Sortie Release - Info

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Sortie Release - Info
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 Odin.Bangla
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By Odin.Bangla 2022-08-27 10:07:16  
Went in killed Obdella, got the red chest. Killed elementals for Blue Casket, killed Porxie, got red chest. Killed Bhoot with Last Stand and Light skillchains, nothing. Killed Delitarius and 3 Demisang, got red chest. Killed Bhoot again, still nothing....

Only thing I can say is that my WS do between 8-13k which may not be enough damage to proc it. So far all objectives could be reasonably soloed by one person with trusts. I don’t think requiring boss kills fits the pattern.

It could be requiring 2 NM kills (boss or mini) plus high enough WS damage.
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By Chimerawizard 2022-08-27 10:24:45  
Agro is:
Leeches, Acuex, and Obdella: Sound
Hecteyes: Sound Magic
Elementals: Magic
Umbrils and Porxie: Sight Magic
Ghosts and Bhoot: Sound HP
Corse: Sight HP
Ghouls: Sight Sound HP
Fomor: Sight Sound
*for w/e reason Fomor are not undead in this zone.
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By Heghmoh 2022-08-27 10:55:39  
Today we did all of A objectives + the NM

Rotated to D and grabbed the D NM, then killed the party for the blue chest with 4-steps for brown chests + Red chest all at once.

Rotated back to C and we put up sneak/invis and bolters roll and found the Bhoot. We pulled it WITHOUT aggroing anything. Did 3-step Radiance Skillchain with GEO and RDM bursting Fire V. Killed it with a Fire V magic burst. Red Chest Dropped

Continued to farm C for the shard/metal. Killed Skomora.

Rotated Back to B and picked up Porxie for the aurumn chest. Didnt bother to do the Red chest by getting blue first, but realized i had plenty of time, so I repopped the Porxie at the device and farmed up for chests, etc and killed the Porxie again.
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 Bismarck.Sterk
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By Bismarck.Sterk 2022-08-27 11:02:08  
Chest off Bhoot this run. It was the first thing we saw upon first entering C through a locked door. Only did Savage/Expiacion spam with a few random Distortions here and there. No magic bursts were performed. Magic Bursts appear irrelevant in obtaining chest off Bhoot. Kill time was 50 seconds.
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 Fenrir.Ahlen
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By Fenrir.Ahlen 2022-08-27 11:27:07  
To get C blue casket if you kill 5-12 mobs while doing at least 1 50k-69k (we had issues if people did over ~74k) phy ws on them one it will drop. We have everyone assist and hit the same mob and we train down mobs and it takes normally 6 mobs in about ~90 seconds. The most its taken me is 12 kills using this method but I have been able to constantly get this blue casket 1 in C doing this.
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 Fenrir.Ahlen
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By Fenrir.Ahlen 2022-08-27 11:37:26  
A bit more speculation on bhoot the important disqualifying condition is killing nothing else in C (maybe not even aggro anything) and kill bhoot. The additional condition might simple complete x(10+?) amount of objectives before doing him. The objectives our groups did were ~6/7 A and most of B objectives. It could be just one of these objectives need to be completed or just maybe x(10+)first? but what I can say pretty confidently is it need to have nothing else killed in C (unsure if nothing else aggro). If you reset C mobs this allows bhoot to drop chest again.
 
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 Odin.Bangla
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By Odin.Bangla 2022-08-27 12:08:46  
I’ve killed this NM countless times as the first and only thing in C. There is definitely another thing to it. I don’t pull or aggro anything, not even the Bhoot, as I approach it with sneak. it being the first thing to die is not the whole trigger.

If you want to go by pattern, then the first red chest has the condition of Obdella being killed, the second red chest has two conditions, blue casket and Porxie death, the fourth chest kind of has two conditions, but a total of 4 monsters that need to die.

So could there be three conditions that need to be met?

I’m trying to consider that every trigger so far could be done solo if you are on the appropriate job that can both nuke and dd. Having it be very complicated is what is unlikely. It being the third NM, the conditions should be easier than the D NM. It’s so obscure.
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By Seraphpdh 2022-08-27 12:16:05  
So, does that mean if you kill Abject Obdella in sector A, get Coffer #A, and then if you reset the mobs for sector A at Device #A, you can kill Abject Obdella a second time and get a second Coffer #A?

