Bozzetto Breadwinner:
Possesses Guard and Counter
Summons 1-4 Bozzetto Urchins throughout the fight.
Bozzetto Urchins roam the arena invisible, any Warble move summons them to appear and fight.
Urchins may be slept with Lullaby, but wake up every time the Breadwinner uses a Warble move.
Urchins will use Hundred Fists and Souleater.
Urchins are strong, but have low HP.
A good couple of weapon skills or a skillchain should be enough to take one out.
If silenced, the Breadwinner's range on any Warble will be reduced, thus calling in less, if any Urchins at all.
A WHM or GEO with magic accuracy food/equipment is suggested for landing silence.
Bozzetto Urchins may be slept, but will wake up every time any Warble is used by the Bozzetto Breadwinner.
Uses the following moves:
Two-Hour ability Hundred Fists: Used once at 50% health. Lasts 45 seconds.
Gale Spikes: Become active during Hundred Fists. Reflects damage dealt and inflicts a potent Slow effect on any player who physically strikes the Breadwinner. The Slow effect is strong enough to overwite Haste II.
Thrashing Assault: Physical Damage 4-hit damage and Defense Down. Absorbed by 4 shadows.
Drill Claw: Physical Damage Damage, Max HP Down (-75%), and Max TP Down.
Fire Meeble Warble: AoE Element: Fire Magical Damage Damage, Plague (-50 MP and -300 TP/tic), and Burn (-50 HP/tic).
Stone Meeble Warble: AoE Element: Earth Magical Damage Damage, Petrification, and Rasp (-50 HP/tic).
Thunder Meeble Warble: AoE Element: Thunder Magical Damage, Stunning them and inflicting Shock (-50 HP/tic).
Water Meeble Warble: AoE Element: Water Magical Damage Damage, poison, and Drown (-50 HP/tic).
Any Barspell of the corresponding element will negate the damage and status effects of the Warbles.
Bozetto Housemaker
At some point in the battle, Bozetto Housemaker will run out from it's corner/edge, TP move the party, and run back (usually well below 50% on Bozzetto Breadwinner)
Uses Earthshaker, which deals 1000 damage per player hit by it (this includes pets, trusts, and luopans).
Ignores Damage Mitigation. Has a significant charge time so possible for everyone to escape its AoE. Also has an additional effect of paralyze (very potent).
Bozzetto Housemaker will always target whoever has the most "hate" from casting AoE Barspells. Have one person be dedicated to using Barspells on the party (best if done by support job using /WHM and not the main healer). Make sure to have someone else use Paralyna on this person because the paralyze effect is very potent.
We've been ignoring the bar-spell mechanic all together. Just barblizzara at the start to prevent paralyze. Drag to corner, WHM ES silence. Yagrush WHM erase immediately upon TP move landing then -na the status effect. GEO/WHM curaga2 while the WHM does the debuff removal. Dead in 3 minutes. We haven't seen a Housemaker.
Found a useful JP wiki resource which gives a little bit of info on various bosses. NM has 1.6m HP, Geomancy works with no nerf (we already knew this), boss has Guard + Counters.
For NA players, this was a standard AFAC month. Avatars can't be in front or take hate or you will get guarded and its basically a loss. Ifrit Flaming Crush IIRC, Rayke/Gambit yada. Basically impossible for PUG WHM to respond to the bar element this month in time unless using an addon or something. But not a super hard fight this month.
I could be wrong but I remember the ready time for these TP moves being alot longer. Not only is the text wrong but I think the ready time is also that of the tonberry moves.
You can still outrun the Housemaker and just have your BRD or something eat the AOE. But the barspell react thing was like 2 second react time, it wasn't really easy without a very good whm
We've been ignoring the bar-spell mechanic all together. Just barblizzara at the start to prevent paralyze. Drag to corner, WHM ES silence. Yagrush WHM erase immediately upon TP move landing then -na the status effect. GEO/WHM curaga2 while the WHM does the debuff removal. Dead in 3 minutes. We haven't seen a Housemaker.
I remember someone saying they just used the bar spell for the worst debuff (I assume barstone for petrify, and then divine caress paralyze), and used esuna for everything else. Not sure how you'd deal with the house maker in that situation though, guess everyone except the tank would have to run or something.
Edit: Looks like you have someone else go /whm and not stack with the group, while baiting the housemaker (presumably by casting barspells on themselves so that the housemaker goes for them).
We've been ignoring the bar-spell mechanic all together. Just barblizzara at the start to prevent paralyze. Drag to corner, WHM ES silence. Yagrush WHM erase immediately upon TP move landing then -na the status effect. GEO/WHM curaga2 while the WHM does the debuff removal. Dead in 3 minutes. We haven't seen a Housemaker.
This.
Also, we had a few runs where it popped more than 1 add and we started talking about what anyone did differently. I remarked that I had changed my runes because I was doing 3x Tenebrae by habit, and swapped to a mix of elements.
After swapping back to 3x Tenebrae never saw more than 1 add.
It's an easy fight so due to variance we might have just gotten unlucky? but I've been tinfoil hatting this ever since.
Bruh... really? Can't play the game have to use react to win?
React is nice for multiboxers. While I mentioned it's doable without react on previous thread, react is still the main addon used to multibox this.
I mean I couldn't control 4 characters for running away, WSing and tank as well as do barspells at same time, just unreasonable, react is good for that.
The names of each elemental warble have been changed as follows:
Fire Meeble Warble = Words of Bane
Blizzard Meeble Warble = Sigh
Aero Meeble Warble = Pierce Vitals
Stone Meeble Warble = Lateral Slash
Thunder Meeble Warble = Light of Pennance
Water Meeble Warble = Vertical Slash
Tonberry TP moves hmm..
