Sortie Release - Info

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Sortie Release - Info
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By Asura.Lordoftheseven 2022-08-23 12:21:14  
Asura.Shiraj said: »
Asura.Sensarity said: »
I've come up with a somewhat good route to take, around 12k muffins. Kills Ghatjot, Leshonn, Skomora and all 4 roaming NMs, offering many opportunities for sapphires for earrings. Only kills as many trash mobs as needed. Requires a knowledgable group that knows their way around the map.
Open to feedback, suggestions on how to improve.
I'd suggest not doing *long* steps such as B key, D key after you do them the first time. Wastes time for optimal runs after first time doing. Based on past 2 runs it seems possible to get roughly 18-19k Gallimaufry consistently (some variations based on Obdella spawns), along with all 4 area bosses and 4 nms in this method.

Usual setup both times was PLD, RDM, COR, BRD, BLU, WHM. (RDM is interchangeable with GEO)
Full time Bolters roll between every group of mobs, Samurai Roll only for fighting, chaos for bosses. Saves time rolling if only need to do 1 roll at a time.

From start: Run north pull around 6-9 Acuex and single target tag each of them while the BLU is aoe cleaving them down. You should get Shard, Metal and blue chest in this 1 pull. Then run straight to A boss and kill. Usually have around 50 minutes left by the time it's dead. Sneak is all you need for this part.

After A boss is dead, straight to B and do B shard/metal objectives along with other blue chests. If porxie is found, kill asap, if you get red chest cool, if not, unlucky (idk proc yet).
Ignore Umbril path and stick to north side for elementals over Umbrils, only go down there if porxie is there after shard/metal drops. saves time not needing to sneak/invis since elementals only aggro to magic.
Once shard/metal drops and porxie is dead you rush to B boss and zerg down, you should have around 40 minutes left by the time it's dead providing everyone is being efficient.

Area C: PLD will pull around 6-7 Corse mobs based on where the optimal pathing is and funnel them in corner. Cor and Blu will work on multistep SCing 1 corse while the RDM low tier nukes for MBs. While this is happening, PLD should solo SC and MB their own SC on another corse; (maybe bard can help with solo light SC/MB idk I don't play bard.) Doing this method we got the shard/metal for C with 32-35 minutes left
Area C boss dies within 2 minutes, probably the easiest boss out of the 4 main ones.

Area D: After killing C boss you run straight to area D probably killed Bhoot NM by now, usually roams around Corses from the past 4 runs I've seen find and kill D NM and if it's in a group of mobs, pull them all. If the NM is in a room full of 9 Fomors, pull everything. Kill nm first, then do multisteps on the remaining Fomors, 6 is all you need to kill while doing multisteps. Same as C objectives, Cor and Blu do 1 mob, PLD soloes another mob both items should drop within 3-4 minutes.
Once D shard/metal drops you go straight to boss and zerg it down, dies within 45s. By the time all 4 main bosses are dead doing this method twice now, we've had 25 minutes to spare roughly. You use the rest of this time cleaving almost every fomor you see, if you're missing any of the smaller NMs(leech, porxie, ghost) then probably use map to determine optimal pathing to find them on wide scan and once all 4 are dead, run back to area D and focus cleaving every Fomor.

Things I'd suggest to change about my own runs:
RUN over a PLD tank for the sole purpose of better survival odds against a mass pull Fomor group. Defense down means tank dies almost instantly in a mass pull, sometimes mob pathing means you can't block so RUN's innately higher Meva has better chance of survival. And yes I've still died with 5/5 Sakpata and carrier's sash because of defense down landing. Mobs go from hitting for 0-20 to 350-450 with defense down, with many Fomors on you, healer isn't keeping you alive unless you bot Panacea or something idk. However if the Fomors are nice and don't run inside of you and you actually CAN block, they aren't threatening at all. Just RUN can lessen any bs RNG that can happen.

Another change would be GEO over RDM for faster cleaves on Fomors.