Is there any downside to doing this besides the time it takes? Do you loose the Ra'Kaznar plate A temp item, or anything weird like that?
 Odin.Bangla
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By Odin.Bangla 2022-08-27 12:20:15  
Once you clear an objective and get a chest to spawn, it won’t spawn again. The NM will still give galli points.
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By Seraphpdh 2022-08-27 12:21:19  
Odin.Bangla said: »
Once you clear an objective and get a chest to spawn, it won’t spawn again. The NM will still give galli points but at the reduced rate.
Understood, thanks for the answer.
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By Seraphpdh 2022-08-27 12:23:19  
Odin.Bangla said: »
If you want to go by pattern, then the first red chest has the condition of Obdella being killed, the second red chest has two conditions, blue casket and Porxie death, the fourth chest kind of has two conditions, but a total of 4 monsters that need to die.

So could there be three conditions that need to be met?
Maybe B trigger is killing two different types of elementals first? Maybe C trigger is getting both the A and B triggers? Or all 3 C doors opened? Or closed?
 
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 Asura.Aerox
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By Asura.Aerox 2022-08-27 12:36:50  
Odin.Bangla said: »
I’ve killed this NM countless times as the first and only thing in C. There is definitely another thing to it. I don’t pull or aggro anything, not even the Bhoot, as I approach it with sneak. it being the first thing to die is not the whole trigger.

If you want to go by pattern, then the first red chest has the condition of Obdella being killed, the second red chest has two conditions, blue casket and Porxie death, the fourth chest kind of has two conditions, but a total of 4 monsters that need to die.

So could there be three conditions that need to be met?

I’m trying to consider that every trigger so far could be done solo if you are on the appropriate job that can both nuke and dd. Having it be very complicated is what is unlikely. It being the third NM, the conditions should be easier than the D NM. It’s so obscure.

Agreed. Just did a run where I did A obj then teleported to C, opened C gate as someone mentioned coming in from D side. Had to open C3 and 1 (also didnt open ANY B gate and got the C1 chest) then killed Bhoot NM without aggro or killing anything else in C. No red chest. I was on RNG doing Trueflight for 40k+, no MB or SC.
 Odin.Bangla
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By Odin.Bangla 2022-08-27 13:08:39  
KujahFoxfire said: »
Would perhaps stand to reason that C is indeed 2 two things before or after killing it to get the red, but as we've seen the NM itself drop I'd say before.

Yea maybe you are right and it has nothing to do with how you kill it but whether you meet the two conditions, such as first to die and something from area A and/or B. Something being affected by the progress in another area is also unusual.
 Asura.Hamburgerz
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By Asura.Hamburgerz 2022-08-27 13:09:47  
I got a C Blue Casket today. It was Watersday and this is my log below. Casket spawn is at timestamp 13:47:00. I had got both C shard and Metal and killed Bhoot NM.

LogCcasket

Edit: Summary- Besides the initial 6 Skeles with a single thunder MB for Shard/Metal no magic besides Dia II and Geo-Frailty were used. Besides one Ukkos all WSs were Upheaval with Light SCs and one Radiance in there somewhere. The casket popped on chain 16. It was also the 10th time I did not kill the same type of Skele in a row i.e. Ghoul > Skeleton or Skeleton > Ghoul.
 Quetzalcoatl.Carste
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By Quetzalcoatl.Carste 2022-08-27 14:03:29  
Bhoot kill today with coffer. I think these would be the relevant highlights:

  • no magic cast on it, so no debuffs or magic bursts

  • Enfire 2 for 1200 per swing

  • 3 Fragmentations, no other skillchain

  • No single damage over 22k, but can double that if damage for objectives is calculated with ws plus skillchain

  • Kill speed was near a minute from aggro (no timestamps in my .logs)

  • Didn't claim until after it aggro'd

  • Second thing killed in C

  • Leadens, Savage Blades, Black Halos



Previous no drop runs I tried fusion/light skillchains with fire bursts, killing with magic, first kill. Those kills were all a bit slower than todays.

