By Mazata 2022-02-20 10:33:05
it didnt work for some reason
windower.register_event('gain buff', function(buff_id)
local buff_name = res.buffs[buff_id].name
if buff_name == 'stun' then equip(sets.defense.DT)
windower.add_to_chat(50,'DT [ Stun ]')
elseif buff_name == 'terror' then equip(sets.defense.DT)
windower.add_to_chat(50,'DT [ SET EQUIPED ]')
elseif buff_name == 'paralysis' then
send_command('input /p <=== Paralyzed please Para !')
elseif buff_name == 'petrification' then equip(sets.defense.DT)
windower.add_to_chat(50,'DT [ SET EQUIPED ]')
send_command('input /p <=== Petrification, please Stona !')
elseif buff_name == 'sleep' then
send_command('input /p <=== zzZzz Asleep zzZzz , please Cure me !')
elseif buff_name == 'doom' then equip(sets.defense.DT)
send_command('input /p <=== DOOMED , please Cursna !')
elseif buff_name == 'charm' then
send_command('input /p <=== Charmed Sleep me !')
elseif buff_name == 'Haste' then
windower.play_sound("C:\\glittershot.wav")
send_command('input /echo --GAIN BUFF HASTE-- !')
return
end
end)