Optional objectives:
I didn't include objectives such as resting/Devices because they are so quick to do and not really time consuming that you can just run there and do them instantly and on the way to the next area. We do them all except keys. We rest, buff spell, hurray, kill mob at C device and drop entry item.
Drop the tank bring a dd to speed it up don't need tank for anything in here i do same 4 zone boss and 4 mini nms and don't see any reason for a tank
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By Asura.Cthaeh 2022-08-23 12:33:42  
Bahamut.Belkin said: »
I'm a little behind because I was on vacation for a week, so bear with me.

Does anybody have any more information on the Obdella and the conditions of him being up?

I'm thinking that killing 4/4 little NMs for the guaranteed gold chest might be a strong farming strategy for sapphires/old cases.

But sometimes Obdella just doesn't exist? Anybody have a reliable way for finding him/making him pop?

The NMs are always up, but they can walk through doors, walk into the no map area, and walk into the neighboring area for just about 100 yalms.

On this, yesterday I turned on wireframe when we were trying to find him and he wandered into the center elevator area. I watched him for about 3 minutes and then we moved on and came back to him later,
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By Asura.Hamburgerz 2022-08-23 12:35:08  
Bahamut.Belkin said: »
I'm a little behind because I was on vacation for a week, so bear with me.

Does anybody have any more information on the Obdella and the conditions of him being up?

I'm thinking that killing 4/4 little NMs for the guaranteed gold chest might be a strong farming strategy for sapphires/old cases.

But sometimes Obdella just doesn't exist? Anybody have a reliable way for finding him/making him pop?

Today I found the Odella NM in the L hallway at H-6 between the two Fomor rooms in the D map. I had not opened any D doors prior to finding him there.
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By Asura.Cthaeh 2022-08-23 12:40:09  
Also, I want to add, Aurum Coffer is not always 1k muffins. I ran my alt through solo on bard with trusts, killed all 4 NMs and Aurum Coffer only gave me 500 muffins, no drops. Might be because I was solo for the reduced muffins but idk.
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By Sockfoot 2022-08-23 12:55:23  
Valefor.Kuishen said: »
SimonSes said: »
Like I said it's not magic kills naither magic kills only. It's probably number of nukes that doesn't kill the target. Same as SC in area D. Just not sure if you need any specific element or just non killing nuke and how many nukes you need or how many nukes you can be done on single enemy.

I think it's just enough magic damage of a certain element then, cause we got both chests from those objectives last night doing the No WS method, but it was taking longer than what people claimed. I was on RDM and using enthunder (on both leeches and hecteyes) and both chests dropped on my kills.
We also tried melee only on about 10 leeches with nothing, then we started dropping them low so we could SCH nuke to death and eventually got them.
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By Asura.Cthaeh 2022-08-23 13:04:07  
Sockfoot said: »
Valefor.Kuishen said: »
SimonSes said: »
Like I said it's not magic kills naither magic kills only. It's probably number of nukes that doesn't kill the target. Same as SC in area D. Just not sure if you need any specific element or just non killing nuke and how many nukes you need or how many nukes you can be done on single enemy.

I think it's just enough magic damage of a certain element then, cause we got both chests from those objectives last night doing the No WS method, but it was taking longer than what people claimed. I was on RDM and using enthunder (on both leeches and hecteyes) and both chests dropped on my kills.
We also tried melee only on about 10 leeches with nothing, then we started dropping them low so we could SCH nuke to death and eventually got them.

Yeah, we as well keep trying all of the recommendations (melee only, magic kill, MB kill, light nuke to death) and have only gotten it one time. That was me pulling one by myself and spamming subduction. But even that I tried to repeat our next run and nothing happened. This objective is not solved.
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By Leviathan.Boposhopo 2022-08-23 13:18:06  
Asura.Cthaeh said: »
Yeah, we as well keep trying all of the recommendations (melee only, magic kill, MB kill, light nuke to death) and have only gotten it one time. That was me pulling one by myself and spamming subduction. But even that I tried to repeat our next run and nothing happened. This objective is not solved.

