmi.Buukki 2018-03-09 13:09:01
looks like
agoge cuisses +3 have da+6%, da damage +11
Fallen flanchard +3 mdb+10 (this is a large bonus), dark magic skill +18, 10% WSD. Kinda proves SE is not shitting on jobs by adding 2 WSD+10 pieces that rival each other between AF+Relic, as expected.
MORE ambu augments? Jesus. CHRIST.
V1 moogle: good, that was a fun fight. Interesting that is v1 when the picture usually shows v2... SE consistency
Omega Mount? Am I reading all of that properly? Welp, God does answer prayers....
Siren.Kyte
サーバ: Siren
Game: FFXI
Posts: 3332
By Siren.Kyte 2018-03-09 13:15:38
The Omega mount was mentioned nearly a year ago. It'll be the reward for doing the O M E G A non-repeatable anniversary objectives.
Asura.Eiryl
By Asura.Eiryl 2018-03-09 13:40:12
MORE ambu augments? Jesus. CHRIST.
maaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaan
Seriously
(not that I'm mad about it, but exactly; jesus christ...) I fully expect +3 gear and +1 rings too, to keep this shitshow going.
[+]
By Nyarlko 2018-03-09 13:46:35
@Lakshmi.Buukki: Can you tell what's on the DRG chest? They talked about it for a while, but I don't know DRG well enough to figure out what it actually does.
Also, yay EZmode Escutcheon farming! \o/
By Boshi 2018-03-09 14:00:07
@Lakshmi.Buukki: Can you tell what's on the DRG chest? They talked about it for a while, but I don't know DRG well enough to figure out what it actually does.
Also, yay EZmode Escutcheon farming! \o/
Funkworkz@Slyph wrote on BG
AG cuis +3 DEF:146 HP + 70 STR + 43 VIT + 30 AGI + 24 INT + 36 MND + 23 CHR + 23 Acc+39 Att+ 64 M Acc +39 Eva+47 M Eva + 100 Magical Defense + 6 Haste + 6% Double Attack + 6% Double Attack Damage + 11 Warrior Charge Effect Up Lv 99 WAR <ltem Level: 119>
FL francher +3 DEF:150 HP + 97 MP + 45 STR +45 VIT + 31 AGI + 26 INT + 40 MND + 27 CHR +20 Acc+39 Att+ 64 M Acc+39 Eva+ 42 Magic Eva+84 Magic Dmg +10 Dark Magic Skill + 18 Haste + 5% Weapon Skill Damage + 10% Muted Soul Effect Up Lv 99 DRK <ltem Level: 119>
PT Mail +3 DEF:161 HP + 102 MP + 64 STR +44 DEX +39 VIT + 36 AGI + 31 INT + 31 MND + 31 CHR + 31 Acc+ 40 Att+ 80 M Acc + 40 Eva+ 76 M Eva + 73 Magic Damage+6 Haste + 3% Jump Flying Dragon's Maximum HP 100%, Support Job Ability Added to Wyvern, Dragon Star Sword Effect Up Lv 99 DRG <ltem Level: 119>
PD gown +3 DEF:144 HP +99 MP +104 STR +31 DEX +31 VIT + 31 AGI + 31 INT + 39 MND + 39 CHR +39 Acc+40 MACC+ 40 MAB + 52 Evasion +61 M Eva+ 100 Magical Defense + 10 Healing Magic Skill + 19 Enhancing Magic Skill + 19 Haste + 3% Sublimation + 5 Enhanced Magic Effect Time + 12% Lv 99 SCH <ltemLevel: 119>
(Im asu,ingmdmg on drg is mdef)
By tyalangan 2018-03-09 14:01:23
@Lakshmi.Buukki: Can you tell what's on the DRG chest? They talked about it for a while, but I don't know DRG well enough to figure out what it actually does.
Also, yay EZmode Escutcheon farming! \o/
Looks like just 40 ACC, 80 ATK, and like 100% HP to wyvern
EDIT: got beat
Asura.Eiryl
By Asura.Eiryl 2018-03-09 14:02:29
Dragon Star Sword Effect Up
[+]
Lakshmi.Buukki
By Lakshmi.Buukki 2018-03-09 14:29:02
That wyvern body is unbelievable..... For.... Basically drg period. At the very least, steady wing build. Wyvern alive = happy dragoon. Basically for everything aoe
Ragnarok.Martel
サーバ: Ragnarok
Game: FFXI
Posts: 2954
By Ragnarok.Martel 2018-03-09 14:46:13
I'd like to see the direct/official translation of that...
"Jump Flying Dragon's Maximum HP 100%"
Wyvern HP has never said Maximum before. All HP+ gear is max HP.. kinda weird...
Jump? jump.. what? the HP is a post-jump effect? Are we missing a comma? If the lack of a comma was the issue., then jump what? there's no stat following it. Except the WHP+... Use Jump, gain a temp WHP+ buff? I dunno.
The ideal situation would be if this was a call wyvern enhancement. Call while wearing body, permanent wyvern HP+100%. Fulltime bonus. Though I admit this is unlikely. Greatly increased survivability, and if it's fulltime then it can contribute to elemental breath damage as well.
Well. We'll find out once it's out and tested.
VIP
サーバ: Sylph
Game: FFXI
Posts: 1422
By Sylph.Funkworkz 2018-03-09 14:49:13
Dragon Star Sword Effect Up
As badass as that would be.... Adds "Enhances 'Spirit Surge' effect" is proper lol (Im asu,ingmdmg on drg is mdef)
Yeah that was supposed to be M DEF Bonus
VIP
サーバ: Sylph
Game: FFXI
Posts: 1422
By Sylph.Funkworkz 2018-03-09 14:55:06
I'd like to see the direct/official translation of that...
"Jump Flying Dragon's Maximum HP 100%"
Wyvern HP has never said Maximum before. All HP+ gear is max HP.. kinda weird...
Jump? jump.. what? the HP is a post-jump effect? Are we missing a comma? If the lack of a comma was the issue., then jump what? there's no stat following it. Except the WHP+... Use Jump, gain a temp WHP+ buff? I dunno.
The ideal situation would be if this was a call wyvern enhancement. Call while wearing body, permanent wyvern HP+100%. Fulltime bonus. Though I admit this is unlikely. Greatly increased survivability, and if it's fulltime then it can contribute to elemental breath damage as well.
Well. We'll find out once it's out and tested.
It says
"Jump: Wyvern maximum HP 100%"
To expand on this: there is no +, so it makes me think upon using jump with the body equipped, wyverns return to 100% health...
This thread is for discussion of recent news from the Dev Tracker - News thread. Keep it civil.
Original thread by Pantafernando archived here.
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