Thanks for this post.
Just did a bunch of VD - I was on sch + brd dual box. Just sang on brd then kept him close in without engaging. Put up P&S + Regen 5, adlodiquim and animus minus.
Changed my chat filters so I only see the mob TP moves.
On SCH - stared at the chat log, waiting for the NM and used the appropriate bar spell (had macro for each one - and memorized the mapping from Tonberry!!! TP moves to bar spell).
Setup was PLD SCH BRD COR MNK MNK.
Fights were 3-4 min.
1) Don't stand behind the PLD
2) Watch out for the housekeeper - if it comes for you move away.
I don't use lua/react is not needed, but does take fast reflexes and focus.
The names of each elemental warble have been changed as follows:
Fire Meeble Warble = Words of Bane
Blizzard Meeble Warble = Sigh
Aero Meeble Warble = Pierce Vitals
Stone Meeble Warble = Lateral Slash
Thunder Meeble Warble = Light of Pennance
Water Meeble Warble = Vertical Slash
Tonberry TP moves hmm..
Thanks for this post.
Just did a bunch of VD - I was on sch + brd dual box. Just sang on brd then kept him close in without engaging. Put up P&S + Regen 5, adlodiquim and animus minus.
Changed my chat filters so I only see the mob TP moves.
On SCH - stared at the chat log, waiting for the NM and used the appropriate bar spell (had macro for each one - and memorized the mapping from Tonberry!!! TP moves to bar spell).
Setup was PLD SCH BRD COR MNK MNK.
Fights were 3-4 min.
1) Don't stand behind the PLD
2) Watch out for the housekeeper - if it comes for you move away.
I don't use lua/react is not needed, but does take fast reflexes and focus.
I would suggest renaming the barspell macros for the tonberry move you need to use them with as an easy reference.
Fight is otherwise very fast and easy, kind of silly that one person has to "focus" so much while everyone else has such an easy time, we killed it so fast housekeeper never was a threat.
Anyone noticed the boss just not giving a *** about being silenced and spawning the Urchins anyways? I literally just re-silenced it here in this screenshot, it said couldn't project, then spawned the adds anyways?
Here is the video for this months Intense Ambuscade with both solo and party strategies and some solo examples. Hope this helps others, have a great month all!
Bozzetto Urchins roam the arena invisible, If silenced, the Breadwinner's range on any Warble will be reduced.
If this is how it works (allseeingeye?) then it makes perfect sense.
Warble calls any meeble from 20 yalms, and 10 yalms instead if silenced, never 0 yalms. (random numbers) Pulling it closer to a wall eliminates up to 75% of the field it can call from
Bozzetto Breadwinner:
Possesses Guard and Counter
Summons 1-4 Bozzetto Urchins throughout the fight.
Bozzetto Urchins roam the arena invisible, any Warble move summons them to appear and fight.
Urchins may be slept with Lullaby, but wake up every time the Breadwinner uses a Warble move.
Urchins will use Hundred Fists and Souleater.
Urchins are strong, but have low HP.
A good couple of weapon skills or a skillchain should be enough to take one out.
If silenced, the Breadwinner's range on any Warble will be reduced, thus calling in less, if any Urchins at all.
A WHM or GEO with magic accuracy food/equipment is suggested for landing silence.
Bozzetto Urchins may be slept, but will wake up every time any Warble is used by the Bozzetto Breadwinner.
Uses the following moves:
Two-Hour ability Hundred Fists: Used once at 50% health. Lasts 45 seconds.
Gale Spikes: Become active during Hundred Fists. Reflects damage dealt and inflicts a potent Slow effect on any player who physically strikes the Breadwinner. The Slow effect is strong enough to overwite Haste II.
Thrashing Assault: Physical Damage 4-hit damage and Defense Down. Absorbed by 4 shadows.
Drill Claw: Physical Damage Damage, Max HP Down (-75%), and Max TP Down.
Fire Meeble Warble: AoE Element: Fire Magical Damage Damage, Plague (-50 MP and -300 TP/tic), and Burn (-50 HP/tic).
Stone Meeble Warble: AoE Element: Earth Magical Damage Damage, Petrification, and Rasp (-50 HP/tic).
Thunder Meeble Warble: AoE Element: Thunder Magical Damage, Stunning them and inflicting Shock (-50 HP/tic).
Water Meeble Warble: AoE Element: Water Magical Damage Damage, poison, and Drown (-50 HP/tic).
Any Barspell of the corresponding element will negate the damage and status effects of the Warbles.
Bozetto Housemaker
At some point in the battle, Bozetto Housemaker will run out from it's corner/edge, TP move the party, and run back (usually well below 50% on Bozzetto Breadwinner)
Uses Earthshaker, which deals 1000 damage per player hit by it (this includes pets, trusts, and luopans).
Ignores Damage Mitigation. Has a significant charge time so possible for everyone to escape its AoE. Also has an additional effect of paralyze (very potent).
Bozzetto Housemaker will always target whoever has the most "hate" from casting AoE Barspells. Have one person be dedicated to using Barspells on the party (best if done by support job using /WHM and not the main healer). Make sure to have someone else use Paralyna on this person because the paralyze effect is very potent.
We've been ignoring the bar-spell mechanic all together. Just barblizzara at the start to prevent paralyze. Drag to corner, WHM ES silence. Yagrush WHM erase immediately upon TP move landing then -na the status effect. GEO/WHM curaga2 while the WHM does the debuff removal. Dead in 3 minutes. We haven't seen a Housemaker.