We switched to a method of Melee just auto attack and COR can quick draw, but we just have a SCH open their own SC and burst fire (on acuex). Since doing that we complete the 3 kill objectives within 6 mobs every time.
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By Sockfoot 2022-08-23 13:47:25  
Leviathan.Boposhopo said: »
Asura.Cthaeh said: »
Yeah, we as well keep trying all of the recommendations (melee only, magic kill, MB kill, light nuke to death) and have only gotten it one time. That was me pulling one by myself and spamming subduction. But even that I tried to repeat our next run and nothing happened. This objective is not solved.

We switched to a method of Melee just auto attack and COR can quick draw, but we just have a SCH open their own SC and burst fire (on acuex). Since doing that we complete the 3 kill objectives within 6 mobs every time.
SCH SC'ing while people auto it down as well for a mix of dmg?
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By Asura.Aldolol 2022-08-23 14:16:35  
Quote:
Drop the tank bring a dd to speed it up don't need tank for anything in here i do same 4 zone boss and 4 mini nms and don't see any reason for a tank

How is Leshonn not absolutely destroying you with no tank?
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 Leviathan.Boposhopo
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By Leviathan.Boposhopo 2022-08-23 14:24:57  
Sockfoot said: »
Leviathan.Boposhopo said: »
Asura.Cthaeh said: »
Yeah, we as well keep trying all of the recommendations (melee only, magic kill, MB kill, light nuke to death) and have only gotten it one time. That was me pulling one by myself and spamming subduction. But even that I tried to repeat our next run and nothing happened. This objective is not solved.

We switched to a method of Melee just auto attack and COR can quick draw, but we just have a SCH open their own SC and burst fire (on acuex). Since doing that we complete the 3 kill objectives within 6 mobs every time.
SCH SC'ing while people auto it down as well for a mix of dmg?

It's just the faster way, I have just solo MB'd on SCH for the kills and we still get the objective. I'm currently just under the assumption it either specifically needs to be a magic kill (with no WS of any kind, that seems to make it not work) or just needs magic damage somewhere in the kill. We've never tried to just auto attack it down though as this method has worked every time we've tried it.
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By Asura.Cthaeh 2022-08-23 14:25:44  
Asura.Aldolol said: »
Quote:
Drop the tank bring a dd to speed it up don't need tank for anything in here i do same 4 zone boss and 4 mini nms and don't see any reason for a tank

How is Leshonn not absolutely destroying you with no tank?

Hits me on BLU for about 350 in DT50 w/ cocoon and wind on his arms. Crits do 800ish, survivable though with shadows. Regardless, he's easier to fight on wind because of the stun locking on thunder mode. Also Sudden Lung will stun him very well, first one lasts about 8 seconds, then 5 etc...
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 Leviathan.Boposhopo
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By Leviathan.Boposhopo 2022-08-23 14:30:19  
Asura.Cthaeh said: »
Asura.Aldolol said: »
Quote:
Drop the tank bring a dd to speed it up don't need tank for anything in here i do same 4 zone boss and 4 mini nms and don't see any reason for a tank

How is Leshonn not absolutely destroying you with no tank?

Hits me on BLU for about 350 in DT50 w/ cocoon and wind on his arms. Crits do 800ish, survivable though with shadows. Regardless, he's easier to fight on wind because of the stun locking on thunder mode. Also Sudden Lung will stun him very well, first one lasts about 8 seconds, then 5 etc...

I have found the exact opposite. Our fight with thunder mode was a joke, 2-300 dmg AoE and some Elegy. We just savage blade spammed him dead. Wind Mode however has always been a *** with the constant dispelling and silence.
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 Asura.Cthaeh
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By Asura.Cthaeh 2022-08-23 14:32:54  
Leviathan.Boposhopo said: »
Asura.Cthaeh said: »
Asura.Aldolol said: »
Quote:
Drop the tank bring a dd to speed it up don't need tank for anything in here i do same 4 zone boss and 4 mini nms and don't see any reason for a tank

How is Leshonn not absolutely destroying you with no tank?

Hits me on BLU for about 350 in DT50 w/ cocoon and wind on his arms. Crits do 800ish, survivable though with shadows. Regardless, he's easier to fight on wind because of the stun locking on thunder mode. Also Sudden Lung will stun him very well, first one lasts about 8 seconds, then 5 etc...

