Fujito Ruined The Game!

Eorzea Time
 
 
 
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フォーラム » FFXI » General » Fujito ruined the game!
Fujito ruined the game!
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 Asura.Sechs
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By Asura.Sechs 2026-02-04 01:04:31  
Lakshmi.Byrth said: »
This is basically what I did. IIRC I did:
It's more or less what I did on Sheol A solo, before I got bored after a few weeks.
You don't mention NMs though.
How did you pop them and when?

There's 16 NMs in Sheol A and you need to kill them at least 6 times each.
If you do one per run that's at least 96 runs or 96 days.

NMs are easy when popped on floor 1, from a Solo perspective I found only Gloios (the slime) dangerous.
Their strength scales up pretty quickly though. Still somewhat doable if you pop them on floor 3, past that it gets tough for solo and, I assume, even for duo.
You went THF/NIN + GEO you said, right?

Also how did you handle Mimics popping up from Aurum Chest? I bet it wasn't easy on THF+GEO if it popped on an upper floor, especially if there were mobs around etc.


Sheol B has even more NMs and they pop with adds and frankly I didn't have much time or will to even try B solo. My mastery in B is just level 4 or something.
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By Shichishito 2026-02-04 06:52:41  
I suppose he popped both the select able NM and the random pop one on first floor while doing the select able one first cause if the random one pops gloios without being prepared the run ends, or at least it was that way for me on BLU solo.
Doing both helps speed progress up early on but stops helping much once you cleared most of them 6 times.

You can do the same on B but with at least Taniwha and Kuk being a potential run stopper it's more risky but maybe still worth it early on. For Most of the B NMs 1-2 trust tanks will buy you enough time to deal with the adds, at least if you already leveled MM a bit from shoel A.

I suppose he could have went GEO/BLM and tractor if mimic pops but I guess it doesn't matter much because if you target chests you'll be close to out of time anyway when you gathered enough points to upgrade to aurum.


It takes forever and since it only opens up a fraction of gaol even at max MM I don't get why they made it this way.
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By Dodik 2026-02-04 06:58:53  
Not Byrth but I farmed and carried pop items for all the NMs I still needed - status report will tell you how many times you've killed an NM - and only forced popped the ones I needed.

Avoided the nasty AOE NMs on the higher floors, slime, the casting ones, charm etc. Also the pop item cost goes up per floor, was better to pop on floors 1-3.

Points were used only for chests, until aurum cost was capped.

In C these were done by farming since groups just do C.
 Asura.Sechs
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By Asura.Sechs 2026-02-04 07:33:36  
Solo or with mules? Job?
And I guess same approach with Sheol B, just more annoying because way more NMs, higher ilevel and they all pop with 2 adds.
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By Dodik 2026-02-04 07:55:30  
Duo/trio. I took Sam, my best dd, and one/two buffers.

On B same approach - and FYI better to zerg the main NM first then worry about adds. They don't hurt much and are usually a one shot from a good DD. If you have a brd alt give yourself a minne and pdt/defense sets.

B was the longest because a lot of NMs and a lot of pop items to carry around. I also had to farm most of it because wtf sells that junk.
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By Shichishito 2026-02-04 09:12:51  
I don't know how it is with a party or if you can just 1 hour thru it with SAM but on BLU it seemed better to target pets while trust tanks would buy you time on main NM.
I guess it also depends on the aura and if you have access to crowd control to separate them as killing the pets can clear the aura.
Maybe it also clears their 1hour but most likely it just is over once finished with pets.
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By Dodik 2026-02-04 09:44:04  
IIRC adds only come out <50%. It's dangerous leaving the main NM up while low health, and some 1hrs are dangerous too.

Obviously switch to pets if it's invincible or PD. Blade bash/lunge/sweep works well on the nms.
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By RadialArcana 2026-02-04 17:52:31  
I cannot fathom why Fujito refuses to +3 Ambuscade gear when it's so easy to add. He can add new materials needed that players will need to farm. of he is worried about people having stockpiled.

If a player refuses to engage with the long winding path for af etc upgrades they need another path they can travel, he can't just say well fk you then as he is. He is just going to lose casual players.

JP players have asked this again and again and he refuses to engage with it.

Imaging you're a new player or casual player on a new job, and you have to upgrade through so many different kinds of content, with massive costs and grind like that.

He is unironically killing the game for many players, becasue he is so stubborn into wanting to force players into one avenue of gear upgrades.
 Quetzalcoatl.Jakey
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By Quetzalcoatl.Jakey 2026-02-04 18:14:04  
Could also add more ambuscade weapons, maybe just remake more of the pulse weapons with ilvl equivalents with their same unique bonuses. Really need a marksmanship ambu weapon too, preferably both a gun and a xbow... I just need something to use all these pulse weapons I have on.
[+]
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By Shichishito 2026-02-04 20:06:46  
Ambuscade armor +3 upgrade requirements? (besides the new items paid with ambuscade currency so you couldn't stock pile it a head of time) 1 pulse armor for each piece!
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-02-04 20:42:17  
Quetzalcoatl.Jakey said: »
preferably both a gun and a xbow
I fk with this part

I'm not sure what they would do with more weapons though.
The 1h weapons arent of much use offhanded and there are already plenty of choices. How about upgraded glowy armor?
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