July 2018 Version Update

Eorzea Time
 
 
 
言語: JP EN FR DE
日本語版のFFXIVPRO利用したい場合は、上記の"JP"を設定して、又はjp.ffxivpro.comを直接に利用してもいいです
users online
フォーラム » FFXI » General » July 2018 Version Update
July 2018 Version Update
First Page 2 3 ... 7 8 9 ... 18 19 20
 Lakshmi.Buukki
Offline
サーバ: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2018-07-05 09:09:59  
Then that doesn't close the gap. Idris is +10 geomancy, if it becomes +12, that's still the same 5 geomancy gap that existed before this neck was introduced. People will still shout for idris because 12 > 7
 Asura.Inuyushi
Offline
サーバ: Asura
Game: FFXI
user: Inuyushi
Posts: 196
By Asura.Inuyushi 2018-07-05 09:15:43  
Lakshmi.Buukki said: »
Then that doesn't close the gap. Idris is +10 geomancy, if it becomes +12, that's still the same 5 geomancy gap that existed before this neck was introduced. People will still shout for idris because 12 > 7

Geomancy+ gear doesn't stack. The new neck makes three tiers to GEO:

Idris GEOs (+10)
Necklace GEOs (+7)
Dunna GEOs (+5)

Do we have to say this every page?
 Asura.Geriond
Offline
サーバ: Asura
Game: FFXI
user: Gerion
Posts: 3185
By Asura.Geriond 2018-07-05 09:19:18  
Asura.Inuyushi said: »
Lakshmi.Buukki said: »
Then that doesn't close the gap. Idris is +10 geomancy, if it becomes +12, that's still the same 5 geomancy gap that existed before this neck was introduced. People will still shout for idris because 12 > 7

Geomancy+ gear doesn't stack. The new neck makes three tiers to GEO:

Idris GEOs (+10)
Necklace GEOs (+7)
Dunna GEOs (+5)

Do we have to say this every page?
It'd help if you read the thing he was replying to.
[+]
 Asura.Inuyushi
Offline
サーバ: Asura
Game: FFXI
user: Inuyushi
Posts: 196
By Asura.Inuyushi 2018-07-05 09:22:11  
Ah, true I see what he's saying. Idris + Neck = 17. Dunna + Neck = 12. Gap = 17 - 12 = 5. Idris - Dunna = 5. Derp. Thanks.
Offline
Posts: 35422
By fonewear 2018-07-05 09:22:51  
Justuas said: »
fonewear said: »
Incoming you need 100,000 points to augment your REMA weapon. Which will take forever.
Would you want it to be 100k plouton/Boulder/beitetsu instead

I was hoping for 100,000,000 Earth Crystals to upgrade actually.
[+]
 Quetzalcoatl.Excalin
Offline
サーバ: Quetzalcoatl
Game: FFXI
user: Excalin
Posts: 118
By Quetzalcoatl.Excalin 2018-07-05 09:31:53  
fonewear said: »
Justuas said: »
fonewear said: »
Incoming you need 100,000 points to augment your REMA weapon. Which will take forever.
Would you want it to be 100k plouton/Boulder/beitetsu instead

I was hoping for 100,000,000 Earth Crystals to upgrade actually.

Lord add world pvp and sky becomes a free for all
[+]
 Carbuncle.Arakon
Offline
サーバ: Carbuncle
Game: FFXI
user: arakon
Posts: 142
By Carbuncle.Arakon 2018-07-05 09:33:45  
All the materials for gorgets can be bought from Aurix with Beastman and Kindred Medals. I didn't have Jeuno win so not sure if the moddy weapons are buyable.

All the crafting mats gobbled up by the early login crafters.

On the other hand, awesome demonstration of the JP button. 1 click death of all mobs.
YouTube Video Placeholder
at 7 minute onwards.
[+]
 Asura.Eiryl
Online
サーバ: Asura
Game: FFXI
user: Eiryl
By Asura.Eiryl 2018-07-05 09:33:49  
Man not only have they doubled down on "you HAVE to do new dynamis"

Now, it's tripling down. You have to earn those augs by wearing the weapon in the right zone of dynamis.