I have found the exact opposite. Our fight with thunder mode was a joke, 2-300 dmg AoE and some Elegy. We just savage blade spammed him dead. Wind Mode however has always been a *** with the constant dispelling and silence.

Our issue with thunder was it took a while for the tank to establish hate because he was more or less stun locked from the time he claimed it, and our mages were getting beat on pretty early. Granted, we tried on that day without the item to weaken him. This was also when we discovered how to remove an element.
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By Weeew 2022-08-23 14:51:40  
Asura.Cthaeh said: »
Leviathan.Boposhopo said: »
Asura.Cthaeh said: »
Asura.Aldolol said: »
Quote:
Drop the tank bring a dd to speed it up don't need tank for anything in here i do same 4 zone boss and 4 mini nms and don't see any reason for a tank

How is Leshonn not absolutely destroying you with no tank?

Hits me on BLU for about 350 in DT50 w/ cocoon and wind on his arms. Crits do 800ish, survivable though with shadows. Regardless, he's easier to fight on wind because of the stun locking on thunder mode. Also Sudden Lung will stun him very well, first one lasts about 8 seconds, then 5 etc...

I have found the exact opposite. Our fight with thunder mode was a joke, 2-300 dmg AoE and some Elegy. We just savage blade spammed him dead. Wind Mode however has always been a *** with the constant dispelling and silence.

Our issue with thunder was it took a while for the tank to establish hate because he was more or less stun locked from the time he claimed it, and our mages were getting beat on pretty early. Granted, we tried on that day without the item to weaken him. This was also when we discovered how to remove an element.

All 4 bosses can be zerged with COR BRD BLU DD DD WHM before they do any sort of dangerous mechanics... For objectives the WHM and either BLU or BRD subbing a mage job can handle magic bursting while the DD's split up and do their thing. We have been having around 5-10 mins to spare after 8 NM's and the known confirmed blue chests.

Edit: Just avoid skillchains and magic on bosses and avoid debuffs on boss #B and you will be fine.
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 Asura.Sensarity
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By Asura.Sensarity 2022-08-23 15:44:31  
Updated my step-by-step guide a little bit. Kills all 4 bosses and romaing NMs, maximizes all known side objectives for chances at sapphires/earrings. Feedback welcome.
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 Asura.Shiraj
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By Asura.Shiraj 2022-08-23 15:46:05  
Only reason I like a tank in Sortie runs is to prevent as much possible bs RNG. Fomors cleave can very quickly wipe a full party without a tank if either an unresisted entomb/spectral goes off, subduction gravity wears. And tank can just hold them and control while AoE happens without *much* risk. Always will be a risk with this section, just having a tank leads to more consistency.

My group managed to pull 16k muffins and all 3/4 bosses all 4 NMs the other day with only 5 people. I was on tank and DC'd like 20 minutes into the run so when they told me they beat almost everything without a tank it was like oh ok good to know, however they claimed Leshonn was rough without a tank.
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By Sockfoot 2022-08-23 15:48:41  
Asura.Sensarity said: »
Updated my step-by-step guide a little bit. Kills all 4 bosses and romaing NMs, maximizes all known side objectives for chances at sapphires/earrings. Feedback welcome.
Don't you think it would make more sense to run south initially to widescan, a small bit of time to save a decent bit of backtracking?
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By Asura.Sensarity 2022-08-23 15:51:12  
Sockfoot said: »
Don't you think it would make more sense to run south initially to widescan, a small bit of time to save a decent bit of backtracking?
Probably, but I'm trying to do things as in order as possible at the moment, since a lot of people may be going into this without access to all keys/devices right now.
 
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By Asura.Lordoftheseven 2022-08-23 16:19:34  
KujahFoxfire said: »
any info on
do a distortion on him and he takes full damage again
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By Bismarck.Sterk 2022-08-23 16:21:08  
We've only experienced it once, and the only thing different was we went a shitty job setup for the sake of unlocking the jobs to +2 them, so we took longer to kill it in general. When we go normal jobs that can kill it in under a minute, we never experienced the -DT. My only guess based on my experience is that it's time based, as it did get noticeably stronger as time went on in our throwaway run.
 
