Dev Tracker - Discussion

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Dev Tracker - Discussion
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 Lakshmi.Buukki
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サーバ: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2026-05-11 15:28:17  
Felgarr said: »
Omen has a light-up effect on characters (and a sound effect) when the floor's primary objective is complete, right? I always assumed the Omen campaign was trying to say that the floor's main objective was easier to complete (as a result of the campaign). Sometimes you get a spectral light in omen anyway, and the campaign say you won't get a light in that case. (This campaign "benefit" is of course, underwhelming and on par with SE's typically lukewarm campaigns). But Buuki, you're saying it's related to the increasing treasure floors that randomly appear with 12/13 chests? ....I don't know man, I just pay my $12.95 like everyone else and can only guess what SE means to tell us in this context. It's possible, I've misunderstood the Omen campaign objective this whole time, but I've never felt that "two chances of omen lights" meant Treasure Floors. I always thought it meant "the floors primary objective is easier to mark as completed".

You're probably correct, but wouldn't it also apply to both instances indirectly, anyways? You get a free treasure floor when there's a "good" light, but since you get two, if it's a triple number, it would affect your chances of landing a treasure floor as well. I have just never associated those lights with the floor objective at all, because the floor objective is so absurdly easy, I couldn't have imagined they are gifting you a "free" pass at not killing one monster or whatever. I always saw the "good" light as the treasure floor. I could be completely mistaken, which I have stated a few times. But this comment makes it seem that the focus is the treasure floor. no mention of floor objective

Quote:
Omen Light Double-Up Campaign
When this Monthly Adventurer Campaign is active, better omens appear when defeating monsters.
Two Omen lights will be activated when vanquishing monsters.
Note: If the first light is a good one, the second will not appear.
This means that you essentially have a better chance at obtaining bonus treasure floors.

I guess the counter to my logic is that you can't see a free treasure floor on smaller light path after Ou(?), but you can get a "free" light up on the floor when you enter, allowing you to bypass objectives. However, there are no visible "Omen" numbers in the log on smaller path (from what I recall), so even that doesn't make sense? Unless maybe the omens from the previous floor impact the light on the following floor. Idk.
 Ragnarok.Trixi
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サーバ: Ragnarok
Game: FFXI
User: Trixi
Posts: 185
By Ragnarok.Trixi 2026-05-11 16:32:57  
Hm, not sure which it was that opened Int2, but now I have it. I just finished "Repelling an Ambuscade" in Int1, but also "Assist Channel" in Basics. It wasn't there after doing the 3x Skirmishes.

Edit: Related, in Int1, Artifact Reforger 1&2.. do they actually have to be 109 and 119 NQ AF? Not accepting +4.
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