AAAAAAAANNNNNNNNNNNDDDDDDDDDD that's for september, don't be shocked if "new content" and/or EMP+3 got pushed back.
Offline
Posts: 35422
By fonewear 2018-07-05 09:35:51  
Asura.Eiryl said: »
Man not only have they doubled down on "you HAVE to do new dynamis"

Now, it's tripling down. You have to earn those augs by wearing the weapon in the right zone of dynamis.


AAAAAAAANNNNNNNNNNNDDDDDDDDDD that's for september, don't be shocked if "new content" and/or EMP+3 got pushed back.

Incoming Dynamis D drama.
[+]
Offline
Posts: 371
By Justuas 2018-07-05 09:38:08  
Carbuncle.Arakon said: »
On the other hand, awesome demonstration of the JP button. 1 click death of all mobs.
YouTube Video Placeholder
at 7 minute onwards.
How do u get jp button?
 Asura.Eiryl
Online
サーバ: Asura
Game: FFXI
user: Eiryl
By Asura.Eiryl 2018-07-05 09:41:00  
Ended up being half right... They didn't augment the relic+3 gear, but they still forced augments via dynamis.

And about them not adding new content for upgrading the REMA. they shoehorned it into dynamis.
 Quetzalcoatl.Excalin
Offline
サーバ: Quetzalcoatl
Game: FFXI
user: Excalin
Posts: 118
By Quetzalcoatl.Excalin 2018-07-05 09:43:29  
Justuas said: »
Carbuncle.Arakon said: »
On the other hand, awesome demonstration of the JP button. 1 click death of all mobs.
YouTube Video Placeholder
at 7 minute onwards.
How do u get jp button?

Was he getting more time with every statue kill? Is this showing they changed how time worked?
Offline
Posts: 35422
By fonewear 2018-07-05 09:43:35  
Asura.Eiryl said: »
Ended up being half right... They didn't augment the relic+3 gear, but they still forced augments via dynamis.

In before random augments forcing you to spend random stones for random REMA weapon augments . I would laugh so hard lol
 Lakshmi.Buukki
Offline
サーバ: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2018-07-05 09:46:07  
Asura.Inuyushi said: »
Ah, true I see what he's saying. Idris + Neck = 17. Dunna + Neck = 12. Gap = 17 - 12 = 5. Idris - Dunna = 5. Derp. Thanks.

This isn't what I was referring to, actually. I was responding to the comment that Idris with RMEA increase could become 1~2 geomancy higher (putting it at 12 geomancy total). If the point in introducing that GEO neck was to close the gap between idris and non idris geo, then that neck release wouldn't be consistent with an increase in idris geomancy potency, because the difference of the neck (7) would still be 5 less than new-potency idris (12 if his guess was correct).

Highly doubt they are increasing idris potency, if so, just make the idris.
 Asura.Eiryl
Online
サーバ: Asura
Game: FFXI
user: Eiryl
By Asura.Eiryl 2018-07-05 09:49:58  
Tryhards with multiple REMA are going to be doing dynamis for the rest of their lives...

Condolences
[+]
 Quetzalcoatl.Excalin
Offline
サーバ: Quetzalcoatl
Game: FFXI
user: Excalin
Posts: 118
By Quetzalcoatl.Excalin 2018-07-05 09:52:47  
Asura.Eiryl said: »
Tryhards with multiple REMA are going to be doing dynamis for the rest of their lives...

Condolences

Watch it only apply to mainhand, leaving farming each one separate for DWers

With Aeonics, don't have to even try to have multiples
Offline
Posts: 155
By arakon 2018-07-05 09:53:12  
Quetzalcoatl.Excalin said: »

Was he getting more time with every statue kill? Is this showing they changed how time worked?

It is mentioned in the update notes:
(1) The time limit now increases by one minute per statue vanquished.
(2) The time limit now increases by 30 minutes minus the number of minutes increased by vanquishing statues in (1) above when vanquishing a wave’s boss.
For example, if you vanquish ten statues before vanquishing the boss, resulting in 10 minutes of increase, then vanquishing the boss will increase the time limit by 20 minutes.
 Sylph.Funkworkz
VIP
Offline
サーバ: Sylph
Game: FFXI
user: Funkworkz
Posts: 1422
By Sylph.Funkworkz 2018-07-05 09:54:26  
New titles:

# Dynamis-Bastok [D] Dominator
# Dynamis-Jeuno [D] Dominator
# Dynamis-San d'Oria [D] Dominator
# Dynamis-Windurst [D] Dominator
# Judge, Jury, and Executioner
 Lakshmi.Buukki
Offline
サーバ: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2018-07-05 09:58:42  
Any indication if the new food is AOE? The list of ingredients is pretty annoying to acquire im sure (the offerings), so that would be a nice split food option to trump stewpots.
 Asura.Geriond
Offline
サーバ: Asura
Game: FFXI
user: Gerion
Posts: 3185
By Asura.Geriond 2018-07-05 10:00:40  
Asura.Eiryl said: »
Lakshmi.Buukki said: »
Any indication if the new food is AOE? The list of ingredients is pretty annoying to acquire im sure (the offerings), so that would be a nice split food option to trump stewpots.

Like anyone has or will ever make a cooking Escutcheon........
Don't underestimate people that have too much time on their hands.

Or bots.
[+]
 Odin.Drakenv
Offline
サーバ: Odin
Game: FFXI
user: Drakenv
Posts: 3816
By Odin.Drakenv 2018-07-05 10:00:56  
Asura.Eiryl said: »
Lakshmi.Buukki said: »
Any indication if the new food is AOE? The list of ingredients is pretty annoying to acquire im sure (the offerings), so that would be a nice split food option to trump stewpots.

Like anyone has or will ever make a cooking Escutcheon........
Hey hold my beer
[+]
 Quetzalcoatl.Excalin
Offline
サーバ: Quetzalcoatl
Game: FFXI
user: Excalin
Posts: 118
By Quetzalcoatl.Excalin 2018-07-05 10:09:39  
Odin.Drakenv said: »
Asura.Eiryl said: »
Lakshmi.Buukki said: »
Any indication if the new food is AOE? The list of ingredients is pretty annoying to acquire im sure (the offerings), so that would be a nice split food option to trump stewpots.

Like anyone has or will ever make a cooking Escutcheon........
Hey hold my beer

No, I think you are going to need that...and a keg to chase it with.
[+]
 Odin.Drakenv
Offline
サーバ: Odin
Game: FFXI
user: Drakenv
Posts: 3816
By Odin.Drakenv 2018-07-05 10:11:01  
Quetzalcoatl.Excalin said: »
Odin.Drakenv said: »
Asura.Eiryl said: »
Lakshmi.Buukki said: »
Any indication if the new food is AOE? The list of ingredients is pretty annoying to acquire im sure (the offerings), so that would be a nice split food option to trump stewpots.

Like anyone has or will ever make a cooking Escutcheon........
Hey hold my beer

No, I thing you are going to need that...and a keg to chase it with.
True to see the gils disappear
 Asura.Sechs
Offline
サーバ: Asura
Game: FFXI
user: Akumasama
Posts: 10086
By Asura.Sechs 2018-07-05 10:24:37  
Asura.Eiryl said: »
Lakshmi.Buukki said: »
Any indication if the new food is AOE? The list of ingredients is pretty annoying to acquire im sure (the offerings), so that would be a nice split food option to trump stewpots.

Like anyone has or will ever make a cooking Escutcheon........
There is already one on Asura, for instance
 Fenrir.Snaps
Offline
サーバ: Fenrir
Game: FFXI
user: Mojopojo
Posts: 1139
By Fenrir.Snaps 2018-07-05 10:29:04  
Time to make some dynamis divergance bots... or just stop playing altogether.
[+]
 Odin.Drakenv
Offline
サーバ: Odin
Game: FFXI
user: Drakenv
Posts: 3816
By Odin.Drakenv 2018-07-05 10:37:38  
Fenrir.Snaps said: »
Time to make some dynamis divergance bots... or just stop playing altogether.
[+]
Offline
Posts: 35422
By fonewear 2018-07-05 10:44:23  
Is there still time for them to require you get every REMA weapon and forge it into one giant H2H weapon ? And delete all other jobs but monk ?
[+]
 Odin.Drakenv
Offline
サーバ: Odin
Game: FFXI
user: Drakenv
Posts: 3816
By Odin.Drakenv 2018-07-05 10:45:29  
fonewear said: »
Is there still time for them to require you get every REMA weapon and forge it into one giant H2H weapon ? And delete all other jobs but monk ?
Sick
First Page 2 3 ... 7 8 9 ... 18 19 20