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By Asura.Sensarity 2022-08-23 16:46:04  
KujahFoxfire said: »
How safe is a Leshonn zerg when it starts in Wind mode? Arent all your songs/rolls gone in like 10s?
We usually just zerg him, it's fine with a tank, but runs we don't take a tank we usually wipe on.
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By Bismarck.Sterk 2022-08-23 16:49:53  
KujahFoxfire said: »
Arent all your songs/rolls gone in like 10s?
Never experienced buffs disappearing that fast. In fact, I never even noticed buffs being dispelled on any fight aside from our slow one, but even then it was just a single buff dispel which isn't a huge deal.
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By Sockfoot 2022-08-23 17:03:30  
Asura.Sensarity said: »
Sockfoot said: »
Don't you think it would make more sense to run south initially to widescan, a small bit of time to save a decent bit of backtracking?
Probably, but I'm trying to do things as in order as possible at the moment, since a lot of people may be going into this without access to all keys/devices right now.
What does running slightly south at the start to check for NM have to do with people not having access to keys or devices?
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By Asura.Sensarity 2022-08-23 17:19:24  
Sockfoot said: »
What does running slightly south at the start to check for NM have to do with people not having access to keys or devices?
My mistake, I thought you were talking about looking for the D NM. Yes, you're right, ideally you'd send one person south to check while others get the A Shard/metal.
It's also good to send the same person to A/B/D devices and quickly do the objectives there.
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By Asura.Cthaeh 2022-08-23 17:34:25  
/Hurray at Device B, actually needs to be /hurray N of device B. you have to be standing to the North of it.
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By Asura.Cthaeh 2022-08-23 18:00:08  
I think we need to give up pushing this attack only then magic kill, or magic kill only or w/e anyone is saying about the Metal for A. You guys are 100% missing something else you are doing here. At least 8 people in my LS have been testing this again and again all week and we've only gotten it one time and that was before we read this.

edit: When we did get the metal, everyone started fighting the mob. All backed off at 30% and I self SC and magic burst kill on NIN and we got the chest. This is the only time I've seen it, and we've repeated this idea multiple times.
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By Asura.Lunafreya 2022-08-23 18:30:03  
Asura.Cthaeh said: »
I think we need to give up pushing this attack only then magic kill, or magic kill only or w/e anyone is saying about the Metal for A. You guys are 100% missing something else you are doing here. At least 8 people in my LS have been testing this again and again all week and we've only gotten it one time and that was before we read this.

edit: When we did get the metal, everyone started fighting the mob. All backed off at 30% and I self SC and magic burst kill on NIN and we got the chest. This is the only time I've seen it, and we've repeated this idea multiple times.

I did auto attack/elemental ninjutsu nuking only today and got shard/metal on 3rd and 6th kill respectively. Only trusts I had out that would have taken any action was koru (dia3, distract, paralyze).

Previous run was BLU and I did not engage and only rotated spectral floe/tenebreal/anvil lightning/searing tempest, and also got shard/metal on 3rd and 6th kill respectively.

As I’m typing this out, I am just thinking…maybe it’s magic damage of 4 or more elements?
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By Ragnarok.Vargasfinio 2022-08-23 18:30:20  
There definitely *is* more to it, which is precisely why more testing is needed.

For today's run I warped to Device A and tried fighting my first three Hecteyes with auto attacks + physical WS (Raging Fists twice on each for 25k each WS). No coffer. I killed three more like this and only got the 5 kills coffer.

Interestingly, I had a brutally bad string of paralysis on my Formless Strikes auto-attack kill attempt on the next mob, and it wore out during the last 4% HP. Sure enough, I did not get the coffer for "magic kills". Once the cooldown was back up, I tried it again and got a full 100% kill with Formless Strikes on and got the coffer as expected.

So, based on this and other data presented in this thread, it looks to be skewing towards being killshot related. On my first Formless Strikes "kill" today I had dealt 96% HP in damage via magic, but the last 4% being back to physical auto-attacks was enough to not complete the objective.
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