I'm leaning toward kill speed or darkness damage of a certain amount, since I recall someone saying Gravitation kill gave them the coffer
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By Weeew 2022-08-27 15:12:35  
Quetzalcoatl.Carste said: »
Bhoot kill today with coffer. I think these would be the relevant highlights:

  • no magic cast on it, so no debuffs or magic bursts

  • Enfire 2 for 1200 per swing

  • 3 Fragmentations, no other skillchain

  • No single damage over 22k, but can double that if damage for objectives is calculated with ws plus skillchain

  • Kill speed was near a minute from aggro (no timestamps in my .logs)

  • Didn't claim until after it aggro'd

  • Second thing killed in C

  • Leadens, Savage Blades, Black Halos



Previous no drop runs I tried fusion/light skillchains with fire bursts, killing with magic, first kill. Those kills were all a bit slower than todays.

I'm leaning toward kill speed or darkness damage of a certain amount, since I recall someone saying Gravitation kill gave them the coffer

After all our testing the only thing that seems to make sense is kill speed... probably kill under a minute from claim?
 Asura.Sechs
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By Asura.Sechs 2022-08-27 16:00:20  
Anybody knows why FFXIDB doens't work anymore inside Sortie? Used to work on release day or shortly after but now it doesn't load anymore inside the zone :x
 Asura.Sechs
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By Asura.Sechs 2022-08-27 16:12:05  
Also does objective A/2 work with trust as well, if you bring an enemy close to the thingy?
 Asura.Seraphical
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By Asura.Seraphical 2022-08-27 16:20:30  
Asura.Sechs said: »
Also does objective A/2 work with trust as well, if you bring an enemy close to the thingy?

Yeah it does work, even if its the enemy casting
 Fenrir.Ahlen
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By Fenrir.Ahlen 2022-08-27 16:23:07  
Asura.Sechs said: »
Anybody knows why FFXIDB doens't work anymore inside Sortie? Used to work on release day or shortly after but now it doesn't load anymore inside the zone :x
Some runs it works some it doesn't might be which server you connect to?
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By Chimerawizard 2022-08-27 16:37:49  
if it's in U2, there's no map because new zone ID.
If it's U1, then that's surprising.
 Lakshmi.Byrth
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By Lakshmi.Byrth 2022-08-27 16:47:59  
If you guys reload it, does it start working?

Also, are you using custom maps?

Are you using XIPivot?
 
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 Asura.Sechs
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By Asura.Sechs 2022-08-27 17:22:41  
Asura.Seraphical said: »
Asura.Sechs said: »
Also does objective A/2 work with trust as well, if you bring an enemy close to the thingy?

Yeah it does work, even if its the enemy casting
Yeah just tried it out. Pulled a thousand eyes and it worked instantly with trusts casting <3
 Asura.Sechs
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By Asura.Sechs 2022-08-27 17:23:50  
Lakshmi.Byrth said: »
If you guys reload it, does it start working?

Also, are you using custom maps?

Are you using XIPivot?
I've only done like 5 Sortie runs, the first of which was at release and it instantly worked.
On the other 4 runs (after the server mini-update) it never loaded for me. I tried unloading and reloading it multiple times but nope, it doesn't show on screen.

If there's some other specific test I can do I'll be more than willing to try.
 
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 Lakshmi.Byrth
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By Lakshmi.Byrth 2022-08-27 17:36:12  
ffxidb (and probably mappy) are loading the zone from game .dats unless the user has configured some other method of providing maps (XIPivot or the custom_maps configuration.) It isn't like we need to add the new zone ID to a list or something. Everything is intended to be automatic.

The most likely option is that something is weird about the U2 maps and it doesn't work in there, but in that case we wouldn't expect Sechs to have ever been able to load it. Perhaps they changed something in the mini-update.
 Asura.Sechs
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By Asura.Sechs 2022-08-27 17:41:58  
I can't tell which zone (U1 or U2) I was in my first run ever and in my following ~4, I should've checked but I didn't, sorry.

I can only say what I already said, that it worked flawlessly on the first run (happened before SE did a mini server update) and it never loaded in the following ones (after server update), despite me attempting to unload/reload a couple of times (only did this on run #2 and #3 I'd dare to say. Didn't bother to try the reload thing again on run #4 and #5 which I did both today)



Oh also, unrelated to FFXIDB, I noticed there's a point of the B map (with the dark and earth elementals I think?) where the map doesn't work. I mean the general map, the in-game one. It says "no map available".
That must be a section of ra'kaznar with no map dat or something? I can't say.
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